A flexible double build where Whimsicott switches between Tailwind or Trick Room for speed control depending on the situation, while Floette and Charizard support their partner's power with Helping Hand. Kingambit and Basculegion provide the real closing firepower. Planning for both a Trick Room opponent and a straight Speed race is the flexibility that defines this team.
Whimsicott (Focus Sash, Prankster): Moonblast / Encore / Tailwind / Trick Room. An all-around support that picks between Tailwind and Trick Room situationally to always keep speed control on the team's side.
Mega Floette (Flower Veil): Dazzling Gleam / Protect / Moonblast / Helping Hand. Helping Hand boosts a partner's power while Flower Veil keeps it free from status conditions.
Kingambit (Chople Berry, Defiant): Kowtow Cleave / Sucker Punch / Low Kick / Iron Head. A physical finisher powered by Chople Berry and Defiant, growing stronger against special pressure.
Garchomp (Sitrus Berry, Rough Skin): Stomping Tantrum / Earthquake / Rock Slide / Protect. Looks for simultaneous double-battle pressure using the wide-hitting Earthquake and Rock Slide.
Basculegion (Life Orb, Adaptability): Wave Crash / Last Respects / Aqua Jet / Protect. Handles pure closing power with Adaptability-boosted Water/Ghost STAB.
Charizard (Blaze): Heat Wave / Helping Hand / Solar Beam / Protect. Supports its partner with Helping Hand, then instantly switches to a firepower move once Tailwind or Trick Room is up.