A pressure balance built on Garchomp's double hazard setup of Stealth Rock and Spikes. Kingambit's Supreme Overlord adds physical firepower, and two Mega options, Delphox and Mawile, let the team flex against different matchups. Gengar's Cursed Body locks the opponent's ace out of its key move, opening a window for either Mega to enter safely.
Garchomp (Sitrus Berry, Rough Skin): Earthquake/Dragon Tail/Stealth Rock/Spikes. Double hazards from Stealth Rock and Spikes maximize the opponent's switch cost.
Mega Delphox (Delphoxite, Blaze): Mystical Fire/Psychic/Will-O-Wisp/Encore. Encore locks out setup while Will-O-Wisp doubles as a physical answer.
Mega Mawile (Mawilite, Intimidate): Thunder Punch/Play Rough/Sucker Punch/Swords Dance. Enters on Intimidate, then explodes with Swords Dance.
Primarina (Leftovers, Torrent): Sparkling Aria/Moonblast/Aqua Jet/Substitute. Enters safely behind Substitute to keep up special pressure.
Gengar (Focus Sash, Cursed Body): Shadow Ball/Sludge Wave/Focus Blast/Icy Wind. Cursed Body locks the opponent's ace's key move.
Kingambit (Black Glasses, Supreme Overlord): Kowtow Cleave/Iron Head/Swords Dance/Sucker Punch. Supreme Overlord boosts power, then finishes with Kowtow Cleave after Swords Dance.