| Name | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 | 0 |
| Scary Face Sharply reduces the foe's SPEED. | Normal | Status | — | 100% | 12 | 0 |
| Strength A powerful physi cal attack. | Normal | Physical | 80 | 100% | 15 | 0 |
| Double Team Heightens evasive ness. | Normal | Status | — | — | 16 | 0 |
| Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Physical | 150 | 90% | 8 | 0 |
| Foresight Negates accuracy reduction moves. | Normal | Status | — | — | 40 | 0 |
| Whirlwind Blows away the foe & ends battle. | Normal | Status | — | — | 20 | -6 |
| Substitute Makes a decoy with 1/4 user's max HP. | Normal | Status | — | — | 12 | 0 |
| Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Normal | Special | 60 | 100% | 16 | 0 |
| Take Down A tackle that also hurts the user. | Normal | Physical | 90 | 85% | 20 | 0 |
| Headbutt An attack that may make foe flinch. | Normal | Physical | 70 | 100% | 15 | 0 |
| Protect Foils attack that turn. It may fail. | Normal | Status | — | — | 8 | 4 |
| Endure Always leaves at least 1HP. | Normal | Status | — | — | 12 | 4 |
| Rage Raises ATTACK if the user is hit. | Normal | Physical | 20 | 100% | 20 | 0 |
| Secret Power An attack with effects that vary by location. | Normal | Physical | 70 | 100% | 20 | 0 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Normal | Status | — | — | 20 | 0 |
| Swagger Causes confusion and raises ATTACK. | Normal | Status | — | 85% | 16 | 0 |
| Swift An attack that never misses. | Normal | Special | 60 | — | 20 | 0 |
| Laser Focus The user concentrates intensely. The attack on the next turn always results in a critical hit. | Normal | Status | — | — | 30 | 0 |
| Roar Scares wild foes to end battle. | Normal | Status | — | — | 20 | -6 |
| Captivate If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Normal | Status | — | 100% | 20 | 0 |
| Return A full-power attack that grows more powerful the more the user likes its Trainer. | Normal | Physical | — | 100% | 20 | 0 |
| Double-Edge A tackle that also hurts the user. | Normal | Physical | 120 | 100% | 16 | 0 |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines its type and power. | Normal | Physical | — | 100% | 15 | 0 |
| Sleep Talk Randomly attacks while asleep. | Normal | Status | — | — | 12 | 0 |
| Hidden Power The power varies with the POKéMON. | Normal | Special | 60 | 100% | 15 | 0 |
| Bide Waits 2-3 turns & hits back double. | Normal | Physical | — | — | 10 | 1 |
| Supersonic Sound waves that cause confusion. | Normal | Status | — | 55% | 20 | 0 |
| Razor Wind 1st turn: Prepare 2nd turn: Attack | Normal | Special | 80 | 100% | 10 | 0 |
| Snore An attack useable only while asleep. | Normal | Special | 50 | 100% | 16 | 0 |
| Hyper Beam 1st turn: Attack 2nd turn: Rest | Normal | Special | 150 | 90% | 8 | 0 |
| Attract Makes the opposite gender infatuated. | Normal | Status | — | 100% | 16 | 0 |
| Frustration An attack based on lack of loyalty. | Normal | Physical | — | 100% | 20 | 0 |
| Mimic Copies a move used by the foe. | Normal | Status | — | — | 10 | 0 |
| Fire Fang The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | Fire | Physical | 65 | 95% | 16 | 0 |
| Fire Blast An attack that may cause a burn. | Fire | Special | 110 | 85% | 8 | 0 |
| Incinerate The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | Fire | Special | 60 | 100% | 15 | 0 |
| Heat Wave Exhales a hot breath on the foe. May inflict a burn. | Fire | Special | 95 | 90% | 12 | 0 |
| Sunny Day Boosts fire-type moves for 5 turns. | Fire | Status | — | — | 8 | 0 |
| Flamethrower An attack that may inflict a burn. | Fire | Special | 90 | 100% | 16 | 0 |
| Rain Dance Boosts water-type moves for 5 turns. | Water | Status | — | — | 8 | 0 |
| Aqua Tail The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | Water | Physical | 90 | 90% | 12 | 0 |
| Thunder Fang The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | Electric | Physical | 65 | 95% | 16 | 0 |
| Ice Fang The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | Ice | Physical | 65 | 95% | 16 | 0 |
| Rock Smash An attack that may lower DEFENSE. | Fighting | Physical | 40 | 100% | 15 | 0 |
| Detect Evades attack that turn. It may fail. | Fighting | Status | — | — | 8 | 4 |
| Toxic A poison move with increasing damage. | Poison | Status | — | 90% | 12 | 0 |
| Earth Power The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. | Ground | Special | 90 | 100% | 12 | 0 |
| Bulldoze The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | Ground | Physical | 60 | 100% | 20 | 0 |
| Earthquake Tough but useless vs. flying foes. | Ground | Physical | 100 | 100% | 12 | 0 |
| Fly 1st turn: Fly 2nd turn: Attack | Flying | Physical | 90 | 95% | 16 | 0 |
| Roost The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Flying | Status | — | — | 8 | 0 |
| Wing Attack Strikes the target with wings. | Flying | Physical | 60 | 100% | 35 | 0 |
| Dual Wingbeat The user slams the target with its wings. The target is hit twice in a row. | Flying | Physical | 40 | 90% | 12 | 0 |
| Sky Attack 1st turn: Prepare 2nd turn: Attack | Flying | Physical | 140 | 90% | 8 | 0 |
| Tailwind The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | Flying | Status | — | — | 16 | 0 |
| Defog Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc. | Flying | Status | — | — | 16 | 0 |
| Air Cutter Hacks with razorlike wind. High critical-hit ratio. | Flying | Special | 60 | 95% | 20 | 0 |
| Aerial Ace An extremely speedy and unavoidable attack. | Flying | Physical | 60 | — | 20 | 0 |
| Hurricane The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. | Flying | Special | 110 | 70% | 12 | 0 |
| Sky Drop The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. | Flying | Physical | 60 | 100% | 10 | 0 |
| Agility Sharply increases the user's SPEED. | Psychic | Status | — | — | 20 | 0 |
| Reflect Raises DEFENSE with a barrier. | Psychic | Status | — | — | 20 | 0 |
| Psychic Fangs The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | Psychic | Physical | 85 | 100% | 12 | 0 |
| Rest Sleep for 2 turns to fully recover. | Psychic | Status | — | — | 8 | 0 |
| Rock Throw Drops rocks on the enemy. | Rock | Physical | 50 | 90% | 15 | 0 |
| Smack Down The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | Rock | Physical | 50 | 100% | 16 | 0 |
| Rock Blast Hurls boulders at the foe 2 to 5 times in a row. | Rock | Physical | 25 | 90% | 12 | 0 |
| Rock Polish The user polishes its body to reduce drag. It can sharply raise the Speed stat. | Rock | Status | — | — | 20 | 0 |
| Meteor Beam In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. | Rock | Special | 120 | 90% | 12 | 0 |
| Sandstorm Inflicts damage every turn. | Rock | Status | — | — | 8 | 0 |
| Stealth Rock The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | Rock | Status | — | — | 20 | 0 |
| Rock Slide An attack that may cause flinching. | Rock | Physical | 75 | 90% | 12 | 0 |
| Stone Edge The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | Rock | Physical | 100 | 80% | 8 | 0 |
| Rock Tomb Stops the foe from moving with rocks and cuts SPEED. | Rock | Physical | 60 | 95% | 16 | 0 |
| Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. | Rock | Status | — | — | 12 | 3 |
| Ancient Power An attack that may raise all stats. | Rock | Special | 60 | 100% | 8 | 0 |
| Ominous Wind The user creates a gust of repulsive wind. It may also raise all the user’s stats at once. | Ghost | Special | 60 | 100% | 5 | 0 |
| Curse Works differently for ghost-types. | Ghost | Status | — | — | 12 | 0 |
| Dragon Claw Slashes the foe with sharp claws. | Dragon | Physical | 80 | 100% | 16 | 0 |
| Dragon Rage Always inflicts 40HP damage. | Dragon | Special | — | 100% | 10 | 0 |
| Dragon Breath A strong breath attack. | Dragon | Special | 60 | 100% | 20 | 0 |
| Dragon Dance A mystical dance that ups ATTACK and SPEED. | Dragon | Status | — | — | 20 | 0 |
| Dragon Pulse The foe is attacked with a shock wave generated by the user’s gaping mouth. | Dragon | Special | 85 | 100% | 12 | 0 |
| Twister Whips up a tornado to attack. | Dragon | Special | 40 | 100% | 20 | 0 |
| Crunch An attack that may lower SPCL.DEF. | Dark | Physical | 80 | 100% | 16 | 0 |
| Thief An attack that may steal a held item. | Dark | Physical | 60 | 100% | 20 | 0 |
| Taunt Taunts the foe into only using attack moves. | Dark | Status | — | 100% | 20 | 0 |
| Pursuit Heavily strikes switching POKéMON. | Dark | Physical | 40 | 100% | 20 | 0 |
| Bite An attack that may cause flinching. | Dark | Physical | 60 | 100% | 20 | 0 |
| Payback If the user can use this attack after the foe attacks, its power is doubled. | Dark | Physical | 50 | 100% | 12 | 0 |
| Brutal Swing The user swings its body around violently to inflict damage on everything in its vicinity. | Dark | Physical | 60 | 100% | 20 | 0 |
| Hone Claws The user sharpens its claws to boost its Attack stat and accuracy. | Dark | Status | — | — | 15 | 0 |
| Assurance If the foe has already taken some damage in the same turn, this attack’s power is doubled. | Dark | Physical | 60 | 100% | 12 | 0 |
| Torment Torments the foe and stops successive use of a move. | Dark | Status | — | 100% | 16 | 0 |
| Steel Wing Stiff wings strike the foe. | Steel | Physical | 70 | 90% | 20 | 0 |
| Iron Tail An attack that may reduce DEFENSE. | Steel | Physical | 100 | 75% | 16 | 0 |
| Iron Head The foe slams the target with its steel-hard head. It may also make the target flinch. | Steel | Physical | 80 | 100% | 16 | 0 |