| Name | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 | 0 |
| Mean Look Prevents fleeing or switching. | Normal | Status | — | — | 8 | 0 |
| Strength A powerful physi cal attack. | Normal | Physical | 80 | 100% | 15 | 0 |
| Double Team Heightens evasive ness. | Normal | Status | — | — | 16 | 0 |
| Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Physical | 150 | 90% | 8 | 0 |
| Focus Energy Raises the criti cal hit ratio. | Normal | Status | — | — | 20 | 0 |
| Body Slam An attack that may cause paralysis. | Normal | Physical | 85 | 100% | 16 | 0 |
| Substitute Makes a decoy with 1/4 user's max HP. | Normal | Status | — | — | 12 | 0 |
| Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Normal | Special | 60 | 100% | 16 | 0 |
| Perish Song Both user and foe faint in 3 turns. | Normal | Status | — | — | 8 | 0 |
| Headbutt An attack that may make foe flinch. | Normal | Physical | 70 | 100% | 15 | 0 |
| Protect Foils attack that turn. It may fail. | Normal | Status | — | — | 8 | 4 |
| Baton Pass Switches while keeping effects. | Normal | Status | — | — | 20 | 0 |
| Endure Always leaves at least 1HP. | Normal | Status | — | — | 12 | 4 |
| Slash Has a high criti cal hit ratio. | Normal | Physical | 70 | 100% | 20 | 0 |
| Secret Power An attack with effects that vary by location. | Normal | Physical | 70 | 100% | 20 | 0 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Normal | Status | — | — | 20 | 0 |
| Swagger Causes confusion and raises ATTACK. | Normal | Status | — | 85% | 16 | 0 |
| Me First The user tries to cut ahead of the foe to steal and use the foe’s intended move with greater power. | Normal | Status | — | — | 20 | 0 |
| Swift An attack that never misses. | Normal | Special | 60 | — | 20 | 0 |
| Echoed Voice The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | Normal | Special | 40 | 100% | 15 | 0 |
| Laser Focus The user concentrates intensely. The attack on the next turn always results in a critical hit. | Normal | Status | — | — | 30 | 0 |
| Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. | Normal | Physical | 70 | 100% | 5 | 0 |
| Captivate If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Normal | Status | — | 100% | 20 | 0 |
| Return A full-power attack that grows more powerful the more the user likes its Trainer. | Normal | Physical | — | 100% | 20 | 0 |
| Double-Edge A tackle that also hurts the user. | Normal | Physical | 120 | 100% | 16 | 0 |
| Psych Up Copies the foe's stat changes. | Normal | Status | — | — | 12 | 0 |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines its type and power. | Normal | Physical | — | 100% | 15 | 0 |
| Sleep Talk Randomly attacks while asleep. | Normal | Status | — | — | 12 | 0 |
| Hidden Power The power varies with the POKéMON. | Normal | Special | 60 | 100% | 15 | 0 |
| Quick Attack Lets the user get in the first hit. | Normal | Physical | 40 | 100% | 20 | 1 |
| Leer Reduces the foe's DEFENSE. | Normal | Status | — | 100% | 30 | 0 |
| False Swipe Leaves the foe with at least 1HP. | Normal | Physical | 40 | 100% | 40 | 0 |
| Razor Wind 1st turn: Prepare 2nd turn: Attack | Normal | Special | 80 | 100% | 10 | 0 |
| Swords Dance A dance that in creases ATTACK. | Normal | Status | — | — | 20 | 0 |
| Snore An attack useable only while asleep. | Normal | Special | 50 | 100% | 16 | 0 |
| Hyper Beam 1st turn: Attack 2nd turn: Rest | Normal | Special | 150 | 90% | 8 | 0 |
| Feint An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | Normal | Physical | 30 | 100% | 12 | 2 |
| Cut A basic attack. It can be used to cut down thin trees and grass. | Normal | Physical | 50 | 95% | 30 | 0 |
| Flash Blinds the foe to reduce accuracy. | Normal | Status | — | 100% | 20 | 0 |
| Scratch Scratches with sharp claws. | Normal | Physical | 40 | 100% | 35 | 0 |
| Attract Makes the opposite gender infatuated. | Normal | Status | — | 100% | 16 | 0 |
| Frustration An attack based on lack of loyalty. | Normal | Physical | — | 100% | 20 | 0 |
| Mimic Copies a move used by the foe. | Normal | Status | — | — | 10 | 0 |
| Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Status | — | 85% | 16 | 0 |
| Fire Blast An attack that may cause a burn. | Fire | Special | 110 | 85% | 8 | 0 |
| Incinerate The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | Fire | Special | 60 | 100% | 15 | 0 |
| Sunny Day Boosts fire-type moves for 5 turns. | Fire | Status | — | — | 8 | 0 |
| Flamethrower An attack that may inflict a burn. | Fire | Special | 90 | 100% | 16 | 0 |
| Water Pulse Attacks with ultrasonic waves. May confuse the foe | Water | Special | 60 | 100% | 20 | 0 |
| Rain Dance Boosts water-type moves for 5 turns. | Water | Status | — | — | 8 | 0 |
| Thunderbolt An attack that may cause paralysis. | Electric | Special | 90 | 100% | 16 | 0 |
| Thunder An attack that may cause paralysis. | Electric | Special | 110 | 70% | 12 | 0 |
| Shock Wave A fast and unavoidable electric attack. | Electric | Special | 60 | — | 20 | 0 |
| Thunder Wave A move that may cause paralysis. | Electric | Status | — | 90% | 20 | 0 |
| Charge Beam The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. | Electric | Special | 50 | 90% | 12 | 0 |
| Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | Grass | Physical | 50 | 100% | 20 | 0 |
| Ice Beam An attack that may freeze the foe. | Ice | Special | 90 | 100% | 12 | 0 |
| Blizzard An attack that may freeze the foe. | Ice | Special | 110 | 70% | 8 | 0 |
| Hail Summons a hailstorm that strikes every turn. | Ice | Status | — | — | 10 | 0 |
| Icy Wind An icy attack that lowers SPEED. | Ice | Special | 55 | 95% | 16 | 0 |
| Rock Smash An attack that may lower DEFENSE. | Fighting | Physical | 40 | 100% | 15 | 0 |
| Superpower Boosts strength sharply, but lowers abilities. | Fighting | Physical | 120 | 100% | 8 | 0 |
| Close Combat The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. | Fighting | Physical | 120 | 100% | 8 | 0 |
| Counter Returns a physical blow double. | Fighting | Physical | — | 100% | 20 | -5 |
| Detect Evades attack that turn. It may fail. | Fighting | Status | — | — | 8 | 4 |
| Toxic A poison move with increasing damage. | Poison | Status | — | 90% | 12 | 0 |
| Mud-Slap Reduces the foe's accuracy. | Ground | Special | 20 | 100% | 12 | 0 |
| Bounce Bounces up, then down the next turn. May paralyze. | Flying | Physical | 85 | 85% | 8 | 0 |
| Air Slash The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | Flying | Special | 75 | 95% | 16 | 0 |
| Aerial Ace An extremely speedy and unavoidable attack. | Flying | Physical | 60 | — | 20 | 0 |
| Dream Eater Steals HP from a sleeping victim. | Psychic | Special | 100 | 100% | 15 | 0 |
| Magic Coat Reflects special effects back to the attacker. | Psychic | Status | — | — | 15 | 4 |
| Calm Mind Raises SP. ATK and SP. DEF by focusing the mind. | Psychic | Status | — | — | 20 | 0 |
| Future Sight An attack that hits on 3rd turn. | Psychic | Special | 120 | 100% | 12 | 0 |
| Zen Headbutt The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | Psychic | Physical | 80 | 90% | 16 | 0 |
| Psycho Cut The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio. | Psychic | Physical | 70 | 100% | 20 | 0 |
| Role Play Mimics the target and copies its special ability. | Psychic | Status | — | — | 12 | 0 |
| Rest Sleep for 2 turns to fully recover. | Psychic | Status | — | — | 8 | 0 |
| Megahorn A powerful charge attack. | Bug | Physical | 120 | 85% | 12 | 0 |
| X-Scissor The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | Bug | Physical | 80 | 100% | 16 | 0 |
| Fury Cutter Successive hits raise power. | Bug | Physical | 40 | 95% | 20 | 0 |
| Sandstorm Inflicts damage every turn. | Rock | Status | — | — | 8 | 0 |
| Rock Slide An attack that may cause flinching. | Rock | Physical | 75 | 90% | 12 | 0 |
| Stone Edge The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | Rock | Physical | 100 | 80% | 8 | 0 |
| Rock Tomb Stops the foe from moving with rocks and cuts SPEED. | Rock | Physical | 60 | 95% | 16 | 0 |
| Phantom Force The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | Ghost | Physical | 90 | 100% | 12 | 0 |
| Hex This relentless attack does massive damage to a target affected by status problems. | Ghost | Special | 65 | 100% | 12 | 0 |
| Shadow Ball An attack that may lower SPCL.DEF. | Ghost | Special | 80 | 100% | 16 | 0 |
| Shadow Claw The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | Ghost | Physical | 70 | 100% | 16 | 0 |
| Nightmare A sleeper loses 1/4 HP every turn. | Ghost | Status | — | 100% | 15 | 0 |
| Shadow Sneak The user extends its shadow and attacks the foe from behind. This move always goes first. | Ghost | Physical | 40 | 100% | 20 | 1 |
| Spite Cuts the PP of the foe's last move. | Ghost | Status | — | 100% | 12 | 0 |
| Confuse Ray A move that causes confusion. | Ghost | Status | — | 100% | 12 | 0 |
| Curse Works differently for ghost-types. | Ghost | Status | — | — | 12 | 0 |
| Snatch Steals the effects of the move the foe uses next. | Dark | Status | — | — | 10 | 4 |
| Sucker Punch This move enables the user to attack first. It fails if the foe is not readying an attack, however. | Dark | Physical | 70 | 100% | 8 | 1 |
| Night Slash The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | Dark | Physical | 70 | 100% | 20 | 0 |
| Thief An attack that may steal a held item. | Dark | Physical | 60 | 100% | 20 | 0 |
| Taunt Taunts the foe into only using attack moves. | Dark | Status | — | 100% | 20 | 0 |
| Pursuit Heavily strikes switching POKéMON. | Dark | Physical | 40 | 100% | 20 | 0 |
| Bite An attack that may cause flinching. | Dark | Physical | 60 | 100% | 20 | 0 |
| Snarl The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease. | Dark | Special | 55 | 95% | 16 | 0 |
| Payback If the user can use this attack after the foe attacks, its power is doubled. | Dark | Physical | 50 | 100% | 12 | 0 |
| Brutal Swing The user swings its body around violently to inflict damage on everything in its vicinity. | Dark | Physical | 60 | 100% | 20 | 0 |
| Feint Attack An attack that never misses. | Dark | Physical | 60 | — | 20 | 0 |
| Foul Play The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage. | Dark | Physical | 95 | 100% | 16 | 0 |
| Hone Claws The user sharpens its claws to boost its Attack stat and accuracy. | Dark | Status | — | — | 15 | 0 |
| Assurance If the foe has already taken some damage in the same turn, this attack’s power is doubled. | Dark | Physical | 60 | 100% | 12 | 0 |
| Dark Pulse The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | Dark | Special | 80 | 100% | 16 | 0 |
| Throat Chop The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | Dark | Physical | 80 | 100% | 16 | 0 |
| Knock Off Knocks down the foe’s held item to prevent its use. | Dark | Physical | 65 | 100% | 20 | 0 |
| Torment Torments the foe and stops successive use of a move. | Dark | Status | — | 100% | 16 | 0 |
| Punishment This attack’s power increases the more the foe has powered up with stat changes. | Dark | Physical | — | 100% | 5 | 0 |
| Iron Tail An attack that may reduce DEFENSE. | Steel | Physical | 100 | 75% | 16 | 0 |
| Play Rough The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. | Fairy | Physical | 90 | 90% | 12 | 0 |