| Name | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 | 0 |
| Strength A powerful physi cal attack. | Normal | Physical | 80 | 100% | 15 | 0 |
| Double Team Heightens evasive ness. | Normal | Status | — | — | 16 | 0 |
| Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Physical | 150 | 90% | 8 | 0 |
| Shed Tail The user creates a substitute for itself using its own HP before switching places with a party Pokémon in waiting. | Normal | Status | — | — | 12 | 0 |
| Body Slam An attack that may cause paralysis. | Normal | Physical | 85 | 100% | 16 | 0 |
| Substitute Makes a decoy with 1/4 user's max HP. | Normal | Status | — | — | 12 | 0 |
| Helping Hand Boosts the power of the recipient’s moves. | Normal | Status | — | — | 20 | 5 |
| Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Normal | Special | 60 | 100% | 16 | 0 |
| Take Down A tackle that also hurts the user. | Normal | Physical | 90 | 85% | 20 | 0 |
| Rock Climb A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | Normal | Physical | 90 | 85% | 20 | 0 |
| Pound Pounds with fore legs or tail. | Normal | Physical | 40 | 100% | 20 | 0 |
| Mega Kick A powerful kicking attack. | Normal | Physical | 120 | 75% | 8 | 0 |
| Mega Punch A powerful punch thrown very hard. | Normal | Physical | 80 | 85% | 20 | 0 |
| Headbutt An attack that may make foe flinch. | Normal | Physical | 70 | 100% | 15 | 0 |
| Protect Foils attack that turn. It may fail. | Normal | Status | — | — | 8 | 4 |
| Endure Always leaves at least 1HP. | Normal | Status | — | — | 12 | 4 |
| Slash Has a high criti cal hit ratio. | Normal | Physical | 70 | 100% | 20 | 0 |
| Work Up The user is roused, and its Attack and Sp. Atk stats increase. | Normal | Status | — | — | 30 | 0 |
| Secret Power An attack with effects that vary by location. | Normal | Physical | 70 | 100% | 20 | 0 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Normal | Status | — | — | 20 | 0 |
| Swagger Causes confusion and raises ATTACK. | Normal | Status | — | 85% | 16 | 0 |
| Swift An attack that never misses. | Normal | Special | 60 | — | 20 | 0 |
| Safeguard Prevents all status problems. | Normal | Status | — | — | 20 | 0 |
| Screech Sharply reduces the foe's DEFENSE. | Normal | Status | — | 85% | 20 | 0 |
| Laser Focus The user concentrates intensely. The attack on the next turn always results in a critical hit. | Normal | Status | — | — | 30 | 0 |
| Roar Scares wild foes to end battle. | Normal | Status | — | — | 20 | -6 |
| Captivate If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Normal | Status | — | 100% | 20 | 0 |
| Return A full-power attack that grows more powerful the more the user likes its Trainer. | Normal | Physical | — | 100% | 20 | 0 |
| Double-Edge A tackle that also hurts the user. | Normal | Physical | 120 | 100% | 16 | 0 |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines its type and power. | Normal | Physical | — | 100% | 15 | 0 |
| Nature Power The type of attack varies depending on the location. | Normal | Status | — | — | 20 | 0 |
| Sleep Talk Randomly attacks while asleep. | Normal | Status | — | — | 12 | 0 |
| Hidden Power The power varies with the POKéMON. | Normal | Special | 60 | 100% | 15 | 0 |
| Quick Attack Lets the user get in the first hit. | Normal | Physical | 40 | 100% | 20 | 1 |
| Endeavor Gains power if the user’s HP is lower than the foe’s HP. | Normal | Physical | — | 100% | 8 | 0 |
| Leer Reduces the foe's DEFENSE. | Normal | Status | — | 100% | 30 | 0 |
| False Swipe Leaves the foe with at least 1HP. | Normal | Physical | 40 | 100% | 40 | 0 |
| Swords Dance A dance that in creases ATTACK. | Normal | Status | — | — | 20 | 0 |
| Snore An attack useable only while asleep. | Normal | Special | 50 | 100% | 16 | 0 |
| Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 | 0 |
| Hyper Beam 1st turn: Attack 2nd turn: Rest | Normal | Special | 150 | 90% | 8 | 0 |
| Cut A basic attack. It can be used to cut down thin trees and grass. | Normal | Physical | 50 | 95% | 30 | 0 |
| Flash Blinds the foe to reduce accuracy. | Normal | Status | — | 100% | 20 | 0 |
| Attract Makes the opposite gender infatuated. | Normal | Status | — | 100% | 16 | 0 |
| Frustration An attack based on lack of loyalty. | Normal | Physical | — | 100% | 20 | 0 |
| Mimic Copies a move used by the foe. | Normal | Status | — | — | 10 | 0 |
| Slam Slams the foe with a tail, vine, etc. | Normal | Physical | 80 | 75% | 20 | 0 |
| Sunny Day Boosts fire-type moves for 5 turns. | Fire | Status | — | — | 8 | 0 |
| Thunder Punch An electrified punch that may paralyze the foe. | Electric | Physical | 75 | 100% | 16 | 0 |
| Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | Grass | Physical | 50 | 100% | 20 | 0 |
| Worry Seed A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | Grass | Status | — | 100% | 12 | 0 |
| Synthesis Restores HP (varies by time). | Grass | Status | — | — | 8 | 0 |
| Grassy Glide Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | Grass | Physical | 55 | 100% | 20 | 0 |
| Grassy Terrain The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. | Grass | Status | — | — | 12 | 0 |
| Giga Drain Steals 1/2 of the damage inflicted. | Grass | Special | 75 | 100% | 12 | 0 |
| Leafage The user attacks by pelting the target with leaves. | Grass | Physical | 40 | 100% | 40 | 0 |
| Leaf Blade Slashes with a sharp leaf. High critical-hit ratio. | Grass | Physical | 90 | 100% | 16 | 0 |
| Leaf Storm A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | Grass | Special | 130 | 90% | 8 | 0 |
| Mega Drain Steals 1/2 of the damage inflicted. | Grass | Special | 40 | 100% | 15 | 0 |
| Magical Leaf Attacks with a strange leaf that cannot be evaded. | Grass | Special | 60 | — | 20 | 0 |
| Solar Blade In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. | Grass | Physical | 125 | 100% | 12 | 0 |
| Solar Beam 1st turn: Prepare 2nd turn: Attack | Grass | Special | 120 | 100% | 12 | 0 |
| Bullet Seed Shoots 2 to 5 seeds in a row to strike the foe. | Grass | Physical | 25 | 100% | 20 | 0 |
| Leech Seed Steals HP from the foe on every turn. | Grass | Status | — | 90% | 12 | 0 |
| Seed Bomb The user slams a barrage of hard- shelled seeds down on the foe from above. | Grass | Physical | 80 | 100% | 16 | 0 |
| Energy Ball The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | Grass | Special | 90 | 100% | 12 | 0 |
| Grass Knot The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | Grass | Special | — | 100% | 20 | 0 |
| Grass Pledge A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. | Grass | Special | 80 | 100% | 10 | 0 |
| Frenzy Plant Powerful, but leaves the user immobile the next turn. | Grass | Special | 150 | 90% | 8 | 0 |
| Absorb Steals 1/2 of the damage inflicted. | Grass | Special | 20 | 100% | 25 | 0 |
| Power-Up Punch Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | Fighting | Physical | 40 | 100% | 20 | 0 |
| Upper Hand The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. | Fighting | Physical | 65 | 100% | 16 | 3 |
| Focus Blast The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | Fighting | Special | 120 | 70% | 8 | 0 |
| Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Physical | 75 | 100% | 16 | 0 |
| Double Kick A double kicking attack. | Fighting | Physical | 30 | 100% | 30 | 0 |
| Drain Punch An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | Fighting | Physical | 75 | 100% | 12 | 0 |
| Low Sweep The user attacks the target’s legs swiftly, reducing the target’s Speed stat. | Fighting | Physical | 65 | 100% | 20 | 0 |
| Rock Smash An attack that may lower DEFENSE. | Fighting | Physical | 40 | 100% | 15 | 0 |
| Low Kick An attack that may cause flinching. | Fighting | Physical | — | 100% | 20 | 0 |
| Seismic Toss The user's level equals damage HP. | Fighting | Physical | — | 100% | 20 | 0 |
| Vacuum Wave The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | Fighting | Special | 40 | 100% | 20 | 1 |
| Counter Returns a physical blow double. | Fighting | Physical | — | 100% | 20 | -5 |
| Detect Evades attack that turn. It may fail. | Fighting | Status | — | — | 8 | 4 |
| Quick Guard The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. | Fighting | Status | — | — | 16 | 3 |
| Dynamic Punch An attack that always confuses. | Fighting | Physical | 100 | 50% | 8 | 0 |
| Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Physical | 150 | 100% | 20 | -3 |
| Toxic A poison move with increasing damage. | Poison | Status | — | 90% | 12 | 0 |
| Cross Poison A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio. | Poison | Physical | 70 | 100% | 20 | 0 |
| Dig 1st turn: Burrow 2nd turn: Attack | Ground | Physical | 80 | 100% | 12 | 0 |
| Bulldoze The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | Ground | Physical | 60 | 100% | 20 | 0 |
| Earthquake Tough but useless vs. flying foes. | Ground | Physical | 100 | 100% | 12 | 0 |
| Mud-Slap Reduces the foe's accuracy. | Ground | Special | 20 | 100% | 12 | 0 |
| Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | Flying | Physical | 55 | 100% | 16 | 0 |
| Aerial Ace An extremely speedy and unavoidable attack. | Flying | Physical | 60 | — | 20 | 0 |
| Agility Sharply increases the user's SPEED. | Psychic | Status | — | — | 20 | 0 |
| Rest Sleep for 2 turns to fully recover. | Psychic | Status | — | — | 8 | 0 |
| X-Scissor The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | Bug | Physical | 80 | 100% | 16 | 0 |
| Fury Cutter Successive hits raise power. | Bug | Physical | 40 | 95% | 20 | 0 |
| Rock Slide An attack that may cause flinching. | Rock | Physical | 75 | 90% | 12 | 0 |
| Rock Tomb Stops the foe from moving with rocks and cuts SPEED. | Rock | Physical | 60 | 95% | 16 | 0 |
| Dual Chop The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | Dragon | Physical | 40 | 90% | 15 | 0 |
| Dragon Cheer The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. | Dragon | Status | — | — | 16 | 0 |
| Dragon Claw Slashes the foe with sharp claws. | Dragon | Physical | 80 | 100% | 16 | 0 |
| Dragon Tail The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | Dragon | Physical | 60 | 90% | 12 | -6 |
| Scale Shot The user attacks by shooting scales two to five times in a row. This move boosts the user’s Speed stat but lowers its Defense stat. | Dragon | Physical | 25 | 90% | 20 | 0 |
| Outrage Works 2-3 turns and confuses user. | Dragon | Physical | 120 | 100% | 12 | 0 |
| Breaking Swipe The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. | Dragon | Physical | 60 | 100% | 16 | 0 |
| Dragon Breath A strong breath attack. | Dragon | Special | 60 | 100% | 20 | 0 |
| Dragon Dance A mystical dance that ups ATTACK and SPEED. | Dragon | Status | — | — | 20 | 0 |
| Dragon Pulse The foe is attacked with a shock wave generated by the user’s gaping mouth. | Dragon | Special | 85 | 100% | 12 | 0 |
| Night Slash The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | Dark | Physical | 70 | 100% | 20 | 0 |
| Crunch An attack that may lower SPCL.DEF. | Dark | Physical | 80 | 100% | 16 | 0 |
| Fling The user flings its held item at the foe to attack. Its power and effects depend on the item. | Dark | Physical | — | 100% | 12 | 0 |
| Thief An attack that may steal a held item. | Dark | Physical | 60 | 100% | 20 | 0 |
| Pursuit Heavily strikes switching POKéMON. | Dark | Physical | 40 | 100% | 20 | 0 |
| Brutal Swing The user swings its body around violently to inflict damage on everything in its vicinity. | Dark | Physical | 60 | 100% | 20 | 0 |
| Hone Claws The user sharpens its claws to boost its Attack stat and accuracy. | Dark | Status | — | — | 15 | 0 |
| Assurance If the foe has already taken some damage in the same turn, this attack’s power is doubled. | Dark | Physical | 60 | 100% | 12 | 0 |
| Throat Chop The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | Dark | Physical | 80 | 100% | 16 | 0 |
| Iron Tail An attack that may reduce DEFENSE. | Steel | Physical | 100 | 75% | 16 | 0 |