| Name | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 | 0 |
| Scary Face Sharply reduces the foe's SPEED. | Normal | Status | — | 100% | 12 | 0 |
| Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Physical | 150 | 90% | 8 | 0 |
| Body Slam An attack that may cause paralysis. | Normal | Physical | 85 | 100% | 16 | 0 |
| Substitute Makes a decoy with 1/4 user's max HP. | Normal | Status | — | — | 12 | 0 |
| Helping Hand Boosts the power of the recipient’s moves. | Normal | Status | — | — | 20 | 5 |
| Take Down A tackle that also hurts the user. | Normal | Physical | 90 | 85% | 20 | 0 |
| Howl Howls to raise the spirit and boosts ATTACK. | Normal | Status | — | — | 20 | 0 |
| Protect Foils attack that turn. It may fail. | Normal | Status | — | — | 8 | 4 |
| Endure Always leaves at least 1HP. | Normal | Status | — | — | 12 | 4 |
| Extreme Speed A powerful first- strike move. | Normal | Physical | 80 | 100% | 8 | 2 |
| Morning Sun Restores HP (varies by time). | Normal | Status | — | — | 8 | 0 |
| Roar Scares wild foes to end battle. | Normal | Status | — | — | 20 | -6 |
| Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. | Normal | Physical | 70 | 100% | 5 | 0 |
| Double-Edge A tackle that also hurts the user. | Normal | Physical | 120 | 100% | 16 | 0 |
| Sleep Talk Randomly attacks while asleep. | Normal | Status | — | — | 12 | 0 |
| Leer Reduces the foe's DEFENSE. | Normal | Status | — | 100% | 30 | 0 |
| Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 | 0 |
| Hyper Beam 1st turn: Attack 2nd turn: Rest | Normal | Special | 150 | 90% | 8 | 0 |
| Hyper Voice A loud attack that uses sound waves to injure. | Normal | Special | 90 | 100% | 12 | 0 |
| Flame Charge The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat. | Fire | Physical | 50 | 100% | 20 | 0 |
| Raging Fury The user rampages and spews vicious flames to inflict damage on the target, then becomes fixated on using this move. | Fire | Physical | 120 | 100% | 12 | 0 |
| Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Status | — | 85% | 16 | 0 |
| Ember An attack that may inflict a burn. | Fire | Special | 40 | 100% | 25 | 0 |
| Fire Fang The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | Fire | Physical | 65 | 95% | 16 | 0 |
| Fire Blast An attack that may cause a burn. | Fire | Special | 110 | 85% | 8 | 0 |
| Temper Flare Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. | Fire | Physical | 75 | 100% | 12 | 0 |
| Heat Wave Exhales a hot breath on the foe. May inflict a burn. | Fire | Special | 95 | 90% | 12 | 0 |
| Overheat Allows a full-power attack, but sharply lowers SP. ATK. | Fire | Special | 130 | 90% | 8 | 0 |
| Sunny Day Boosts fire-type moves for 5 turns. | Fire | Status | — | — | 8 | 0 |
| Flare Blitz The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. | Fire | Physical | 120 | 100% | 16 | 0 |
| Flamethrower An attack that may inflict a burn. | Fire | Special | 90 | 100% | 16 | 0 |
| Flame Wheel An attack that may cause a burn. | Fire | Physical | 60 | 100% | 25 | 0 |
| Fire Spin Traps foe in fire for 2-5 turns. | Fire | Special | 35 | 85% | 16 | 0 |
| Heat Crash The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage. | Fire | Physical | 1 | 100% | 12 | 0 |
| Thunder Fang The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | Electric | Physical | 65 | 95% | 16 | 0 |
| Wild Charge The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | Electric | Physical | 90 | 100% | 16 | 0 |
| Solar Beam 1st turn: Prepare 2nd turn: Attack | Grass | Special | 120 | 100% | 12 | 0 |
| Reversal Stronger if the user's HP is low. | Fighting | Physical | — | 100% | 16 | 0 |
| Close Combat The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. | Fighting | Physical | 120 | 100% | 8 | 0 |
| Dig 1st turn: Burrow 2nd turn: Attack | Ground | Physical | 80 | 100% | 12 | 0 |
| Bulldoze The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | Ground | Physical | 60 | 100% | 20 | 0 |
| Scorching Sands The user throws scorching sand at the target to attack. This may also leave the target with a burn. | Ground | Special | 70 | 100% | 12 | 0 |
| Aerial Ace An extremely speedy and unavoidable attack. | Flying | Physical | 60 | — | 20 | 0 |
| Agility Sharply increases the user's SPEED. | Psychic | Status | — | — | 20 | 0 |
| Psychic Fangs The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | Psychic | Physical | 85 | 100% | 12 | 0 |
| Rest Sleep for 2 turns to fully recover. | Psychic | Status | — | — | 8 | 0 |
| Rock Throw Drops rocks on the enemy. | Rock | Physical | 50 | 90% | 15 | 0 |
| Smack Down The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | Rock | Physical | 50 | 100% | 16 | 0 |
| Rock Blast Hurls boulders at the foe 2 to 5 times in a row. | Rock | Physical | 25 | 90% | 12 | 0 |
| Sandstorm Inflicts damage every turn. | Rock | Status | — | — | 8 | 0 |
| Stealth Rock The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | Rock | Status | — | — | 20 | 0 |
| Rock Slide An attack that may cause flinching. | Rock | Physical | 75 | 90% | 12 | 0 |
| Stone Edge The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | Rock | Physical | 100 | 80% | 8 | 0 |
| Rock Tomb Stops the foe from moving with rocks and cuts SPEED. | Rock | Physical | 60 | 95% | 16 | 0 |
| Head Smash The user delivers a life-endangering head butt at full power. The user also takes terrible damage. | Rock | Physical | 150 | 80% | 8 | 0 |
| Power Gem The user attacks with a ray of light that sparkles as if it were made of gemstones. | Rock | Special | 80 | 100% | 20 | 0 |
| Outrage Works 2-3 turns and confuses user. | Dragon | Physical | 120 | 100% | 12 | 0 |
| Dragon Pulse The foe is attacked with a shock wave generated by the user’s gaping mouth. | Dragon | Special | 85 | 100% | 12 | 0 |
| Crunch An attack that may lower SPCL.DEF. | Dark | Physical | 80 | 100% | 16 | 0 |
| Thief An attack that may steal a held item. | Dark | Physical | 60 | 100% | 20 | 0 |
| Bite An attack that may cause flinching. | Dark | Physical | 60 | 100% | 20 | 0 |
| Snarl The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease. | Dark | Special | 55 | 95% | 16 | 0 |
| Smart Strike The user stabs the target with a sharp horn. This attack never misses. | Steel | Physical | 70 | — | 12 | 0 |
| Iron Head The foe slams the target with its steel-hard head. It may also make the target flinch. | Steel | Physical | 80 | 100% | 16 | 0 |