| Name | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 | 0 |
| Scary Face Sharply reduces the foe's SPEED. | Normal | Status | — | 100% | 12 | 0 |
| Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Physical | 150 | 90% | 8 | 0 |
| Body Slam An attack that may cause paralysis. | Normal | Physical | 85 | 100% | 16 | 0 |
| Tearful Look The user gets teary eyed to make the target lose its combative spirit. This lowers the target’s Attack and Sp. Atk stats. | Normal | Status | — | — | 20 | 0 |
| Substitute Makes a decoy with 1/4 user's max HP. | Normal | Status | — | — | 12 | 0 |
| Take Down A tackle that also hurts the user. | Normal | Physical | 90 | 85% | 20 | 0 |
| Tackle A full-body charge attack. | Normal | Physical | 40 | 100% | 35 | 0 |
| Flail Stronger if the user's HP is low. | Normal | Physical | — | 100% | 16 | 0 |
| Protect Foils attack that turn. It may fail. | Normal | Status | — | — | 8 | 4 |
| Endure Always leaves at least 1HP. | Normal | Status | — | — | 12 | 4 |
| Weather Ball The move’s type and power change with the weather. | Normal | Special | 50 | 100% | 12 | 0 |
| Sleep Talk Randomly attacks while asleep. | Normal | Status | — | — | 12 | 0 |
| Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 | 0 |
| Hyper Beam 1st turn: Attack 2nd turn: Rest | Normal | Special | 150 | 90% | 8 | 0 |
| Feint An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | Normal | Physical | 30 | 100% | 12 | 2 |
| Fire Punch A fiery punch. May cause a burn. | Fire | Physical | 75 | 100% | 16 | 0 |
| Fire Blast An attack that may cause a burn. | Fire | Special | 110 | 85% | 8 | 0 |
| Sunny Day Boosts fire-type moves for 5 turns. | Fire | Status | — | — | 8 | 0 |
| Flamethrower An attack that may inflict a burn. | Fire | Special | 90 | 100% | 16 | 0 |
| Water Gun Squirts water to attack. | Water | Special | 40 | 100% | 25 | 0 |
| Water Pulse Attacks with ultrasonic waves. May confuse the foe | Water | Special | 60 | 100% | 20 | 0 |
| Rain Dance Boosts water-type moves for 5 turns. | Water | Status | — | — | 8 | 0 |
| Life Dew The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. | Water | Status | — | — | 12 | 0 |
| Chilling Water The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | Water | Special | 50 | 100% | 20 | 0 |
| Muddy Water Attacks with muddy water. May lower accuracy. | Water | Special | 90 | 85% | 12 | 0 |
| Surf A strong water- type attack. | Water | Special | 90 | 100% | 16 | 0 |
| Hydro Pump A powerful water- type attack. | Water | Special | 110 | 80% | 8 | 0 |
| Thunderbolt An attack that may cause paralysis. | Electric | Special | 90 | 100% | 16 | 0 |
| Thunder An attack that may cause paralysis. | Electric | Special | 110 | 70% | 12 | 0 |
| Thunder Punch An electrified punch that may paralyze the foe. | Electric | Physical | 75 | 100% | 16 | 0 |
| Absorb Steals 1/2 of the damage inflicted. | Grass | Special | 20 | 100% | 25 | 0 |
| Ice Beam An attack that may freeze the foe. | Ice | Special | 90 | 100% | 12 | 0 |
| Blizzard An attack that may freeze the foe. | Ice | Special | 110 | 70% | 8 | 0 |
| Ice Spinner The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. | Ice | Physical | 80 | 100% | 16 | 0 |
| Body Press The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. | Fighting | Physical | 80 | 100% | 12 | 0 |
| Acid Spray The user spits fluid that works to melt the target. This harshly reduces the target’s Sp. Def stat. | Poison | Special | 40 | 100% | 20 | 0 |
| Sludge Wave It swamps the area around the user with a giant sludge wave. It may also poison those hit. | Poison | Special | 95 | 100% | 12 | 0 |
| Sludge Bomb An attack that may poison the foe. | Poison | Special | 90 | 100% | 12 | 0 |
| Bulldoze The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | Ground | Physical | 60 | 100% | 20 | 0 |
| Mud Shot Hurls mud at the foe and reduces SPEED. | Ground | Special | 55 | 95% | 16 | 0 |
| Stomping Tantrum Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | Ground | Physical | 75 | 100% | 12 | 0 |
| Earthquake Tough but useless vs. flying foes. | Ground | Physical | 100 | 100% | 12 | 0 |
| Rest Sleep for 2 turns to fully recover. | Psychic | Status | — | — | 8 | 0 |
| Skitter Smack The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat. | Bug | Physical | 70 | 90% | 12 | 0 |
| Sandstorm Inflicts damage every turn. | Rock | Status | — | — | 8 | 0 |
| Rock Slide An attack that may cause flinching. | Rock | Physical | 75 | 90% | 12 | 0 |
| Rock Tomb Stops the foe from moving with rocks and cuts SPEED. | Rock | Physical | 60 | 95% | 16 | 0 |
| Curse Works differently for ghost-types. | Ghost | Status | — | — | 12 | 0 |
| Dragon Cheer The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. | Dragon | Status | — | — | 16 | 0 |
| Dragon Claw Slashes the foe with sharp claws. | Dragon | Physical | 80 | 100% | 16 | 0 |
| Dragon Tail The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | Dragon | Physical | 60 | 90% | 12 | -6 |
| Outrage Works 2-3 turns and confuses user. | Dragon | Physical | 120 | 100% | 12 | 0 |
| Breaking Swipe The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. | Dragon | Physical | 60 | 100% | 16 | 0 |
| Draco Meteor Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | Dragon | Special | 130 | 90% | 8 | 0 |
| Dragon Breath A strong breath attack. | Dragon | Special | 60 | 100% | 20 | 0 |
| Dragon Pulse The foe is attacked with a shock wave generated by the user’s gaping mouth. | Dragon | Special | 85 | 100% | 12 | 0 |
| Lash Out The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled. | Dark | Physical | 75 | 100% | 8 | 0 |
| Knock Off Knocks down the foe’s held item to prevent its use. | Dark | Physical | 65 | 100% | 20 | 0 |
| Shelter The user makes its skin as hard as an iron shield, raising its defensive stats. Incoming moves also become more likely to miss. | Steel | Status | — | — | 12 | 0 |
| Flash Cannon The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat. | Steel | Special | 80 | 100% | 12 | 0 |
| Iron Tail An attack that may reduce DEFENSE. | Steel | Physical | 100 | 75% | 16 | 0 |
| Iron Head The foe slams the target with its steel-hard head. It may also make the target flinch. | Steel | Physical | 80 | 100% | 16 | 0 |
| Gyro Ball The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | Steel | Physical | — | 100% | 8 | 0 |
| Steel Beam The user fires a beam of steel that it collected from its entire body. This also damages the user. | Steel | Special | 140 | 95% | 8 | 0 |
| Heavy Slam The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | Steel | Physical | — | 100% | 12 | 0 |
| Charm Sharply lowers the foe's ATTACK. | Fairy | Status | — | 100% | 20 | 0 |