| Name | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 | 0 |
| Double Team Heightens evasive ness. | Normal | Status | — | — | 16 | 0 |
| Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Physical | 150 | 90% | 8 | 0 |
| Focus Energy Raises the criti cal hit ratio. | Normal | Status | — | — | 20 | 0 |
| Harden Raises the user's DEFENSE. | Normal | Status | — | — | 30 | 0 |
| Sweet Scent Allures the foe to reduce evasiveness. | Normal | Status | — | 100% | 20 | 0 |
| Substitute Makes a decoy with 1/4 user's max HP. | Normal | Status | — | — | 12 | 0 |
| Double Hit The user slams the foe with a tail, etc. The target is hit twice in a row. | Normal | Physical | 35 | 90% | 12 | 0 |
| Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Normal | Special | 60 | 100% | 16 | 0 |
| Take Down A tackle that also hurts the user. | Normal | Physical | 90 | 85% | 20 | 0 |
| Skull Bash 1st turn: Prepare 2nd turn: Attack | Normal | Physical | 130 | 100% | 10 | 0 |
| Fury Attack Jabs the target 2-5 times. | Normal | Physical | 15 | 85% | 20 | 0 |
| Headbutt An attack that may make foe flinch. | Normal | Physical | 70 | 100% | 15 | 0 |
| Protect Foils attack that turn. It may fail. | Normal | Status | — | — | 8 | 4 |
| Baton Pass Switches while keeping effects. | Normal | Status | — | — | 20 | 0 |
| Endure Always leaves at least 1HP. | Normal | Status | — | — | 12 | 4 |
| Rage Raises ATTACK if the user is hit. | Normal | Physical | 20 | 100% | 20 | 0 |
| Secret Power An attack with effects that vary by location. | Normal | Physical | 70 | 100% | 20 | 0 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Normal | Status | — | — | 20 | 0 |
| Swagger Causes confusion and raises ATTACK. | Normal | Status | — | 85% | 16 | 0 |
| Swift An attack that never misses. | Normal | Special | 60 | — | 20 | 0 |
| Screech Sharply reduces the foe's DEFENSE. | Normal | Status | — | 85% | 20 | 0 |
| Laser Focus The user concentrates intensely. The attack on the next turn always results in a critical hit. | Normal | Status | — | — | 30 | 0 |
| Captivate If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Normal | Status | — | 100% | 20 | 0 |
| Return A full-power attack that grows more powerful the more the user likes its Trainer. | Normal | Physical | — | 100% | 20 | 0 |
| Double-Edge A tackle that also hurts the user. | Normal | Physical | 120 | 100% | 16 | 0 |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines its type and power. | Normal | Physical | — | 100% | 15 | 0 |
| Sleep Talk Randomly attacks while asleep. | Normal | Status | — | — | 12 | 0 |
| Hidden Power The power varies with the POKéMON. | Normal | Special | 60 | 100% | 15 | 0 |
| Endeavor Gains power if the user’s HP is lower than the foe’s HP. | Normal | Physical | — | 100% | 8 | 0 |
| Bide Waits 2-3 turns & hits back double. | Normal | Physical | — | — | 10 | 1 |
| False Swipe Leaves the foe with at least 1HP. | Normal | Physical | 40 | 100% | 40 | 0 |
| Swords Dance A dance that in creases ATTACK. | Normal | Status | — | — | 20 | 0 |
| Snore An attack useable only while asleep. | Normal | Special | 50 | 100% | 16 | 0 |
| Hyper Beam 1st turn: Attack 2nd turn: Rest | Normal | Special | 150 | 90% | 8 | 0 |
| Cut A basic attack. It can be used to cut down thin trees and grass. | Normal | Physical | 50 | 95% | 30 | 0 |
| Flash Blinds the foe to reduce accuracy. | Normal | Status | — | 100% | 20 | 0 |
| Attract Makes the opposite gender infatuated. | Normal | Status | — | 100% | 16 | 0 |
| Frustration An attack based on lack of loyalty. | Normal | Physical | — | 100% | 20 | 0 |
| Mimic Copies a move used by the foe. | Normal | Status | — | — | 10 | 0 |
| Sunny Day Boosts fire-type moves for 5 turns. | Fire | Status | — | — | 8 | 0 |
| Electroweb The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets’ Speed stat. | Electric | Special | 55 | 95% | 16 | 0 |
| Giga Drain Steals 1/2 of the damage inflicted. | Grass | Special | 75 | 100% | 12 | 0 |
| Mega Drain Steals 1/2 of the damage inflicted. | Grass | Special | 40 | 100% | 15 | 0 |
| Solar Beam 1st turn: Prepare 2nd turn: Attack | Grass | Special | 120 | 100% | 12 | 0 |
| Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Physical | 75 | 100% | 16 | 0 |
| Rock Smash An attack that may lower DEFENSE. | Fighting | Physical | 40 | 100% | 15 | 0 |
| Toxic Spikes The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. | Poison | Status | — | — | 20 | 0 |
| Poison Jab The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | Poison | Physical | 80 | 100% | 20 | 0 |
| Poison Sting An attack that may poison the target. | Poison | Physical | 15 | 100% | 35 | 0 |
| Toxic A poison move with increasing damage. | Poison | Status | — | 90% | 12 | 0 |
| Venoshock The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | Poison | Special | 65 | 100% | 12 | 0 |
| Sludge Bomb An attack that may poison the foe. | Poison | Special | 90 | 100% | 12 | 0 |
| Cross Poison A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio. | Poison | Physical | 70 | 100% | 20 | 0 |
| Drill Run The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | Ground | Physical | 80 | 95% | 12 | 0 |
| Roost The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Flying | Status | — | — | 8 | 0 |
| Dual Wingbeat The user slams the target with its wings. The target is hit twice in a row. | Flying | Physical | 40 | 90% | 12 | 0 |
| Tailwind The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | Flying | Status | — | — | 16 | 0 |
| Defog Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc. | Flying | Status | — | — | 16 | 0 |
| Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | Flying | Physical | 55 | 100% | 16 | 0 |
| Air Cutter Hacks with razorlike wind. High critical-hit ratio. | Flying | Special | 60 | 95% | 20 | 0 |
| Aerial Ace An extremely speedy and unavoidable attack. | Flying | Physical | 60 | — | 20 | 0 |
| Peck Jabs the foe with a beak, etc. | Flying | Physical | 35 | 100% | 35 | 0 |
| Agility Sharply increases the user's SPEED. | Psychic | Status | — | — | 20 | 0 |
| Reflect Raises DEFENSE with a barrier. | Psychic | Status | — | — | 20 | 0 |
| Rest Sleep for 2 turns to fully recover. | Psychic | Status | — | — | 8 | 0 |
| Pollen Puff The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. | Bug | Special | 90 | 100% | 16 | 0 |
| Pounce The user attacks by pouncing on the target. This also lowers the target's Speed stat. | Bug | Physical | 50 | 100% | 20 | 0 |
| Twineedle Jabs the foe twice using stingers. | Bug | Physical | 25 | 100% | 20 | 0 |
| Lunge The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat. | Bug | Physical | 80 | 100% | 16 | 0 |
| Fell Stinger When the user knocks out a target with this move, the user’s Attack stat rises sharply. | Bug | Physical | 50 | 100% | 20 | 0 |
| Pin Missile Fires pins that strike 2-5 times. | Bug | Physical | 25 | 95% | 20 | 0 |
| Bug Bite The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | Bug | Physical | 60 | 100% | 20 | 0 |
| Bug Buzz The user vibrates its wings to generate a damaging sound wave. It may also lower the foe’s Sp. Def stat. | Bug | Special | 90 | 100% | 12 | 0 |
| Struggle Bug While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced. | Bug | Special | 50 | 100% | 20 | 0 |
| X-Scissor The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | Bug | Physical | 80 | 100% | 16 | 0 |
| String Shot A move that lowers the foe's SPEED. | Bug | Status | — | 95% | 20 | 0 |
| Skitter Smack The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat. | Bug | Physical | 70 | 90% | 12 | 0 |
| Infestation The target is infested and attacked for four to five turns. The target can’t flee during this time. | Bug | Special | 20 | 100% | 20 | 0 |
| Fury Cutter Successive hits raise power. | Bug | Physical | 40 | 95% | 20 | 0 |
| U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Bug | Physical | 70 | 100% | 20 | 0 |
| Silver Wind A powdery attack that may raise abilities. | Bug | Special | 60 | 100% | 5 | 0 |
| Ominous Wind The user creates a gust of repulsive wind. It may also raise all the user’s stats at once. | Ghost | Special | 60 | 100% | 5 | 0 |
| Curse Works differently for ghost-types. | Ghost | Status | — | — | 12 | 0 |
| Outrage Works 2-3 turns and confuses user. | Dragon | Physical | 120 | 100% | 12 | 0 |
| Thief An attack that may steal a held item. | Dark | Physical | 60 | 100% | 20 | 0 |
| Pursuit Heavily strikes switching POKéMON. | Dark | Physical | 40 | 100% | 20 | 0 |
| Payback If the user can use this attack after the foe attacks, its power is doubled. | Dark | Physical | 50 | 100% | 12 | 0 |
| Brutal Swing The user swings its body around violently to inflict damage on everything in its vicinity. | Dark | Physical | 60 | 100% | 20 | 0 |
| Assurance If the foe has already taken some damage in the same turn, this attack’s power is doubled. | Dark | Physical | 60 | 100% | 12 | 0 |
| Throat Chop The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | Dark | Physical | 80 | 100% | 16 | 0 |
| Knock Off Knocks down the foe’s held item to prevent its use. | Dark | Physical | 65 | 100% | 20 | 0 |
| Iron Defense Hardens the body’s surface to sharply raise DEFENSE. | Steel | Status | — | — | 16 | 0 |