| Name | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 | 0 |
| Double Team Heightens evasive ness. | Normal | Status | — | — | 16 | 0 |
| Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Physical | 150 | 90% | 8 | 0 |
| Swallow Absorbs stockpiled power and restores HP. | Normal | Status | — | — | 12 | 0 |
| Body Slam An attack that may cause paralysis. | Normal | Physical | 85 | 100% | 16 | 0 |
| Substitute Makes a decoy with 1/4 user's max HP. | Normal | Status | — | — | 12 | 0 |
| Helping Hand Boosts the power of the recipient’s moves. | Normal | Status | — | — | 20 | 5 |
| Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Normal | Special | 60 | 100% | 16 | 0 |
| Take Down A tackle that also hurts the user. | Normal | Physical | 90 | 85% | 20 | 0 |
| Protect Foils attack that turn. It may fail. | Normal | Status | — | — | 8 | 4 |
| Endure Always leaves at least 1HP. | Normal | Status | — | — | 12 | 4 |
| Secret Power An attack with effects that vary by location. | Normal | Physical | 70 | 100% | 20 | 0 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Normal | Status | — | — | 20 | 0 |
| Stockpile Charges up power for up to 3 turns. | Normal | Status | — | — | 20 | 0 |
| Swagger Causes confusion and raises ATTACK. | Normal | Status | — | 85% | 16 | 0 |
| Uproar Causes an uproar for 2 to 5 turns and prevents sleep. | Normal | Special | 90 | 100% | 12 | 0 |
| Swift An attack that never misses. | Normal | Special | 60 | — | 20 | 0 |
| Echoed Voice The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | Normal | Special | 40 | 100% | 15 | 0 |
| Growl Reduces the foe's ATTACK. | Normal | Status | — | 100% | 40 | 0 |
| Weather Ball The move’s type and power change with the weather. | Normal | Special | 50 | 100% | 12 | 0 |
| Captivate If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Normal | Status | — | 100% | 20 | 0 |
| Return A full-power attack that grows more powerful the more the user likes its Trainer. | Normal | Physical | — | 100% | 20 | 0 |
| Double-Edge A tackle that also hurts the user. | Normal | Physical | 120 | 100% | 16 | 0 |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines its type and power. | Normal | Physical | — | 100% | 15 | 0 |
| Sleep Talk Randomly attacks while asleep. | Normal | Status | — | — | 12 | 0 |
| Hidden Power The power varies with the POKéMON. | Normal | Special | 60 | 100% | 15 | 0 |
| Quick Attack Lets the user get in the first hit. | Normal | Physical | 40 | 100% | 20 | 1 |
| Supersonic Sound waves that cause confusion. | Normal | Status | — | 55% | 20 | 0 |
| Snore An attack useable only while asleep. | Normal | Special | 50 | 100% | 16 | 0 |
| Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 | 0 |
| Spit Up Releases stockpiled power (the more the better). | Normal | Special | — | 100% | 12 | 0 |
| Hyper Beam 1st turn: Attack 2nd turn: Rest | Normal | Special | 150 | 90% | 8 | 0 |
| Attract Makes the opposite gender infatuated. | Normal | Status | — | 100% | 16 | 0 |
| Frustration An attack based on lack of loyalty. | Normal | Physical | — | 100% | 20 | 0 |
| Mimic Copies a move used by the foe. | Normal | Status | — | — | 10 | 0 |
| Water Sport The user becomes soaked to raise resistance to fire. | Water | Status | — | — | 15 | 0 |
| Water Gun Squirts water to attack. | Water | Special | 40 | 100% | 25 | 0 |
| Soak The user shoots a torrent of water at the target and changes the target’s type to Water. | Water | Status | — | 100% | 20 | 0 |
| Water Pulse Attacks with ultrasonic waves. May confuse the foe | Water | Special | 60 | 100% | 20 | 0 |
| Whirlpool Traps the foe for 2-5 turns. | Water | Special | 35 | 85% | 16 | 0 |
| Rain Dance Boosts water-type moves for 5 turns. | Water | Status | — | — | 8 | 0 |
| Brine If the target’s HP is down to about half, this attack will hit with double the power. | Water | Special | 65 | 100% | 10 | 0 |
| Aqua Ring The user envelops itself in a veil made of water. It regains some HP on every turn. | Water | Status | — | — | 20 | 0 |
| Liquidation The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. | Water | Physical | 85 | 100% | 12 | 0 |
| Scald The user shoots boiling hot water at its target. It may also leave the target with a burn. | Water | Special | 80 | 100% | 16 | 0 |
| Chilling Water The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | Water | Special | 50 | 100% | 20 | 0 |
| Muddy Water Attacks with muddy water. May lower accuracy. | Water | Special | 90 | 85% | 12 | 0 |
| Surf A strong water- type attack. | Water | Special | 90 | 100% | 16 | 0 |
| Waterfall An aquatic charge attack. | Water | Physical | 80 | 100% | 16 | 0 |
| Hydro Pump A powerful water- type attack. | Water | Special | 110 | 80% | 8 | 0 |
| Shock Wave A fast and unavoidable electric attack. | Electric | Special | 60 | — | 20 | 0 |
| Seed Bomb The user slams a barrage of hard- shelled seeds down on the foe from above. | Grass | Physical | 80 | 100% | 16 | 0 |
| Ice Beam An attack that may freeze the foe. | Ice | Special | 90 | 100% | 12 | 0 |
| Blizzard An attack that may freeze the foe. | Ice | Special | 110 | 70% | 8 | 0 |
| Snowscape The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | Ice | Status | — | — | 8 | 0 |
| Hail Summons a hailstorm that strikes every turn. | Ice | Status | — | — | 10 | 0 |
| Icy Wind An icy attack that lowers SPEED. | Ice | Special | 55 | 95% | 16 | 0 |
| Mist Prevents stat reduction. | Ice | Status | — | — | 30 | 0 |
| Gunk Shot The user shoots filthy garbage at the foe to attack. It may also poison the target. | Poison | Physical | 120 | 80% | 8 | 0 |
| Toxic A poison move with increasing damage. | Poison | Status | — | 90% | 12 | 0 |
| Mud-Slap Reduces the foe's accuracy. | Ground | Special | 20 | 100% | 12 | 0 |
| Fly 1st turn: Fly 2nd turn: Attack | Flying | Physical | 90 | 95% | 16 | 0 |
| Feather Dance Envelops the foe with down to sharply reduce ATTACK. | Flying | Status | — | 100% | 16 | 0 |
| Roost The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Flying | Status | — | — | 8 | 0 |
| Wing Attack Strikes the target with wings. | Flying | Physical | 60 | 100% | 35 | 0 |
| Dual Wingbeat The user slams the target with its wings. The target is hit twice in a row. | Flying | Physical | 40 | 90% | 12 | 0 |
| Sky Attack 1st turn: Prepare 2nd turn: Attack | Flying | Physical | 140 | 90% | 8 | 0 |
| Brave Bird The user tucks in its wings and charges from a low altitude. The user also takes serious damage. | Flying | Physical | 120 | 100% | 16 | 0 |
| Tailwind The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | Flying | Status | — | — | 16 | 0 |
| Defog Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc. | Flying | Status | — | — | 16 | 0 |
| Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | Flying | Physical | 55 | 100% | 16 | 0 |
| Air Slash The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | Flying | Special | 75 | 95% | 16 | 0 |
| Air Cutter Hacks with razorlike wind. High critical-hit ratio. | Flying | Special | 60 | 95% | 20 | 0 |
| Aerial Ace An extremely speedy and unavoidable attack. | Flying | Physical | 60 | — | 20 | 0 |
| Pluck The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | Flying | Physical | 60 | 100% | 20 | 0 |
| Hurricane The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. | Flying | Special | 110 | 70% | 12 | 0 |
| Sky Drop The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. | Flying | Physical | 60 | 100% | 10 | 0 |
| Agility Sharply increases the user's SPEED. | Psychic | Status | — | — | 20 | 0 |
| Rest Sleep for 2 turns to fully recover. | Psychic | Status | — | — | 8 | 0 |
| U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Bug | Physical | 70 | 100% | 20 | 0 |
| Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. | Rock | Status | — | — | 12 | 3 |
| Ominous Wind The user creates a gust of repulsive wind. It may also raise all the user’s stats at once. | Ghost | Special | 60 | 100% | 5 | 0 |
| Twister Whips up a tornado to attack. | Dragon | Special | 40 | 100% | 20 | 0 |
| Fling The user flings its held item at the foe to attack. Its power and effects depend on the item. | Dark | Physical | — | 100% | 12 | 0 |
| Thief An attack that may steal a held item. | Dark | Physical | 60 | 100% | 20 | 0 |
| Payback If the user can use this attack after the foe attacks, its power is doubled. | Dark | Physical | 50 | 100% | 12 | 0 |
| Knock Off Knocks down the foe’s held item to prevent its use. | Dark | Physical | 65 | 100% | 20 | 0 |
| Steel Wing Stiff wings strike the foe. | Steel | Physical | 70 | 90% | 20 | 0 |