| Name | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 | 0 |
| Scary Face Sharply reduces the foe's SPEED. | Normal | Status | — | 100% | 12 | 0 |
| Strength A powerful physi cal attack. | Normal | Physical | 80 | 100% | 15 | 0 |
| Double Team Heightens evasive ness. | Normal | Status | — | — | 16 | 0 |
| Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Physical | 150 | 90% | 8 | 0 |
| Substitute Makes a decoy with 1/4 user's max HP. | Normal | Status | — | — | 12 | 0 |
| Helping Hand Boosts the power of the recipient’s moves. | Normal | Status | — | — | 20 | 5 |
| Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Normal | Special | 60 | 100% | 16 | 0 |
| Take Down A tackle that also hurts the user. | Normal | Physical | 90 | 85% | 20 | 0 |
| Rock Climb A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | Normal | Physical | 90 | 85% | 20 | 0 |
| Mega Kick A powerful kicking attack. | Normal | Physical | 120 | 75% | 8 | 0 |
| Mega Punch A powerful punch thrown very hard. | Normal | Physical | 80 | 85% | 20 | 0 |
| Headbutt An attack that may make foe flinch. | Normal | Physical | 70 | 100% | 15 | 0 |
| Protect Foils attack that turn. It may fail. | Normal | Status | — | — | 8 | 4 |
| Baton Pass Switches while keeping effects. | Normal | Status | — | — | 20 | 0 |
| Endure Always leaves at least 1HP. | Normal | Status | — | — | 12 | 4 |
| Super Fang Cuts the foe's HP by 1/2. | Normal | Physical | — | 90% | 12 | 0 |
| Work Up The user is roused, and its Attack and Sp. Atk stats increase. | Normal | Status | — | — | 30 | 0 |
| Secret Power An attack with effects that vary by location. | Normal | Physical | 70 | 100% | 20 | 0 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Normal | Status | — | — | 20 | 0 |
| Swagger Causes confusion and raises ATTACK. | Normal | Status | — | 85% | 16 | 0 |
| Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Physical | 40 | 100% | 12 | 3 |
| Screech Sharply reduces the foe's DEFENSE. | Normal | Status | — | 85% | 20 | 0 |
| Encore Makes the foe re peat 2-6 times. | Normal | Status | — | 100% | 8 | 0 |
| Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. | Normal | Physical | 70 | 100% | 5 | 0 |
| Captivate If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Normal | Status | — | 100% | 20 | 0 |
| Return A full-power attack that grows more powerful the more the user likes its Trainer. | Normal | Physical | — | 100% | 20 | 0 |
| Natural Gift The user draws power to attack by using its held Berry. The Berry determines its type and power. | Normal | Physical | — | 100% | 15 | 0 |
| Sleep Talk Randomly attacks while asleep. | Normal | Status | — | — | 12 | 0 |
| Hidden Power The power varies with the POKéMON. | Normal | Special | 60 | 100% | 15 | 0 |
| Swords Dance A dance that in creases ATTACK. | Normal | Status | — | — | 20 | 0 |
| Snore An attack useable only while asleep. | Normal | Special | 50 | 100% | 16 | 0 |
| Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 | 0 |
| Hyper Beam 1st turn: Attack 2nd turn: Rest | Normal | Special | 150 | 90% | 8 | 0 |
| Feint An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | Normal | Physical | 30 | 100% | 12 | 2 |
| Cut A basic attack. It can be used to cut down thin trees and grass. | Normal | Physical | 50 | 95% | 30 | 0 |
| Attract Makes the opposite gender infatuated. | Normal | Status | — | 100% | 16 | 0 |
| Frustration An attack based on lack of loyalty. | Normal | Physical | — | 100% | 20 | 0 |
| Sunny Day Boosts fire-type moves for 5 turns. | Fire | Status | — | — | 8 | 0 |
| Rain Dance Boosts water-type moves for 5 turns. | Water | Status | — | — | 8 | 0 |
| Chilling Water The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | Water | Special | 50 | 100% | 20 | 0 |
| Thunder Punch An electrified punch that may paralyze the foe. | Electric | Physical | 75 | 100% | 16 | 0 |
| Ice Punch An icy punch. May cause freezing. | Ice | Physical | 75 | 100% | 16 | 0 |
| Icy Wind An icy attack that lowers SPEED. | Ice | Special | 55 | 95% | 16 | 0 |
| Power-Up Punch Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | Fighting | Physical | 40 | 100% | 20 | 0 |
| Reversal Stronger if the user's HP is low. | Fighting | Physical | — | 100% | 16 | 0 |
| Upper Hand The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. | Fighting | Physical | 65 | 100% | 16 | 3 |
| Focus Blast The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | Fighting | Special | 120 | 70% | 8 | 0 |
| Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Physical | 75 | 100% | 16 | 0 |
| Drain Punch An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | Fighting | Physical | 75 | 100% | 12 | 0 |
| Low Sweep The user attacks the target’s legs swiftly, reducing the target’s Speed stat. | Fighting | Physical | 65 | 100% | 20 | 0 |
| Revenge An attack that gains power if injured by the foe. | Fighting | Physical | 60 | 100% | 10 | -4 |
| Rock Smash An attack that may lower DEFENSE. | Fighting | Physical | 40 | 100% | 15 | 0 |
| Bulk Up Bulks up the body to boost both ATTACK and DEFENSE. | Fighting | Status | — | — | 20 | 0 |
| Low Kick An attack that may cause flinching. | Fighting | Physical | — | 100% | 20 | 0 |
| Close Combat The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. | Fighting | Physical | 120 | 100% | 8 | 0 |
| Vacuum Wave The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | Fighting | Special | 40 | 100% | 20 | 1 |
| Counter Returns a physical blow double. | Fighting | Physical | — | 100% | 20 | -5 |
| Coaching The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | Fighting | Status | — | — | 12 | 0 |
| Cross Chop Has a high criti cal hit ratio. | Fighting | Physical | 100 | 80% | 8 | 0 |
| Quick Guard The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. | Fighting | Status | — | — | 16 | 3 |
| Dynamic Punch An attack that always confuses. | Fighting | Physical | 100 | 50% | 8 | 0 |
| Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Physical | 150 | 100% | 20 | -3 |
| Gunk Shot The user shoots filthy garbage at the foe to attack. It may also poison the target. | Poison | Physical | 120 | 80% | 8 | 0 |
| Poison Jab The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | Poison | Physical | 80 | 100% | 20 | 0 |
| Poison Sting An attack that may poison the target. | Poison | Physical | 15 | 100% | 35 | 0 |
| Toxic A poison move with increasing damage. | Poison | Status | — | 90% | 12 | 0 |
| Venoshock The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | Poison | Special | 65 | 100% | 12 | 0 |
| Venom Drench Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Poison | Status | — | 100% | 20 | 0 |
| Corrosive Gas The user surrounds everything around it with highly acidic gas and melts away items they hold. | Poison | Status | — | 100% | 20 | 0 |
| Acid Spray The user spits fluid that works to melt the target. This harshly reduces the target’s Sp. Def stat. | Poison | Special | 40 | 100% | 20 | 0 |
| Sludge Wave It swamps the area around the user with a giant sludge wave. It may also poison those hit. | Poison | Special | 95 | 100% | 12 | 0 |
| Sludge Bomb An attack that may poison the foe. | Poison | Special | 90 | 100% | 12 | 0 |
| Cross Poison A slashing attack that may also leave the target poisoned. It has a high critical-hit ratio. | Poison | Physical | 70 | 100% | 20 | 0 |
| Belch The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | Poison | Special | 120 | 90% | 12 | 0 |
| Dig 1st turn: Burrow 2nd turn: Attack | Ground | Physical | 80 | 100% | 12 | 0 |
| Earth Power The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. | Ground | Special | 90 | 100% | 12 | 0 |
| Bulldoze The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | Ground | Physical | 60 | 100% | 20 | 0 |
| Mud Shot Hurls mud at the foe and reduces SPEED. | Ground | Special | 55 | 95% | 16 | 0 |
| Earthquake Tough but useless vs. flying foes. | Ground | Physical | 100 | 100% | 12 | 0 |
| Mud-Slap Reduces the foe's accuracy. | Ground | Special | 20 | 100% | 12 | 0 |
| Mud Bomb The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy. | Ground | Special | 65 | 85% | 10 | 0 |
| Bounce Bounces up, then down the next turn. May paralyze. | Flying | Physical | 85 | 85% | 8 | 0 |
| Aerial Ace An extremely speedy and unavoidable attack. | Flying | Physical | 60 | — | 20 | 0 |
| Role Play Mimics the target and copies its special ability. | Psychic | Status | — | — | 12 | 0 |
| Rest Sleep for 2 turns to fully recover. | Psychic | Status | — | — | 8 | 0 |
| X-Scissor The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | Bug | Physical | 80 | 100% | 16 | 0 |
| Fury Cutter Successive hits raise power. | Bug | Physical | 40 | 95% | 20 | 0 |
| Rock Slide An attack that may cause flinching. | Rock | Physical | 75 | 90% | 12 | 0 |
| Stone Edge The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | Rock | Physical | 100 | 80% | 8 | 0 |
| Rock Tomb Stops the foe from moving with rocks and cuts SPEED. | Rock | Physical | 60 | 95% | 16 | 0 |
| Astonish An attack that may shock the foe into flinching. | Ghost | Physical | 30 | 100% | 15 | 0 |
| Shadow Ball An attack that may lower SPCL.DEF. | Ghost | Special | 80 | 100% | 16 | 0 |
| Shadow Claw The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | Ghost | Physical | 70 | 100% | 16 | 0 |
| Spite Cuts the PP of the foe's last move. | Ghost | Status | — | 100% | 12 | 0 |
| Dual Chop The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | Dragon | Physical | 40 | 90% | 15 | 0 |
| Snatch Steals the effects of the move the foe uses next. | Dark | Status | — | — | 10 | 4 |
| Embargo It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | Dark | Status | — | 100% | 15 | 0 |
| Sucker Punch This move enables the user to attack first. It fails if the foe is not readying an attack, however. | Dark | Physical | 70 | 100% | 8 | 1 |
| Nasty Plot The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. | Dark | Status | — | — | 20 | 0 |
| Fling The user flings its held item at the foe to attack. Its power and effects depend on the item. | Dark | Physical | — | 100% | 12 | 0 |
| Thief An attack that may steal a held item. | Dark | Physical | 60 | 100% | 20 | 0 |
| Taunt Taunts the foe into only using attack moves. | Dark | Status | — | 100% | 20 | 0 |
| Pursuit Heavily strikes switching POKéMON. | Dark | Physical | 40 | 100% | 20 | 0 |
| Payback If the user can use this attack after the foe attacks, its power is doubled. | Dark | Physical | 50 | 100% | 12 | 0 |
| Flatter Confuses the foe, but raises its SP. ATK. | Dark | Status | — | 100% | 16 | 0 |
| Lash Out The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled. | Dark | Physical | 75 | 100% | 8 | 0 |
| Feint Attack An attack that never misses. | Dark | Physical | 60 | — | 20 | 0 |
| Foul Play The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage. | Dark | Physical | 95 | 100% | 16 | 0 |
| Assurance If the foe has already taken some damage in the same turn, this attack’s power is doubled. | Dark | Physical | 60 | 100% | 12 | 0 |
| Dark Pulse The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | Dark | Special | 80 | 100% | 16 | 0 |
| Throat Chop The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | Dark | Physical | 80 | 100% | 16 | 0 |
| Knock Off Knocks down the foe’s held item to prevent its use. | Dark | Physical | 65 | 100% | 20 | 0 |
| Torment Torments the foe and stops successive use of a move. | Dark | Status | — | 100% | 16 | 0 |
| Bullet Punch The user strikes with a tough punch as fast as a bullet. This move always goes first. | Steel | Physical | 40 | 100% | 20 | 1 |