| Name | Type | Category | Power | Accuracy | PP | Priority |
|---|---|---|---|---|---|---|
| Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Physical | 70 | 100% | 20 | 0 |
| Strength A powerful physi cal attack. | Normal | Physical | 80 | 100% | 15 | 0 |
| Double Team Heightens evasive ness. | Normal | Status | — | — | 16 | 0 |
| Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Physical | 150 | 90% | 8 | 0 |
| Substitute Makes a decoy with 1/4 user's max HP. | Normal | Status | — | — | 12 | 0 |
| Helping Hand Boosts the power of the recipient’s moves. | Normal | Status | — | — | 20 | 5 |
| Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Normal | Special | 60 | 100% | 16 | 0 |
| Take Down A tackle that also hurts the user. | Normal | Physical | 90 | 85% | 20 | 0 |
| Pound Pounds with fore legs or tail. | Normal | Physical | 40 | 100% | 20 | 0 |
| Protect Foils attack that turn. It may fail. | Normal | Status | — | — | 8 | 4 |
| Endure Always leaves at least 1HP. | Normal | Status | — | — | 12 | 4 |
| Work Up The user is roused, and its Attack and Sp. Atk stats increase. | Normal | Status | — | — | 30 | 0 |
| Secret Power An attack with effects that vary by location. | Normal | Physical | 70 | 100% | 20 | 0 |
| Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Normal | Status | — | — | 20 | 0 |
| Swagger Causes confusion and raises ATTACK. | Normal | Status | — | 85% | 16 | 0 |
| Swift An attack that never misses. | Normal | Special | 60 | — | 20 | 0 |
| Echoed Voice The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | Normal | Special | 40 | 100% | 15 | 0 |
| Smokescreen Lowers the foe's accuracy. | Normal | Status | — | 100% | 20 | 0 |
| Growl Reduces the foe's ATTACK. | Normal | Status | — | 100% | 40 | 0 |
| Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. | Normal | Physical | 70 | 100% | 5 | 0 |
| Weather Ball The move’s type and power change with the weather. | Normal | Special | 50 | 100% | 12 | 0 |
| Return A full-power attack that grows more powerful the more the user likes its Trainer. | Normal | Physical | — | 100% | 20 | 0 |
| Sleep Talk Randomly attacks while asleep. | Normal | Status | — | — | 12 | 0 |
| Hidden Power The power varies with the POKéMON. | Normal | Special | 60 | 100% | 15 | 0 |
| Quick Attack Lets the user get in the first hit. | Normal | Physical | 40 | 100% | 20 | 1 |
| False Swipe Leaves the foe with at least 1HP. | Normal | Physical | 40 | 100% | 40 | 0 |
| Swords Dance A dance that in creases ATTACK. | Normal | Status | — | — | 20 | 0 |
| Snore An attack useable only while asleep. | Normal | Special | 50 | 100% | 16 | 0 |
| Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | Normal | Special | 80 | 100% | 10 | 0 |
| Hyper Beam 1st turn: Attack 2nd turn: Rest | Normal | Special | 150 | 90% | 8 | 0 |
| Cut A basic attack. It can be used to cut down thin trees and grass. | Normal | Physical | 50 | 95% | 30 | 0 |
| Attract Makes the opposite gender infatuated. | Normal | Status | — | 100% | 16 | 0 |
| Frustration An attack based on lack of loyalty. | Normal | Physical | — | 100% | 20 | 0 |
| Bubble An attack that may reduce SPEED. | Water | Special | 40 | 100% | 30 | 0 |
| Dive Dives underwater the first turn and strikes next turn. | Water | Physical | 80 | 100% | 12 | 0 |
| Water Gun Squirts water to attack. | Water | Special | 40 | 100% | 25 | 0 |
| Water Shuriken The user hits the target with throwing stars two to five times in a row. This move always goes first. | Water | Special | 15 | 100% | 20 | 1 |
| Water Pledge A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears. | Water | Special | 80 | 100% | 10 | 0 |
| Water Pulse Attacks with ultrasonic waves. May confuse the foe | Water | Special | 60 | 100% | 20 | 0 |
| Rain Dance Boosts water-type moves for 5 turns. | Water | Status | — | — | 8 | 0 |
| Liquidation The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. | Water | Physical | 85 | 100% | 12 | 0 |
| Scald The user shoots boiling hot water at its target. It may also leave the target with a burn. | Water | Special | 80 | 100% | 16 | 0 |
| Chilling Water The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | Water | Special | 50 | 100% | 20 | 0 |
| Flip Turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Water | Physical | 60 | 100% | 20 | 0 |
| Surf A strong water- type attack. | Water | Special | 90 | 100% | 16 | 0 |
| Waterfall An aquatic charge attack. | Water | Physical | 80 | 100% | 16 | 0 |
| Hydro Cannon Powerful, but leaves the user immobile the next turn. | Water | Special | 150 | 90% | 8 | 0 |
| Hydro Pump A powerful water- type attack. | Water | Special | 110 | 80% | 8 | 0 |
| Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | Grass | Physical | 50 | 100% | 20 | 0 |
| Grass Knot The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | Grass | Special | — | 100% | 20 | 0 |
| Ice Beam An attack that may freeze the foe. | Ice | Special | 90 | 100% | 12 | 0 |
| Ice Punch An icy punch. May cause freezing. | Ice | Physical | 75 | 100% | 16 | 0 |
| Blizzard An attack that may freeze the foe. | Ice | Special | 110 | 70% | 8 | 0 |
| Snowscape The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | Ice | Status | — | — | 8 | 0 |
| Icy Wind An icy attack that lowers SPEED. | Ice | Special | 55 | 95% | 16 | 0 |
| Haze Eliminates all stat changes. | Ice | Status | — | — | 20 | 0 |
| Power-Up Punch Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | Fighting | Physical | 40 | 100% | 20 | 0 |
| Upper Hand The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. | Fighting | Physical | 65 | 100% | 16 | 3 |
| Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Physical | 75 | 100% | 16 | 0 |
| Low Sweep The user attacks the target’s legs swiftly, reducing the target’s Speed stat. | Fighting | Physical | 65 | 100% | 20 | 0 |
| Mat Block Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. | Fighting | Status | — | — | 10 | 0 |
| Rock Smash An attack that may lower DEFENSE. | Fighting | Physical | 40 | 100% | 15 | 0 |
| Low Kick An attack that may cause flinching. | Fighting | Physical | — | 100% | 20 | 0 |
| Counter Returns a physical blow double. | Fighting | Physical | — | 100% | 20 | -5 |
| Gunk Shot The user shoots filthy garbage at the foe to attack. It may also poison the target. | Poison | Physical | 120 | 80% | 8 | 0 |
| Toxic Spikes The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. | Poison | Status | — | — | 20 | 0 |
| Toxic A poison move with increasing damage. | Poison | Status | — | 90% | 12 | 0 |
| Sludge Wave It swamps the area around the user with a giant sludge wave. It may also poison those hit. | Poison | Special | 95 | 100% | 12 | 0 |
| Dig 1st turn: Burrow 2nd turn: Attack | Ground | Physical | 80 | 100% | 12 | 0 |
| Mud Shot Hurls mud at the foe and reduces SPEED. | Ground | Special | 55 | 95% | 16 | 0 |
| Spikes Hurts foes when they switch out. | Ground | Status | — | — | 20 | 0 |
| Mud-Slap Reduces the foe's accuracy. | Ground | Special | 20 | 100% | 12 | 0 |
| Bounce Bounces up, then down the next turn. May paralyze. | Flying | Physical | 85 | 85% | 8 | 0 |
| Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | Flying | Physical | 55 | 100% | 16 | 0 |
| Aerial Ace An extremely speedy and unavoidable attack. | Flying | Physical | 60 | — | 20 | 0 |
| Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Special | 80 | 100% | 20 | 0 |
| Role Play Mimics the target and copies its special ability. | Psychic | Status | — | — | 12 | 0 |
| Rest Sleep for 2 turns to fully recover. | Psychic | Status | — | — | 8 | 0 |
| Skitter Smack The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat. | Bug | Physical | 70 | 90% | 12 | 0 |
| U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Bug | Physical | 70 | 100% | 20 | 0 |
| Smack Down The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | Rock | Physical | 50 | 100% | 16 | 0 |
| Rock Slide An attack that may cause flinching. | Rock | Physical | 75 | 90% | 12 | 0 |
| Rock Tomb Stops the foe from moving with rocks and cuts SPEED. | Rock | Physical | 60 | 95% | 16 | 0 |
| Shadow Sneak The user extends its shadow and attacks the foe from behind. This move always goes first. | Ghost | Physical | 40 | 100% | 20 | 1 |
| Spite Cuts the PP of the foe's last move. | Ghost | Status | — | 100% | 12 | 0 |
| Lick An attack that may cause paralysis. | Ghost | Physical | 30 | 100% | 30 | 0 |
| Snatch Steals the effects of the move the foe uses next. | Dark | Status | — | — | 10 | 4 |
| Night Slash The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | Dark | Physical | 70 | 100% | 20 | 0 |
| Fling The user flings its held item at the foe to attack. Its power and effects depend on the item. | Dark | Physical | — | 100% | 12 | 0 |
| Thief An attack that may steal a held item. | Dark | Physical | 60 | 100% | 20 | 0 |
| Taunt Taunts the foe into only using attack moves. | Dark | Status | — | 100% | 20 | 0 |
| Switcheroo The user trades held items with the foe faster than the eye can follow. | Dark | Status | — | 100% | 12 | 0 |
| Brutal Swing The user swings its body around violently to inflict damage on everything in its vicinity. | Dark | Physical | 60 | 100% | 20 | 0 |
| Feint Attack An attack that never misses. | Dark | Physical | 60 | — | 20 | 0 |
| Dark Pulse The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | Dark | Special | 80 | 100% | 16 | 0 |