| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| かいりき A powerful physi cal attack. | ノーマル | 物理 | 80 | 100% | 15 | 0 |
| かげぶんしん Heightens evasive ness. | ノーマル | 変化 | — | — | 16 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| きあいだめ Raises the criti cal hit ratio. | ノーマル | 変化 | — | — | 20 | 0 |
| しっぽをふる Lowers the foe's DEFENSE. | ノーマル | 変化 | — | 100% | 30 | 0 |
| みやぶる Negates accuracy reduction moves. | ノーマル | 変化 | — | — | 40 | 0 |
| うたう May cause the foe to fall asleep. | ノーマル | 変化 | — | 55% | 16 | 0 |
| のしかかり An attack that may cause paralysis. | ノーマル | 物理 | 85 | 100% | 16 | 0 |
| だいちのはどう The user utilizes the power of the terrain to attack. This move’s type and power changes depending on the terrain when it’s used. | ノーマル | 特殊 | 50 | 100% | 12 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| ダブルアタック The user slams the foe with a tail, etc. The target is hit twice in a row. | ノーマル | 物理 | 35 | 90% | 12 | 0 |
| てだすけ Boosts the power of the recipient’s moves. | ノーマル | 変化 | — | — | 20 | 5 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| とっしん A tackle that also hurts the user. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| ロッククライム A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| ロケットずつき 1st turn: Prepare 2nd turn: Attack | ノーマル | 物理 | 130 | 100% | 10 | 0 |
| きりふだ The fewer PP this move has, the greater its power. | ノーマル | 特殊 | — | — | 5 | 0 |
| はたく Pounds with fore legs or tail. | ノーマル | 物理 | 40 | 100% | 20 | 0 |
| メガトンキック A powerful kicking attack. | ノーマル | 物理 | 120 | 75% | 8 | 0 |
| メガトンパンチ A powerful punch thrown very hard. | ノーマル | 物理 | 80 | 85% | 20 | 0 |
| ずつき An attack that may make foe flinch. | ノーマル | 物理 | 70 | 100% | 15 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| いかり Raises ATTACK if the user is hit. | ノーマル | 物理 | 20 | 100% | 20 | 0 |
| ふるいたてる The user is roused, and its Attack and Sp. Atk stats increase. | ノーマル | 変化 | — | — | 30 | 0 |
| ブレイククロー Tears at the foe with sharp claws. May lower DEFENSE. | ノーマル | 物理 | 75 | 95% | 12 | 0 |
| ひみつのちから An attack with effects that vary by location. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ないしょばなし The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ノーマル | 変化 | — | — | 20 | 0 |
| とっておき This move can be used only after the user has used all the other moves it knows in the battle. | ノーマル | 物理 | 140 | 100% | 8 | 0 |
| いばる Causes confusion and raises ATTACK. | ノーマル | 変化 | — | 85% | 16 | 0 |
| かなしばり Disables the foe's most recent move. | ノーマル | 変化 | — | 100% | 20 | 0 |
| さわぐ Causes an uproar for 2 to 5 turns and prevents sleep. | ノーマル | 特殊 | 90 | 100% | 12 | 0 |
| ねこだまし A 1st-turn, 1st-strike move that causes flinching. | ノーマル | 物理 | 40 | 100% | 12 | 3 |
| しんぴのまもり Prevents all status problems. | ノーマル | 変化 | — | — | 20 | 0 |
| なしくずし Looking for an opening, the user strikes continually. The target’s stat changes don’t affect this attack’s damage. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| れんぞくパンチ Repeatedly punches 2-5 times. | ノーマル | 物理 | 18 | 85% | 15 | 0 |
| ほえる Scares wild foes to end battle. | ノーマル | 変化 | — | — | 20 | -6 |
| なきごえ Reduces the foe's ATTACK. | ノーマル | 変化 | — | 100% | 40 | 0 |
| かたきうち The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. | ノーマル | 物理 | 70 | 100% | 5 | 0 |
| ゆうわく If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ノーマル | 変化 | — | 100% | 20 | 0 |
| おんがえし A full-power attack that grows more powerful the more the user likes its Trainer. | ノーマル | 物理 | — | 100% | 20 | 0 |
| すてみタックル A tackle that also hurts the user. | ノーマル | 物理 | 120 | 100% | 16 | 0 |
| しぜんのめぐみ The user draws power to attack by using its held Berry. The Berry determines its type and power. | ノーマル | 物理 | — | 100% | 15 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| めざめるパワー The power varies with the POKéMON. | ノーマル | 特殊 | 60 | 100% | 15 | 0 |
| ピヨピヨパンチ An attack that may cause confusion. | ノーマル | 物理 | 70 | 100% | 10 | 0 |
| がむしゃら Gains power if the user’s HP is lower than the foe’s HP. | ノーマル | 物理 | — | 100% | 8 | 0 |
| ふみつけ An attack that may cause flinching. | ノーマル | 物理 | 65 | 100% | 20 | 0 |
| にらみつける Reduces the foe's DEFENSE. | ノーマル | 変化 | — | 100% | 30 | 0 |
| がまん Waits 2-3 turns & hits back double. | ノーマル | 物理 | — | — | 10 | 1 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| ほしがる Cutely begs to obtain an item held by the foe. | ノーマル | 物理 | 60 | 100% | 20 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| いあいぎり A basic attack. It can be used to cut down thin trees and grass. | ノーマル | 物理 | 50 | 95% | 30 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| やつあたり An attack based on lack of loyalty. | ノーマル | 物理 | — | 100% | 20 | 0 |
| ものまね Copies a move used by the foe. | ノーマル | 変化 | — | — | 10 | 0 |
| ほのおのパンチ A fiery punch. May cause a burn. | ほのお | 物理 | 75 | 100% | 16 | 0 |
| だいもんじ An attack that may cause a burn. | ほのお | 特殊 | 110 | 85% | 8 | 0 |
| やきつくす The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | ほのお | 特殊 | 60 | 100% | 15 | 0 |
| にほんばれ Boosts fire-type moves for 5 turns. | ほのお | 変化 | — | — | 8 | 0 |
| かえんほうしゃ An attack that may inflict a burn. | ほのお | 特殊 | 90 | 100% | 16 | 0 |
| バブルこうせん An attack that may lower SPEED. | みず | 特殊 | 65 | 100% | 20 | 0 |
| みずでっぽう Squirts water to attack. | みず | 特殊 | 40 | 100% | 25 | 0 |
| みずのはどう Attacks with ultrasonic waves. May confuse the foe | みず | 特殊 | 60 | 100% | 20 | 0 |
| うずしお Traps the foe for 2-5 turns. | みず | 特殊 | 35 | 85% | 16 | 0 |
| あまごい Boosts water-type moves for 5 turns. | みず | 変化 | — | — | 8 | 0 |
| アクアテール The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | みず | 物理 | 90 | 90% | 12 | 0 |
| なみのり A strong water- type attack. | みず | 特殊 | 90 | 100% | 16 | 0 |
| ハイドロポンプ A powerful water- type attack. | みず | 特殊 | 110 | 80% | 8 | 0 |
| 10まんボルト An attack that may cause paralysis. | でんき | 特殊 | 90 | 100% | 16 | 0 |
| かみなり An attack that may cause paralysis. | でんき | 特殊 | 110 | 70% | 12 | 0 |
| かみなりパンチ An electrified punch that may paralyze the foe. | でんき | 物理 | 75 | 100% | 16 | 0 |
| でんげきは A fast and unavoidable electric attack. | でんき | 特殊 | 60 | — | 20 | 0 |
| でんじほう An attack that always paralyzes. | でんき | 特殊 | 120 | 50% | 8 | 0 |
| ソーラービーム 1st turn: Prepare 2nd turn: Attack | くさ | 特殊 | 120 | 100% | 12 | 0 |
| れいとうビーム An attack that may freeze the foe. | こおり | 特殊 | 90 | 100% | 12 | 0 |
| れいとうパンチ An icy punch. May cause freezing. | こおり | 物理 | 75 | 100% | 16 | 0 |
| ふぶき An attack that may freeze the foe. | こおり | 特殊 | 110 | 70% | 8 | 0 |
| ゆきなだれ An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | こおり | 物理 | 60 | 100% | 12 | -4 |
| あられ Summons a hailstorm that strikes every turn. | こおり | 変化 | — | — | 10 | 0 |
| こごえるかぜ An icy attack that lowers SPEED. | こおり | 特殊 | 55 | 95% | 16 | 0 |
| グロウパンチ Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | かくとう | 物理 | 40 | 100% | 20 | 0 |
| きしかいせい Stronger if the user's HP is low. | かくとう | 物理 | — | 100% | 16 | 0 |
| きあいだま The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | かくとう | 特殊 | 120 | 70% | 8 | 0 |
| かわらわり Destroys barriers such as REFLECT and causes damage. | かくとう | 物理 | 75 | 100% | 16 | 0 |
| ドレインパンチ An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | かくとう | 物理 | 75 | 100% | 12 | 0 |
| いわくだき An attack that may lower DEFENSE. | かくとう | 物理 | 40 | 100% | 15 | 0 |
| ともえなげ The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends. | かくとう | 物理 | 60 | 90% | 12 | -6 |
| けたぐり An attack that may cause flinching. | かくとう | 物理 | — | 100% | 20 | 0 |
| アームハンマー The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | かくとう | 物理 | 100 | 90% | 12 | 0 |
| ちきゅうなげ The user's level equals damage HP. | かくとう | 物理 | — | 100% | 20 | 0 |
| じごくぐるま An attack that al so hurts the user. | かくとう | 物理 | 80 | 80% | 20 | 0 |
| カウンター Returns a physical blow double. | かくとう | 物理 | — | 100% | 20 | -5 |
| ばくれつパンチ An attack that always confuses. | かくとう | 物理 | 100 | 50% | 8 | 0 |
| きあいパンチ A powerful loyalty attack. The user flinches if hit. | かくとう | 物理 | 150 | 100% | 20 | -3 |
| どくどく A poison move with increasing damage. | どく | 変化 | — | 90% | 12 | 0 |
| あなをほる 1st turn: Burrow 2nd turn: Attack | じめん | 物理 | 80 | 100% | 12 | 0 |
| じわれ A ground-type, one-hit KO attack. | じめん | 物理 | — | 30% | 8 | 0 |
| じならし The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | じめん | 物理 | 60 | 100% | 20 | 0 |
| じしん Tough but useless vs. flying foes. | じめん | 物理 | 100 | 100% | 12 | 0 |
| どろかけ Reduces the foe's accuracy. | じめん | 特殊 | 20 | 100% | 12 | 0 |
| つばめがえし An extremely speedy and unavoidable attack. | ひこう | 物理 | 60 | — | 20 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| れんぞくぎり Successive hits raise power. | むし | 物理 | 40 | 95% | 20 | 0 |
| すなあらし Inflicts damage every turn. | いわ | 変化 | — | — | 8 | 0 |
| いわなだれ An attack that may cause flinching. | いわ | 物理 | 75 | 90% | 12 | 0 |
| がんせきふうじ Stops the foe from moving with rocks and cuts SPEED. | いわ | 物理 | 60 | 95% | 16 | 0 |
| シャドーボール An attack that may lower SPCL.DEF. | ゴースト | 特殊 | 80 | 100% | 16 | 0 |
| シャドークロー The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | ゴースト | 物理 | 70 | 100% | 16 | 0 |
| うらみ Cuts the PP of the foe's last move. | ゴースト | 変化 | — | 100% | 12 | 0 |
| のろい Works differently for ghost-types. | ゴースト | 変化 | — | — | 12 | 0 |
| げきりん Works 2-3 turns and confuses user. | ドラゴン | 物理 | 120 | 100% | 12 | 0 |
| ふいうち This move enables the user to attack first. It fails if the foe is not readying an attack, however. | あく | 物理 | 70 | 100% | 8 | 1 |
| かみくだく An attack that may lower SPCL.DEF. | あく | 物理 | 80 | 100% | 16 | 0 |
| なげつける The user flings its held item at the foe to attack. Its power and effects depend on the item. | あく | 物理 | — | 100% | 12 | 0 |
| どろぼう An attack that may steal a held item. | あく | 物理 | 60 | 100% | 20 | 0 |
| かみつく An attack that may cause flinching. | あく | 物理 | 60 | 100% | 20 | 0 |
| ダメおし If the foe has already taken some damage in the same turn, this attack’s power is doubled. | あく | 物理 | 60 | 100% | 12 | 0 |
| ふくろだたき Party POKéMON join in the attack. | あく | 物理 | — | 100% | 12 | 0 |
| アイアンテール An attack that may reduce DEFENSE. | はがね | 物理 | 100 | 75% | 16 | 0 |