| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| くすぐる Makes the foe laugh to lower ATTACK and DEFENSE. | ノーマル | 変化 | — | 100% | 20 | 0 |
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| かいりき A powerful physi cal attack. | ノーマル | 物理 | 80 | 100% | 15 | 0 |
| かげぶんしん Heightens evasive ness. | ノーマル | 変化 | — | — | 16 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| のみこむ Absorbs stockpiled power and restores HP. | ノーマル | 変化 | — | — | 12 | 0 |
| うたう May cause the foe to fall asleep. | ノーマル | 変化 | — | 55% | 16 | 0 |
| のしかかり An attack that may cause paralysis. | ノーマル | 物理 | 85 | 100% | 16 | 0 |
| あまいかおり Allures the foe to reduce evasiveness. | ノーマル | 変化 | — | 100% | 20 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| てだすけ Boosts the power of the recipient’s moves. | ノーマル | 変化 | — | — | 20 | 5 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| メガトンキック A powerful kicking attack. | ノーマル | 物理 | 120 | 75% | 8 | 0 |
| メガトンパンチ A powerful punch thrown very hard. | ノーマル | 物理 | 80 | 85% | 20 | 0 |
| ずつき An attack that may make foe flinch. | ノーマル | 物理 | 70 | 100% | 15 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| バトンタッチ Switches while keeping effects. | ノーマル | 変化 | — | — | 20 | 0 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| いかりのまえば Cuts the foe's HP by 1/2. | ノーマル | 物理 | — | 90% | 12 | 0 |
| ひみつのちから An attack with effects that vary by location. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ないしょばなし The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ノーマル | 変化 | — | — | 20 | 0 |
| とっておき This move can be used only after the user has used all the other moves it knows in the battle. | ノーマル | 物理 | 140 | 100% | 8 | 0 |
| たくわえる Charges up power for up to 3 turns. | ノーマル | 変化 | — | — | 20 | 0 |
| いばる Causes confusion and raises ATTACK. | ノーマル | 変化 | — | 85% | 16 | 0 |
| いたみわけ Adds user & foe's HPs. Shares total. | ノーマル | 変化 | — | — | 20 | 0 |
| とぎすます The user concentrates intensely. The attack on the next turn always results in a critical hit. | ノーマル | 変化 | — | — | 30 | 0 |
| なきごえ Reduces the foe's ATTACK. | ノーマル | 変化 | — | 100% | 40 | 0 |
| ゆうわく If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ノーマル | 変化 | — | 100% | 20 | 0 |
| おんがえし A full-power attack that grows more powerful the more the user likes its Trainer. | ノーマル | 物理 | — | 100% | 20 | 0 |
| すてみタックル A tackle that also hurts the user. | ノーマル | 物理 | 120 | 100% | 16 | 0 |
| じこあんじ Copies the foe's stat changes. | ノーマル | 変化 | — | — | 12 | 0 |
| しぜんのめぐみ The user draws power to attack by using its held Berry. The Berry determines its type and power. | ノーマル | 物理 | — | 100% | 15 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| めざめるパワー The power varies with the POKéMON. | ノーマル | 特殊 | 60 | 100% | 15 | 0 |
| はさむ Grips with power ful pincers. | ノーマル | 物理 | 55 | 100% | 30 | 0 |
| みねうち Leaves the foe with at least 1HP. | ノーマル | 物理 | 40 | 100% | 40 | 0 |
| つるぎのまい A dance that in creases ATTACK. | ノーマル | 変化 | — | — | 20 | 0 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| はきだす Releases stockpiled power (the more the better). | ノーマル | 特殊 | — | 100% | 12 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| やつあたり An attack based on lack of loyalty. | ノーマル | 物理 | — | 100% | 20 | 0 |
| ものまね Copies a move used by the foe. | ノーマル | 変化 | — | — | 10 | 0 |
| たたきつける Slams the foe with a tail, vine, etc. | ノーマル | 物理 | 80 | 75% | 20 | 0 |
| ほのおのキバ The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn. | ほのお | 物理 | 65 | 95% | 16 | 0 |
| だいもんじ An attack that may cause a burn. | ほのお | 特殊 | 110 | 85% | 8 | 0 |
| やきつくす The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | ほのお | 特殊 | 60 | 100% | 15 | 0 |
| にほんばれ Boosts fire-type moves for 5 turns. | ほのお | 変化 | — | — | 8 | 0 |
| かえんほうしゃ An attack that may inflict a burn. | ほのお | 特殊 | 90 | 100% | 16 | 0 |
| あまごい Boosts water-type moves for 5 turns. | みず | 変化 | — | — | 8 | 0 |
| かみなりのキバ The user bites with electrified fangs. It may also make the foe flinch or become paralyzed. | でんき | 物理 | 65 | 95% | 16 | 0 |
| かみなりパンチ An electrified punch that may paralyze the foe. | でんき | 物理 | 75 | 100% | 16 | 0 |
| でんじふゆう The user levitates using electrically generated magnetism for five turns. | でんき | 変化 | — | — | 12 | 0 |
| チャージビーム The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. | でんき | 特殊 | 50 | 90% | 12 | 0 |
| ソーラービーム 1st turn: Prepare 2nd turn: Attack | くさ | 特殊 | 120 | 100% | 12 | 0 |
| くさむすび The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | くさ | 特殊 | — | 100% | 20 | 0 |
| れいとうビーム An attack that may freeze the foe. | こおり | 特殊 | 90 | 100% | 12 | 0 |
| れいとうパンチ An icy punch. May cause freezing. | こおり | 物理 | 75 | 100% | 16 | 0 |
| こごえるかぜ An icy attack that lowers SPEED. | こおり | 特殊 | 55 | 95% | 16 | 0 |
| こおりのキバ The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | こおり | 物理 | 65 | 95% | 16 | 0 |
| グロウパンチ Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | かくとう | 物理 | 40 | 100% | 20 | 0 |
| きあいだま The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | かくとう | 特殊 | 120 | 70% | 8 | 0 |
| かわらわり Destroys barriers such as REFLECT and causes damage. | かくとう | 物理 | 75 | 100% | 16 | 0 |
| いわくだき An attack that may lower DEFENSE. | かくとう | 物理 | 40 | 100% | 15 | 0 |
| ちきゅうなげ The user's level equals damage HP. | かくとう | 物理 | — | 100% | 20 | 0 |
| カウンター Returns a physical blow double. | かくとう | 物理 | — | 100% | 20 | -5 |
| ばくれつパンチ An attack that always confuses. | かくとう | 物理 | 100 | 50% | 8 | 0 |
| きあいパンチ A powerful loyalty attack. The user flinches if hit. | かくとう | 物理 | 150 | 100% | 20 | -3 |
| どくどく A poison move with increasing damage. | どく | 変化 | — | 90% | 12 | 0 |
| どくどくのキバ A sharp-fanged attack. May badly poison the foe. | どく | 物理 | 50 | 100% | 16 | 0 |
| ヘドロばくだん An attack that may poison the foe. | どく | 特殊 | 90 | 100% | 12 | 0 |
| どろかけ Reduces the foe's accuracy. | じめん | 特殊 | 20 | 100% | 12 | 0 |
| ガードスワップ The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. | エスパー | 変化 | — | — | 12 | 0 |
| サイコファング The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | エスパー | 物理 | 85 | 100% | 12 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| すなあらし Inflicts damage every turn. | いわ | 変化 | — | — | 8 | 0 |
| ステルスロック The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | いわ | 変化 | — | — | 20 | 0 |
| いわなだれ An attack that may cause flinching. | いわ | 物理 | 75 | 90% | 12 | 0 |
| ストーンエッジ The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | いわ | 物理 | 100 | 80% | 8 | 0 |
| がんせきふうじ Stops the foe from moving with rocks and cuts SPEED. | いわ | 物理 | 60 | 95% | 16 | 0 |
| げんしのちから An attack that may raise all stats. | いわ | 特殊 | 60 | 100% | 8 | 0 |
| おどろかす An attack that may shock the foe into flinching. | ゴースト | 物理 | 30 | 100% | 15 | 0 |
| シャドーボール An attack that may lower SPCL.DEF. | ゴースト | 特殊 | 80 | 100% | 16 | 0 |
| よこどり Steals the effects of the move the foe uses next. | あく | 変化 | — | — | 10 | 4 |
| うそなき Feigns crying to sharply lower the foe’s SP. DEF. | あく | 変化 | — | 100% | 20 | 0 |
| さしおさえ It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | あく | 変化 | — | 100% | 15 | 0 |
| ふいうち This move enables the user to attack first. It fails if the foe is not readying an attack, however. | あく | 物理 | 70 | 100% | 8 | 1 |
| かみくだく An attack that may lower SPCL.DEF. | あく | 物理 | 80 | 100% | 16 | 0 |
| なげつける The user flings its held item at the foe to attack. Its power and effects depend on the item. | あく | 物理 | — | 100% | 12 | 0 |
| ちょうはつ Taunts the foe into only using attack moves. | あく | 変化 | — | 100% | 20 | 0 |
| かみつく An attack that may cause flinching. | あく | 物理 | 60 | 100% | 20 | 0 |
| しっぺがえし If the user can use this attack after the foe attacks, its power is doubled. | あく | 物理 | 50 | 100% | 12 | 0 |
| ぶんまわす The user swings its body around violently to inflict damage on everything in its vicinity. | あく | 物理 | 60 | 100% | 20 | 0 |
| だましうち An attack that never misses. | あく | 物理 | 60 | — | 20 | 0 |
| イカサマ The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage. | あく | 物理 | 95 | 100% | 16 | 0 |
| ダメおし If the foe has already taken some damage in the same turn, this attack’s power is doubled. | あく | 物理 | 60 | 100% | 12 | 0 |
| あくのはどう The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | あく | 特殊 | 80 | 100% | 16 | 0 |
| はたきおとす Knocks down the foe’s held item to prevent its use. | あく | 物理 | 65 | 100% | 20 | 0 |
| いちゃもん Torments the foe and stops successive use of a move. | あく | 変化 | — | 100% | 16 | 0 |
| おしおき This attack’s power increases the more the foe has powered up with stat changes. | あく | 物理 | — | 100% | 5 | 0 |
| ラスターカノン The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat. | はがね | 特殊 | 80 | 100% | 12 | 0 |
| メタルバースト The user retaliates against the foe that last inflicted damage on it with much greater power. | はがね | 物理 | — | 100% | 12 | 0 |
| アイアンヘッド The foe slams the target with its steel-hard head. It may also make the target flinch. | はがね | 物理 | 80 | 100% | 16 | 0 |
| てっぺき Hardens the body’s surface to sharply raise DEFENSE. | はがね | 変化 | — | — | 16 | 0 |
| てっていこうせん The user fires a beam of steel that it collected from its entire body. This also damages the user. | はがね | 特殊 | 140 | 95% | 8 | 0 |
| ドレインキッス The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target. | フェアリー | 特殊 | 50 | 100% | 12 | 0 |
| ミストフィールド The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions. | フェアリー | 変化 | — | — | 12 | 0 |
| ようせいのかぜ The user stirs up a fairy wind and strikes the target with it. | フェアリー | 特殊 | 40 | 100% | 30 | 0 |
| じゃれつく The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. | フェアリー | 物理 | 90 | 90% | 12 | 0 |