| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| かげぶんしん Heightens evasive ness. | ノーマル | 変化 | — | — | 16 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| ギフトパス The user passes its held item to the target when the target isn’t holding an item. | ノーマル | 変化 | — | — | 15 | 0 |
| のしかかり An attack that may cause paralysis. | ノーマル | 物理 | 85 | 100% | 16 | 0 |
| おさきにどうぞ The user helps the target and makes it use its move right after the user. | ノーマル | 変化 | — | — | 16 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| てだすけ Boosts the power of the recipient’s moves. | ノーマル | 変化 | — | — | 20 | 5 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| とっしん A tackle that also hurts the user. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| なかまづくり The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. | ノーマル | 変化 | — | 100% | 16 | 0 |
| リフレッシュ Heals poisoning, paralysis, or a burn. | ノーマル | 変化 | — | — | 20 | 0 |
| はたく Pounds with fore legs or tail. | ノーマル | 物理 | 40 | 100% | 20 | 0 |
| メガトンキック A powerful kicking attack. | ノーマル | 物理 | 120 | 75% | 8 | 0 |
| メガトンパンチ A powerful punch thrown very hard. | ノーマル | 物理 | 80 | 85% | 20 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| ふるいたてる The user is roused, and its Attack and Sp. Atk stats increase. | ノーマル | 変化 | — | — | 30 | 0 |
| ひみつのちから An attack with effects that vary by location. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ないしょばなし The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ノーマル | 変化 | — | — | 20 | 0 |
| とっておき This move can be used only after the user has used all the other moves it knows in the battle. | ノーマル | 物理 | 140 | 100% | 8 | 0 |
| いばる Causes confusion and raises ATTACK. | ノーマル | 変化 | — | 85% | 16 | 0 |
| さわぐ Causes an uproar for 2 to 5 turns and prevents sleep. | ノーマル | 特殊 | 90 | 100% | 12 | 0 |
| しんぴのまもり Prevents all status problems. | ノーマル | 変化 | — | — | 20 | 0 |
| シンプルビーム The user’s mysterious psychic wave changes the target’s Ability to Simple. | ノーマル | 変化 | — | 100% | 16 | 0 |
| いたみわけ Adds user & foe's HPs. Shares total. | ノーマル | 変化 | — | — | 20 | 0 |
| アンコール Makes the foe re peat 2-6 times. | ノーマル | 変化 | — | 100% | 8 | 0 |
| エコーボイス The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | ノーマル | 特殊 | 40 | 100% | 15 | 0 |
| おうふくビンタ Repeatedly slaps 2-5 times. | ノーマル | 物理 | 15 | 85% | 10 | 0 |
| とぎすます The user concentrates intensely. The attack on the next turn always results in a critical hit. | ノーマル | 変化 | — | — | 30 | 0 |
| なきごえ Reduces the foe's ATTACK. | ノーマル | 変化 | — | 100% | 40 | 0 |
| かたきうち The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. | ノーマル | 物理 | 70 | 100% | 5 | 0 |
| おんがえし A full-power attack that grows more powerful the more the user likes its Trainer. | ノーマル | 物理 | — | 100% | 20 | 0 |
| すてみタックル A tackle that also hurts the user. | ノーマル | 物理 | 120 | 100% | 16 | 0 |
| じこあんじ Copies the foe's stat changes. | ノーマル | 変化 | — | — | 12 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| めざめるパワー The power varies with the POKéMON. | ノーマル | 特殊 | 60 | 100% | 15 | 0 |
| おまじない The user chants an incantation toward the sky, preventing the foe from landing critical hits. | ノーマル | 変化 | — | — | 30 | 0 |
| いやしのすず Eliminates all status problems. | ノーマル | 変化 | — | — | 8 | 0 |
| なかよくする The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat. | ノーマル | 変化 | — | — | 20 | 0 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| ほしがる Cutely begs to obtain an item held by the foe. | ノーマル | 物理 | 60 | 100% | 20 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| フラッシュ Blinds the foe to reduce accuracy. | ノーマル | 変化 | — | 100% | 20 | 0 |
| ハイパーボイス A loud attack that uses sound waves to injure. | ノーマル | 特殊 | 90 | 100% | 12 | 0 |
| あくび Lulls the foe into yawning, then sleeping next turn. | ノーマル | 変化 | — | — | 12 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| やつあたり An attack based on lack of loyalty. | ノーマル | 物理 | — | 100% | 20 | 0 |
| ねがいごと A wish that restores HP. It takes time to work. | ノーマル | 変化 | — | — | 12 | 0 |
| ほのおのパンチ A fiery punch. May cause a burn. | ほのお | 物理 | 75 | 100% | 16 | 0 |
| だいもんじ An attack that may cause a burn. | ほのお | 特殊 | 110 | 85% | 8 | 0 |
| やきつくす The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | ほのお | 特殊 | 60 | 100% | 15 | 0 |
| にほんばれ Boosts fire-type moves for 5 turns. | ほのお | 変化 | — | — | 8 | 0 |
| かえんほうしゃ An attack that may inflict a burn. | ほのお | 特殊 | 90 | 100% | 16 | 0 |
| あまごい Boosts water-type moves for 5 turns. | みず | 変化 | — | — | 8 | 0 |
| いのちのしずく The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle. | みず | 変化 | — | — | 12 | 0 |
| ひやみず The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | みず | 特殊 | 50 | 100% | 20 | 0 |
| なみのり A strong water- type attack. | みず | 特殊 | 90 | 100% | 16 | 0 |
| 10まんボルト An attack that may cause paralysis. | でんき | 特殊 | 90 | 100% | 16 | 0 |
| かみなり An attack that may cause paralysis. | でんき | 特殊 | 110 | 70% | 12 | 0 |
| かみなりパンチ An electrified punch that may paralyze the foe. | でんき | 物理 | 75 | 100% | 16 | 0 |
| ワイルドボルト The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | でんき | 物理 | 90 | 100% | 16 | 0 |
| でんじは A move that may cause paralysis. | でんき | 変化 | — | 90% | 20 | 0 |
| チャージビーム The user fires a concentrated bundle of electricity. It may also raise the user’s Sp. Atk stat. | でんき | 特殊 | 50 | 90% | 12 | 0 |
| ソーラービーム 1st turn: Prepare 2nd turn: Attack | くさ | 特殊 | 120 | 100% | 12 | 0 |
| くさむすび The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | くさ | 特殊 | — | 100% | 20 | 0 |
| れいとうビーム An attack that may freeze the foe. | こおり | 特殊 | 90 | 100% | 12 | 0 |
| れいとうパンチ An icy punch. May cause freezing. | こおり | 物理 | 75 | 100% | 16 | 0 |
| ふぶき An attack that may freeze the foe. | こおり | 特殊 | 110 | 70% | 8 | 0 |
| こごえるかぜ An icy attack that lowers SPEED. | こおり | 特殊 | 55 | 95% | 16 | 0 |
| グロウパンチ Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | かくとう | 物理 | 40 | 100% | 20 | 0 |
| ドレインパンチ An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | かくとう | 物理 | 75 | 100% | 12 | 0 |
| けたぐり An attack that may cause flinching. | かくとう | 物理 | — | 100% | 20 | 0 |
| きあいパンチ A powerful loyalty attack. The user flinches if hit. | かくとう | 物理 | 150 | 100% | 20 | -3 |
| どくどく A poison move with increasing damage. | どく | 変化 | — | 90% | 12 | 0 |
| あなをほる 1st turn: Burrow 2nd turn: Attack | じめん | 物理 | 80 | 100% | 12 | 0 |
| じだんだ Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | じめん | 物理 | 75 | 100% | 12 | 0 |
| ゆめくい Steals HP from a sleeping victim. | エスパー | 特殊 | 100 | 100% | 15 | 0 |
| リフレクター Raises DEFENSE with a barrier. | エスパー | 変化 | — | — | 20 | 0 |
| ドわすれ Sharply raises the user's SPCL.DEF. | エスパー | 変化 | — | — | 20 | 0 |
| マジックコート Reflects special effects back to the attacker. | エスパー | 変化 | — | — | 15 | 4 |
| めいそう Raises SP. ATK and SP. DEF by focusing the mind. | エスパー | 変化 | — | — | 20 | 0 |
| ひかりのかべ Ups SPCL.DEF with a wall of light. | エスパー | 変化 | — | — | 20 | 0 |
| しねんのずつき The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | エスパー | 物理 | 80 | 90% | 16 | 0 |
| サイドチェンジ The user teleports using a strange power and switches its place with one of its allies. | エスパー | 変化 | — | — | 16 | 2 |
| サイコショック The user materializes an odd psychic wave to attack the target. This attack does physical damage. | エスパー | 特殊 | 80 | 100% | 12 | 0 |
| サイコキネシス An attack that may lower SPCL.DEF. | エスパー | 特殊 | 90 | 100% | 12 | 0 |
| スキルスワップ The user swaps special abilities with the target. | エスパー | 変化 | — | — | 12 | 0 |
| なりきり Mimics the target and copies its special ability. | エスパー | 変化 | — | — | 12 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| じゅうりょく Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | エスパー | 変化 | — | — | 8 | 0 |
| いやしのねがい The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. | エスパー | 変化 | — | — | 12 | 0 |
| いやしのはどう The user emits a healing pulse which restores the target’s HP by up to half of its max HP. | エスパー | 変化 | — | — | 12 | 0 |
| テレキネシス The user makes the target float with its psychic power. The target is easier to hit for three turns. | エスパー | 変化 | — | — | 15 | 0 |
| トリックルーム The user creates a bizarre area in which slower Pokémon get to move first for five turns. | エスパー | 変化 | — | — | 8 | -7 |
| シグナルビーム A strange beam attack that may confuse the foe. | むし | 特殊 | 75 | 100% | 15 | 0 |
| シャドーボール An attack that may lower SPCL.DEF. | ゴースト | 特殊 | 80 | 100% | 16 | 0 |
| よこどり Steals the effects of the move the foe uses next. | あく | 変化 | — | — | 10 | 4 |
| なげつける The user flings its held item at the foe to attack. Its power and effects depend on the item. | あく | 物理 | — | 100% | 12 | 0 |
| じごくづき The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | あく | 物理 | 80 | 100% | 16 | 0 |
| はたきおとす Knocks down the foe’s held item to prevent its use. | あく | 物理 | 65 | 100% | 20 | 0 |
| アイアンテール An attack that may reduce DEFENSE. | はがね | 物理 | 100 | 75% | 16 | 0 |
| ドレインキッス The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target. | フェアリー | 特殊 | 50 | 100% | 12 | 0 |
| マジカルシャイン The user damages opposing Pokémon by emitting a powerful flash. | フェアリー | 特殊 | 80 | 100% | 12 | 0 |
| ミストフィールド The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions. | フェアリー | 変化 | — | — | 12 | 0 |
| チャームボイス Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | フェアリー | 特殊 | 40 | — | 15 | 0 |
| てんしのキッス A move that causes confusion. | フェアリー | 変化 | — | 75% | 12 | 0 |
| つぶらなひとみ The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. | フェアリー | 変化 | — | 100% | 20 | 1 |