| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| こわいかお Sharply reduces the foe's SPEED. | ノーマル | 変化 | — | 100% | 12 | 0 |
| かいりき A powerful physi cal attack. | ノーマル | 物理 | 80 | 100% | 15 | 0 |
| かげぶんしん Heightens evasive ness. | ノーマル | 変化 | — | — | 16 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| きあいだめ Raises the criti cal hit ratio. | ノーマル | 変化 | — | — | 20 | 0 |
| しっぽをふる Lowers the foe's DEFENSE. | ノーマル | 変化 | — | 100% | 30 | 0 |
| あばれる Works 2-3 turns and confuses user. | ノーマル | 物理 | 120 | 100% | 12 | 0 |
| のしかかり An attack that may cause paralysis. | ノーマル | 物理 | 85 | 100% | 16 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| てだすけ Boosts the power of the recipient’s moves. | ノーマル | 変化 | — | — | 20 | 5 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| とっしん A tackle that also hurts the user. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| ロッククライム A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| レイジングブル The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect. | ノーマル | 物理 | 90 | 100% | 12 | 0 |
| ロケットずつき 1st turn: Prepare 2nd turn: Attack | ノーマル | 物理 | 130 | 100% | 10 | 0 |
| リフレッシュ Heals poisoning, paralysis, or a burn. | ノーマル | 変化 | — | — | 20 | 0 |
| たいあたり A full-body charge attack. | ノーマル | 物理 | 40 | 100% | 35 | 0 |
| ずつき An attack that may make foe flinch. | ノーマル | 物理 | 70 | 100% | 15 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| いかり Raises ATTACK if the user is hit. | ノーマル | 物理 | 20 | 100% | 20 | 0 |
| ふるいたてる The user is roused, and its Attack and Sp. Atk stats increase. | ノーマル | 変化 | — | — | 30 | 0 |
| ひみつのちから An attack with effects that vary by location. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ないしょばなし The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ノーマル | 変化 | — | — | 20 | 0 |
| いばる Causes confusion and raises ATTACK. | ノーマル | 変化 | — | 85% | 16 | 0 |
| つのドリル A one-hit KO, drill attack. | ノーマル | 物理 | 1 | 30% | 8 | 0 |
| つのでつく An attack using a horn to jab. | ノーマル | 物理 | 65 | 100% | 25 | 0 |
| さわぐ Causes an uproar for 2 to 5 turns and prevents sleep. | ノーマル | 特殊 | 90 | 100% | 12 | 0 |
| かたきうち The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. | ノーマル | 物理 | 70 | 100% | 5 | 0 |
| ゆうわく If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ノーマル | 変化 | — | 100% | 20 | 0 |
| おんがえし A full-power attack that grows more powerful the more the user likes its Trainer. | ノーマル | 物理 | — | 100% | 20 | 0 |
| すてみタックル A tackle that also hurts the user. | ノーマル | 物理 | 120 | 100% | 16 | 0 |
| しぜんのめぐみ The user draws power to attack by using its held Berry. The Berry determines its type and power. | ノーマル | 物理 | — | 100% | 15 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| めざめるパワー The power varies with the POKéMON. | ノーマル | 特殊 | 60 | 100% | 15 | 0 |
| がむしゃら Gains power if the user’s HP is lower than the foe’s HP. | ノーマル | 物理 | — | 100% | 8 | 0 |
| ふみつけ An attack that may cause flinching. | ノーマル | 物理 | 65 | 100% | 20 | 0 |
| にらみつける Reduces the foe's DEFENSE. | ノーマル | 変化 | — | 100% | 30 | 0 |
| がまん Waits 2-3 turns & hits back double. | ノーマル | 物理 | — | — | 10 | 1 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| テラバースト If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | ノーマル | 特殊 | 80 | 100% | 10 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| やつあたり An attack based on lack of loyalty. | ノーマル | 物理 | — | 100% | 20 | 0 |
| ものまね Copies a move used by the foe. | ノーマル | 変化 | — | — | 10 | 0 |
| だいもんじ An attack that may cause a burn. | ほのお | 特殊 | 110 | 85% | 8 | 0 |
| やきつくす The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | ほのお | 特殊 | 60 | 100% | 15 | 0 |
| にほんばれ Boosts fire-type moves for 5 turns. | ほのお | 変化 | — | — | 8 | 0 |
| かえんほうしゃ An attack that may inflict a burn. | ほのお | 特殊 | 90 | 100% | 16 | 0 |
| みずのはどう Attacks with ultrasonic waves. May confuse the foe | みず | 特殊 | 60 | 100% | 20 | 0 |
| うずしお Traps the foe for 2-5 turns. | みず | 特殊 | 35 | 85% | 16 | 0 |
| あまごい Boosts water-type moves for 5 turns. | みず | 変化 | — | — | 8 | 0 |
| なみのり A strong water- type attack. | みず | 特殊 | 90 | 100% | 16 | 0 |
| 10まんボルト An attack that may cause paralysis. | でんき | 特殊 | 90 | 100% | 16 | 0 |
| かみなり An attack that may cause paralysis. | でんき | 特殊 | 110 | 70% | 12 | 0 |
| ワイルドボルト The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | でんき | 物理 | 90 | 100% | 16 | 0 |
| でんげきは A fast and unavoidable electric attack. | でんき | 特殊 | 60 | — | 20 | 0 |
| でんじほう An attack that always paralyzes. | でんき | 特殊 | 120 | 50% | 8 | 0 |
| くさわけ The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | くさ | 物理 | 50 | 100% | 20 | 0 |
| ソーラービーム 1st turn: Prepare 2nd turn: Attack | くさ | 特殊 | 120 | 100% | 12 | 0 |
| れいとうビーム An attack that may freeze the foe. | こおり | 特殊 | 90 | 100% | 12 | 0 |
| ふぶき An attack that may freeze the foe. | こおり | 特殊 | 110 | 70% | 8 | 0 |
| こごえるかぜ An icy attack that lowers SPEED. | こおり | 特殊 | 55 | 95% | 16 | 0 |
| きしかいせい Stronger if the user's HP is low. | かくとう | 物理 | — | 100% | 16 | 0 |
| リベンジ An attack that gains power if injured by the foe. | かくとう | 物理 | 60 | 100% | 10 | -4 |
| いわくだき An attack that may lower DEFENSE. | かくとう | 物理 | 40 | 100% | 15 | 0 |
| インファイト The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. | かくとう | 物理 | 120 | 100% | 8 | 0 |
| どくどく A poison move with increasing damage. | どく | 変化 | — | 90% | 12 | 0 |
| 10まんばりき The user fiercely attacks the target using its entire body. | じめん | 物理 | 95 | 95% | 12 | 0 |
| あなをほる 1st turn: Burrow 2nd turn: Attack | じめん | 物理 | 80 | 100% | 12 | 0 |
| じわれ A ground-type, one-hit KO attack. | じめん | 物理 | — | 30% | 8 | 0 |
| じならし The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | じめん | 物理 | 60 | 100% | 20 | 0 |
| じだんだ Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | じめん | 物理 | 75 | 100% | 12 | 0 |
| じしん Tough but useless vs. flying foes. | じめん | 物理 | 100 | 100% | 12 | 0 |
| しねんのずつき The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | エスパー | 物理 | 80 | 90% | 16 | 0 |
| なりきり Mimics the target and copies its special ability. | エスパー | 変化 | — | — | 12 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| メガホーン A powerful charge attack. | むし | 物理 | 120 | 85% | 12 | 0 |
| すなあらし Inflicts damage every turn. | いわ | 変化 | — | — | 8 | 0 |
| いわなだれ An attack that may cause flinching. | いわ | 物理 | 75 | 90% | 12 | 0 |
| ストーンエッジ The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | いわ | 物理 | 100 | 80% | 8 | 0 |
| がんせきふうじ Stops the foe from moving with rocks and cuts SPEED. | いわ | 物理 | 60 | 95% | 16 | 0 |
| シャドーボール An attack that may lower SPCL.DEF. | ゴースト | 特殊 | 80 | 100% | 16 | 0 |
| うらみ Cuts the PP of the foe's last move. | ゴースト | 変化 | — | 100% | 12 | 0 |
| のろい Works differently for ghost-types. | ゴースト | 変化 | — | — | 12 | 0 |
| げきりん Works 2-3 turns and confuses user. | ドラゴン | 物理 | 120 | 100% | 12 | 0 |
| どろぼう An attack that may steal a held item. | あく | 物理 | 60 | 100% | 20 | 0 |
| おいうち Heavily strikes switching POKéMON. | あく | 物理 | 40 | 100% | 20 | 0 |
| しっぺがえし If the user can use this attack after the foe attacks, its power is doubled. | あく | 物理 | 50 | 100% | 12 | 0 |
| うっぷんばらし The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled. | あく | 物理 | 75 | 100% | 8 | 0 |
| ダメおし If the foe has already taken some damage in the same turn, this attack’s power is doubled. | あく | 物理 | 60 | 100% | 12 | 0 |
| じごくづき The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | あく | 物理 | 80 | 100% | 16 | 0 |
| スマートホーン The user stabs the target with a sharp horn. This attack never misses. | はがね | 物理 | 70 | — | 12 | 0 |
| アイアンテール An attack that may reduce DEFENSE. | はがね | 物理 | 100 | 75% | 16 | 0 |
| アイアンヘッド The foe slams the target with its steel-hard head. It may also make the target flinch. | はがね | 物理 | 80 | 100% | 16 | 0 |