| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| つぼをつく The user applies pressure to stress points, sharply boosting one of its stats. | ノーマル | 変化 | — | — | 20 | 0 |
| かいりき A powerful physi cal attack. | ノーマル | 物理 | 80 | 100% | 15 | 0 |
| かげぶんしん Heightens evasive ness. | ノーマル | 変化 | — | — | 16 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| のしかかり An attack that may cause paralysis. | ノーマル | 物理 | 85 | 100% | 16 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| てだすけ Boosts the power of the recipient’s moves. | ノーマル | 変化 | — | — | 20 | 5 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| とっしん A tackle that also hurts the user. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| リサイクル Recycles a used item for one more use. | ノーマル | 変化 | — | — | 12 | 0 |
| こころのめ Ensures the next attack will hit. | ノーマル | 変化 | — | — | 5 | 0 |
| はたく Pounds with fore legs or tail. | ノーマル | 物理 | 40 | 100% | 20 | 0 |
| メガトンキック A powerful kicking attack. | ノーマル | 物理 | 120 | 75% | 8 | 0 |
| メガトンパンチ A powerful punch thrown very hard. | ノーマル | 物理 | 80 | 85% | 20 | 0 |
| ずつき An attack that may make foe flinch. | ノーマル | 物理 | 70 | 100% | 15 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| バトンタッチ Switches while keeping effects. | ノーマル | 変化 | — | — | 20 | 0 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| ふるいたてる The user is roused, and its Attack and Sp. Atk stats increase. | ノーマル | 変化 | — | — | 30 | 0 |
| ひみつのちから An attack with effects that vary by location. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ないしょばなし The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ノーマル | 変化 | — | — | 20 | 0 |
| いばる Causes confusion and raises ATTACK. | ノーマル | 変化 | — | 85% | 16 | 0 |
| ねこだまし A 1st-turn, 1st-strike move that causes flinching. | ノーマル | 物理 | 40 | 100% | 12 | 3 |
| ゆびをふる Randomly uses any POKéMON move. | ノーマル | 変化 | — | — | 10 | 0 |
| スピードスター An attack that never misses. | ノーマル | 特殊 | 60 | — | 20 | 0 |
| いたみわけ Adds user & foe's HPs. Shares total. | ノーマル | 変化 | — | — | 20 | 0 |
| とぎすます The user concentrates intensely. The attack on the next turn always results in a critical hit. | ノーマル | 変化 | — | — | 30 | 0 |
| かたきうち The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. | ノーマル | 物理 | 70 | 100% | 5 | 0 |
| ゆうわく If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ノーマル | 変化 | — | 100% | 20 | 0 |
| おんがえし A full-power attack that grows more powerful the more the user likes its Trainer. | ノーマル | 物理 | — | 100% | 20 | 0 |
| すてみタックル A tackle that also hurts the user. | ノーマル | 物理 | 120 | 100% | 16 | 0 |
| じこあんじ Copies the foe's stat changes. | ノーマル | 変化 | — | — | 12 | 0 |
| しぜんのめぐみ The user draws power to attack by using its held Berry. The Berry determines its type and power. | ノーマル | 物理 | — | 100% | 15 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| めざめるパワー The power varies with the POKéMON. | ノーマル | 特殊 | 60 | 100% | 15 | 0 |
| がまん Waits 2-3 turns & hits back double. | ノーマル | 物理 | — | — | 10 | 1 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| テラバースト If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | ノーマル | 特殊 | 80 | 100% | 10 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| フェイント An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | ノーマル | 物理 | 30 | 100% | 12 | 2 |
| フラッシュ Blinds the foe to reduce accuracy. | ノーマル | 変化 | — | 100% | 20 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| やつあたり An attack based on lack of loyalty. | ノーマル | 物理 | — | 100% | 20 | 0 |
| ものまね Copies a move used by the foe. | ノーマル | 変化 | — | — | 10 | 0 |
| じこさいせい Restores HP by 1/2 the max HP. | ノーマル | 変化 | — | — | 8 | 0 |
| ほのおのパンチ A fiery punch. May cause a burn. | ほのお | 物理 | 75 | 100% | 16 | 0 |
| ブレイズキック A kick with a high critical- hit ratio. May cause a burn. | ほのお | 物理 | 85 | 90% | 12 | 0 |
| にほんばれ Boosts fire-type moves for 5 turns. | ほのお | 変化 | — | — | 8 | 0 |
| あまごい Boosts water-type moves for 5 turns. | みず | 変化 | — | — | 8 | 0 |
| かみなりパンチ An electrified punch that may paralyze the foe. | でんき | 物理 | 75 | 100% | 16 | 0 |
| くさわけ The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | くさ | 物理 | 50 | 100% | 20 | 0 |
| エナジーボール The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | くさ | 特殊 | 90 | 100% | 12 | 0 |
| くさむすび The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | くさ | 特殊 | — | 100% | 20 | 0 |
| れいとうパンチ An icy punch. May cause freezing. | こおり | 物理 | 75 | 100% | 16 | 0 |
| グロウパンチ Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | かくとう | 物理 | 40 | 100% | 20 | 0 |
| きしかいせい Stronger if the user's HP is low. | かくとう | 物理 | — | 100% | 16 | 0 |
| はやてがえし The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. | かくとう | 物理 | 65 | 100% | 16 | 3 |
| きあいだま The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | かくとう | 特殊 | 120 | 70% | 8 | 0 |
| かわらわり Destroys barriers such as REFLECT and causes damage. | かくとう | 物理 | 75 | 100% | 16 | 0 |
| ドレインパンチ An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | かくとう | 物理 | 75 | 100% | 12 | 0 |
| ローキック The user attacks the target’s legs swiftly, reducing the target’s Speed stat. | かくとう | 物理 | 65 | 100% | 20 | 0 |
| とびひざげり May miss and hurt the user. | かくとう | 物理 | 130 | 90% | 12 | 0 |
| いわくだき An attack that may lower DEFENSE. | かくとう | 物理 | 40 | 100% | 15 | 0 |
| はっけい The foe is attacked with a shock wave. It may also leave the target paralyzed. | かくとう | 物理 | 60 | 100% | 10 | 0 |
| かかとおとし The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead. | かくとう | 物理 | 120 | 90% | 12 | 0 |
| ビルドアップ Bulks up the body to boost both ATTACK and DEFENSE. | かくとう | 変化 | — | — | 20 | 0 |
| けたぐり An attack that may cause flinching. | かくとう | 物理 | — | 100% | 20 | 0 |
| インファイト The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. | かくとう | 物理 | 120 | 100% | 8 | 0 |
| ちきゅうなげ The user's level equals damage HP. | かくとう | 物理 | — | 100% | 20 | 0 |
| しんくうは The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | かくとう | 特殊 | 40 | 100% | 20 | 1 |
| カウンター Returns a physical blow double. | かくとう | 物理 | — | 100% | 20 | -5 |
| コーチング The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | かくとう | 変化 | — | — | 12 | 0 |
| はどうだん The user looses a blast of aura power from deep within its body. This move is certain to hit. | かくとう | 特殊 | 80 | — | 20 | 0 |
| みきり Evades attack that turn. It may fail. | かくとう | 変化 | — | — | 8 | 4 |
| ファストガード The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. | かくとう | 変化 | — | — | 16 | 3 |
| ばくれつパンチ An attack that always confuses. | かくとう | 物理 | 100 | 50% | 8 | 0 |
| きあいパンチ A powerful loyalty attack. The user flinches if hit. | かくとう | 物理 | 150 | 100% | 20 | -3 |
| どくづき The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | どく | 物理 | 80 | 100% | 20 | 0 |
| どくどく A poison move with increasing damage. | どく | 変化 | — | 90% | 12 | 0 |
| どろかけ Reduces the foe's accuracy. | じめん | 特殊 | 20 | 100% | 12 | 0 |
| つばめがえし An extremely speedy and unavoidable attack. | ひこう | 物理 | 60 | — | 20 | 0 |
| ガードスワップ The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. | エスパー | 変化 | — | — | 12 | 0 |
| こうそくいどう Sharply increases the user's SPEED. | エスパー | 変化 | — | — | 20 | 0 |
| ゆめくい Steals HP from a sleeping victim. | エスパー | 特殊 | 100 | 100% | 15 | 0 |
| リフレクター Raises DEFENSE with a barrier. | エスパー | 変化 | — | — | 20 | 0 |
| マジックコート Reflects special effects back to the attacker. | エスパー | 変化 | — | — | 15 | 4 |
| めいそう Raises SP. ATK and SP. DEF by focusing the mind. | エスパー | 変化 | — | — | 20 | 0 |
| ふういん Prevents foes from using moves known by the user. | エスパー | 変化 | — | — | 12 | 0 |
| ひかりのかべ Ups SPCL.DEF with a wall of light. | エスパー | 変化 | — | — | 20 | 0 |
| しねんのずつき The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | エスパー | 物理 | 80 | 90% | 16 | 0 |
| サイコショック The user materializes an odd psychic wave to attack the target. This attack does physical damage. | エスパー | 特殊 | 80 | 100% | 12 | 0 |
| サイコカッター The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio. | エスパー | 物理 | 70 | 100% | 20 | 0 |
| サイコキネシス An attack that may lower SPCL.DEF. | エスパー | 特殊 | 90 | 100% | 12 | 0 |
| サイコフィールド This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | エスパー | 変化 | — | — | 12 | 0 |
| スキルスワップ The user swaps special abilities with the target. | エスパー | 変化 | — | — | 12 | 0 |
| アシストパワー The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage. | エスパー | 特殊 | 20 | 100% | 12 | 0 |
| なりきり Mimics the target and copies its special ability. | エスパー | 変化 | — | — | 12 | 0 |
| ねんりき A psychic attack that may cause confusion. | エスパー | 特殊 | 50 | 100% | 25 | 0 |
| ワイドフォース The user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain. | エスパー | 特殊 | 80 | 100% | 12 | 0 |
| ヨガのポーズ Raises the user's ATTACK. | エスパー | 変化 | — | — | 40 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| じゅうりょく Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | エスパー | 変化 | — | — | 8 | 0 |
| テレキネシス The user makes the target float with its psychic power. The target is easier to hit for three turns. | エスパー | 変化 | — | — | 15 | 0 |
| トリック Tricks the foe into trading held items. | エスパー | 変化 | — | 100% | 12 | 0 |
| トリックルーム The user creates a bizarre area in which slower Pokémon get to move first for five turns. | エスパー | 変化 | — | — | 8 | -7 |
| パワースワップ The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe. | エスパー | 変化 | — | — | 12 | 0 |
| パワートリック The user employs its psychic power to switch its Attack with its Defense stat. | エスパー | 変化 | — | — | 12 | 0 |
| サイケこうせん An attack that may confuse the foe. | エスパー | 特殊 | 65 | 100% | 20 | 0 |
| シグナルビーム A strange beam attack that may confuse the foe. | むし | 特殊 | 75 | 100% | 15 | 0 |
| いわなだれ An attack that may cause flinching. | いわ | 物理 | 75 | 90% | 12 | 0 |
| がんせきふうじ Stops the foe from moving with rocks and cuts SPEED. | いわ | 物理 | 60 | 95% | 16 | 0 |
| ナイトヘッド The user's level equals damage HP. | ゴースト | 特殊 | — | 100% | 16 | 0 |
| シャドーボール An attack that may lower SPCL.DEF. | ゴースト | 特殊 | 80 | 100% | 16 | 0 |
| なげつける The user flings its held item at the foe to attack. Its power and effects depend on the item. | あく | 物理 | — | 100% | 12 | 0 |
| どろぼう An attack that may steal a held item. | あく | 物理 | 60 | 100% | 20 | 0 |
| ちょうはつ Taunts the foe into only using attack moves. | あく | 変化 | — | 100% | 20 | 0 |
| バレットパンチ The user strikes with a tough punch as fast as a bullet. This move always goes first. | はがね | 物理 | 40 | 100% | 20 | 1 |