| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| くすぐる Makes the foe laugh to lower ATTACK and DEFENSE. | ノーマル | 変化 | — | 100% | 20 | 0 |
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| こわいかお Sharply reduces the foe's SPEED. | ノーマル | 変化 | — | 100% | 12 | 0 |
| かいりき A powerful physi cal attack. | ノーマル | 物理 | 80 | 100% | 15 | 0 |
| かげぶんしん Heightens evasive ness. | ノーマル | 変化 | — | — | 16 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| からをやぶる The user breaks its shell, lowering its Defense and Sp. Def stats but sharply raising Attack, Sp. Atk, and Speed stats. | ノーマル | 変化 | — | — | 16 | 0 |
| のみこむ Absorbs stockpiled power and restores HP. | ノーマル | 変化 | — | — | 12 | 0 |
| あばれる Works 2-3 turns and confuses user. | ノーマル | 物理 | 120 | 100% | 12 | 0 |
| のしかかり An attack that may cause paralysis. | ノーマル | 物理 | 85 | 100% | 16 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| とっしん A tackle that also hurts the user. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| ロッククライム A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| たいあたり A full-body charge attack. | ノーマル | 物理 | 40 | 100% | 35 | 0 |
| ずつき An attack that may make foe flinch. | ノーマル | 物理 | 70 | 100% | 15 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| ふるいたてる The user is roused, and its Attack and Sp. Atk stats increase. | ノーマル | 変化 | — | — | 30 | 0 |
| とおせんぼう Blocks the foe’s way to prevent escape. | ノーマル | 変化 | — | — | 8 | 0 |
| ひみつのちから An attack with effects that vary by location. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ないしょばなし The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ノーマル | 変化 | — | — | 20 | 0 |
| たくわえる Charges up power for up to 3 turns. | ノーマル | 変化 | — | — | 20 | 0 |
| いばる Causes confusion and raises ATTACK. | ノーマル | 変化 | — | 85% | 16 | 0 |
| せいちょう Raises the SPCL. ATK rating. | ノーマル | 変化 | — | — | 20 | 0 |
| しんぴのまもり Prevents all status problems. | ノーマル | 変化 | — | — | 20 | 0 |
| ほえる Scares wild foes to end battle. | ノーマル | 変化 | — | — | 20 | -6 |
| ゆうわく If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ノーマル | 変化 | — | 100% | 20 | 0 |
| おんがえし A full-power attack that grows more powerful the more the user likes its Trainer. | ノーマル | 物理 | — | 100% | 20 | 0 |
| すてみタックル A tackle that also hurts the user. | ノーマル | 物理 | 120 | 100% | 16 | 0 |
| しぜんのめぐみ The user draws power to attack by using its held Berry. The Berry determines its type and power. | ノーマル | 物理 | — | 100% | 15 | 0 |
| しぜんのちから The type of attack varies depending on the location. | ノーマル | 変化 | — | — | 20 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| めざめるパワー The power varies with the POKéMON. | ノーマル | 特殊 | 60 | 100% | 15 | 0 |
| つるぎのまい A dance that in creases ATTACK. | ノーマル | 変化 | — | — | 20 | 0 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| テラバースト If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | ノーマル | 特殊 | 80 | 100% | 10 | 0 |
| はきだす Releases stockpiled power (the more the better). | ノーマル | 特殊 | — | 100% | 12 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| いあいぎり A basic attack. It can be used to cut down thin trees and grass. | ノーマル | 物理 | 50 | 95% | 30 | 0 |
| フラッシュ Blinds the foe to reduce accuracy. | ノーマル | 変化 | — | 100% | 20 | 0 |
| ハイパーボイス A loud attack that uses sound waves to injure. | ノーマル | 特殊 | 90 | 100% | 12 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| やつあたり An attack based on lack of loyalty. | ノーマル | 物理 | — | 100% | 20 | 0 |
| にほんばれ Boosts fire-type moves for 5 turns. | ほのお | 変化 | — | — | 8 | 0 |
| からにこもる Heightens the user's DEFENSE. | みず | 変化 | — | — | 40 | 0 |
| くさわけ The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | くさ | 物理 | 50 | 100% | 20 | 0 |
| なやみのタネ A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | くさ | 変化 | — | 100% | 12 | 0 |
| こうごうせい Restores HP (varies by time). | くさ | 変化 | — | — | 8 | 0 |
| グラススライダー Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | くさ | 物理 | 55 | 100% | 20 | 0 |
| グラスフィールド The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. | くさ | 変化 | — | — | 12 | 0 |
| ギガドレイン Steals 1/2 of the damage inflicted. | くさ | 特殊 | 75 | 100% | 12 | 0 |
| このは The user attacks by pelting the target with leaves. | くさ | 物理 | 40 | 100% | 40 | 0 |
| リーフブレード Slashes with a sharp leaf. High critical-hit ratio. | くさ | 物理 | 90 | 100% | 16 | 0 |
| リーフストーム A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | くさ | 特殊 | 130 | 90% | 8 | 0 |
| メガドレイン Steals 1/2 of the damage inflicted. | くさ | 特殊 | 40 | 100% | 15 | 0 |
| マジカルリーフ Attacks with a strange leaf that cannot be evaded. | くさ | 特殊 | 60 | — | 20 | 0 |
| ソーラービーム 1st turn: Prepare 2nd turn: Attack | くさ | 特殊 | 120 | 100% | 12 | 0 |
| ねむりごな May cause the foe to fall asleep. | くさ | 変化 | — | 75% | 16 | 0 |
| タネマシンガン Shoots 2 to 5 seeds in a row to strike the foe. | くさ | 物理 | 25 | 100% | 20 | 0 |
| やどりぎのタネ Steals HP from the foe on every turn. | くさ | 変化 | — | 90% | 12 | 0 |
| タネばくだん The user slams a barrage of hard- shelled seeds down on the foe from above. | くさ | 物理 | 80 | 100% | 16 | 0 |
| エナジーボール The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | くさ | 特殊 | 90 | 100% | 12 | 0 |
| ウッドハンマー The user slams its rugged body into the foe to attack. The user also sustains serious damage. | くさ | 物理 | 120 | 100% | 16 | 0 |
| はっぱカッター Has a high criti cal hit ratio. | くさ | 物理 | 55 | 95% | 25 | 0 |
| くさむすび The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | くさ | 特殊 | — | 100% | 20 | 0 |
| くさのちかい A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. | くさ | 特殊 | 80 | 100% | 10 | 0 |
| ハードプラント Powerful, but leaves the user immobile the next turn. | くさ | 特殊 | 150 | 90% | 8 | 0 |
| すいとる Steals 1/2 of the damage inflicted. | くさ | 特殊 | 20 | 100% | 25 | 0 |
| ボディプレス The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. | かくとう | 物理 | 80 | 100% | 12 | 0 |
| いわくだき An attack that may lower DEFENSE. | かくとう | 物理 | 40 | 100% | 15 | 0 |
| ばかぢから Boosts strength sharply, but lowers abilities. | かくとう | 物理 | 120 | 100% | 8 | 0 |
| どくどく A poison move with increasing damage. | どく | 変化 | — | 90% | 12 | 0 |
| 10まんばりき The user fiercely attacks the target using its entire body. | じめん | 物理 | 95 | 95% | 12 | 0 |
| だいちのちから The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. | じめん | 特殊 | 90 | 100% | 12 | 0 |
| ぶちかまし The user smashes into the target in a full-body tackle. This also lowers the user’s defensive stats. | じめん | 物理 | 120 | 100% | 8 | 0 |
| じならし The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | じめん | 物理 | 60 | 100% | 20 | 0 |
| マッドショット Hurls mud at the foe and reduces SPEED. | じめん | 特殊 | 55 | 95% | 16 | 0 |
| すなじごく Traps and hurts the foe in quicksand for 2 to 5 turns. | じめん | 物理 | 35 | 85% | 16 | 0 |
| じだんだ Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | じめん | 物理 | 75 | 100% | 12 | 0 |
| ねっさのだいち The user throws scorching sand at the target to attack. This may also leave the target with a burn. | じめん | 特殊 | 70 | 100% | 12 | 0 |
| じしん Tough but useless vs. flying foes. | じめん | 物理 | 100 | 100% | 12 | 0 |
| どろかけ Reduces the foe's accuracy. | じめん | 特殊 | 20 | 100% | 12 | 0 |
| リフレクター Raises DEFENSE with a barrier. | エスパー | 変化 | — | — | 20 | 0 |
| ドわすれ Sharply raises the user's SPCL.DEF. | エスパー | 変化 | — | — | 20 | 0 |
| ひかりのかべ Ups SPCL.DEF with a wall of light. | エスパー | 変化 | — | — | 20 | 0 |
| しねんのずつき The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | エスパー | 物理 | 80 | 90% | 16 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| うちおとす The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | いわ | 物理 | 50 | 100% | 16 | 0 |
| ロックブラスト Hurls boulders at the foe 2 to 5 times in a row. | いわ | 物理 | 25 | 90% | 12 | 0 |
| ロックカット The user polishes its body to reduce drag. It can sharply raise the Speed stat. | いわ | 変化 | — | — | 20 | 0 |
| すなあらし Inflicts damage every turn. | いわ | 変化 | — | — | 8 | 0 |
| ステルスロック The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | いわ | 変化 | — | — | 20 | 0 |
| いわなだれ An attack that may cause flinching. | いわ | 物理 | 75 | 90% | 12 | 0 |
| ストーンエッジ The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | いわ | 物理 | 100 | 80% | 8 | 0 |
| がんせきふうじ Stops the foe from moving with rocks and cuts SPEED. | いわ | 物理 | 60 | 95% | 16 | 0 |
| ワイドガード The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chance of failing rises. | いわ | 変化 | — | — | 12 | 3 |
| のろい Works differently for ghost-types. | ゴースト | 変化 | — | — | 12 | 0 |
| げきりん Works 2-3 turns and confuses user. | ドラゴン | 物理 | 120 | 100% | 12 | 0 |
| かみくだく An attack that may lower SPCL.DEF. | あく | 物理 | 80 | 100% | 16 | 0 |
| かみつく An attack that may cause flinching. | あく | 物理 | 60 | 100% | 20 | 0 |
| アイアンテール An attack that may reduce DEFENSE. | はがね | 物理 | 100 | 75% | 16 | 0 |
| アイアンヘッド The foe slams the target with its steel-hard head. It may also make the target flinch. | はがね | 物理 | 80 | 100% | 16 | 0 |
| てっぺき Hardens the body’s surface to sharply raise DEFENSE. | はがね | 変化 | — | — | 16 | 0 |
| ハードプレス The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. | はがね | 物理 | 1 | 100% | 12 | 0 |
| ヘビーボンバー The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | はがね | 物理 | — | 100% | 12 | 0 |