| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| こわいかお Sharply reduces the foe's SPEED. | ノーマル | 変化 | — | 100% | 12 | 0 |
| かいりき A powerful physi cal attack. | ノーマル | 物理 | 80 | 100% | 15 | 0 |
| かげぶんしん Heightens evasive ness. | ノーマル | 変化 | — | — | 16 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| あばれる Works 2-3 turns and confuses user. | ノーマル | 物理 | 120 | 100% | 12 | 0 |
| かぎわける Negates the foe’s efforts to heighten evasiveness. | ノーマル | 変化 | — | — | 40 | 0 |
| のしかかり An attack that may cause paralysis. | ノーマル | 物理 | 85 | 100% | 16 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| ダブルアタック The user slams the foe with a tail, etc. The target is hit twice in a row. | ノーマル | 物理 | 35 | 90% | 12 | 0 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| とっしん A tackle that also hurts the user. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| ロッククライム A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| みだれづき Jabs the target 2-5 times. | ノーマル | 物理 | 15 | 85% | 20 | 0 |
| たいあたり A full-body charge attack. | ノーマル | 物理 | 40 | 100% | 35 | 0 |
| じたばた Stronger if the user's HP is low. | ノーマル | 物理 | — | 100% | 16 | 0 |
| ずつき An attack that may make foe flinch. | ノーマル | 物理 | 70 | 100% | 15 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| とおせんぼう Blocks the foe’s way to prevent escape. | ノーマル | 変化 | — | — | 8 | 0 |
| ひみつのちから An attack with effects that vary by location. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ないしょばなし The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ノーマル | 変化 | — | — | 20 | 0 |
| いばる Causes confusion and raises ATTACK. | ノーマル | 変化 | — | 85% | 16 | 0 |
| ほえる Scares wild foes to end battle. | ノーマル | 変化 | — | — | 20 | -6 |
| ゆうわく If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | ノーマル | 変化 | — | 100% | 20 | 0 |
| おんがえし A full-power attack that grows more powerful the more the user likes its Trainer. | ノーマル | 物理 | — | 100% | 20 | 0 |
| すてみタックル A tackle that also hurts the user. | ノーマル | 物理 | 120 | 100% | 16 | 0 |
| しぜんのめぐみ The user draws power to attack by using its held Berry. The Berry determines its type and power. | ノーマル | 物理 | — | 100% | 15 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| めざめるパワー The power varies with the POKéMON. | ノーマル | 特殊 | 60 | 100% | 15 | 0 |
| がむしゃら Gains power if the user’s HP is lower than the foe’s HP. | ノーマル | 物理 | — | 100% | 8 | 0 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| テラバースト If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | ノーマル | 特殊 | 80 | 100% | 10 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| やつあたり An attack based on lack of loyalty. | ノーマル | 物理 | — | 100% | 20 | 0 |
| あまごい Boosts water-type moves for 5 turns. | みず | 変化 | — | — | 8 | 0 |
| くさわけ The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | くさ | 物理 | 50 | 100% | 20 | 0 |
| つららおとし The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch. | こおり | 物理 | 85 | 90% | 12 | 0 |
| つららばり Attacks the foe by firing 2 to 5 icicles in a row. | こおり | 物理 | 25 | 100% | 20 | 0 |
| れいとうビーム An attack that may freeze the foe. | こおり | 特殊 | 90 | 100% | 12 | 0 |
| ふぶき An attack that may freeze the foe. | こおり | 特殊 | 110 | 70% | 8 | 0 |
| ゆきなだれ An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | こおり | 物理 | 60 | 100% | 12 | -4 |
| こなゆき An attack that may cause freezing. | こおり | 特殊 | 40 | 100% | 25 | 0 |
| ゆきげしき The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | こおり | 変化 | — | — | 8 | 0 |
| あられ Summons a hailstorm that strikes every turn. | こおり | 変化 | — | — | 10 | 0 |
| こごえるかぜ An icy attack that lowers SPEED. | こおり | 特殊 | 55 | 95% | 16 | 0 |
| こおりのつぶて The user flash freezes chunks of ice and hurls them. This move always goes first. | こおり | 物理 | 40 | 100% | 20 | 1 |
| こおりのキバ The user bites with cold-infused fangs. It may also make the foe flinch or freeze. | こおり | 物理 | 65 | 95% | 16 | 0 |
| フリーズドライ The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | こおり | 特殊 | 70 | 100% | 20 | 0 |
| くろいきり Eliminates all stat changes. | こおり | 変化 | — | — | 20 | 0 |
| しろいきり Prevents stat reduction. | こおり | 変化 | — | — | 30 | 0 |
| きしかいせい Stronger if the user's HP is low. | かくとう | 物理 | — | 100% | 16 | 0 |
| ボディプレス The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. | かくとう | 物理 | 80 | 100% | 12 | 0 |
| いわくだき An attack that may lower DEFENSE. | かくとう | 物理 | 40 | 100% | 15 | 0 |
| ばかぢから Boosts strength sharply, but lowers abilities. | かくとう | 物理 | 120 | 100% | 8 | 0 |
| どくどく A poison move with increasing damage. | どく | 変化 | — | 90% | 12 | 0 |
| 10まんばりき The user fiercely attacks the target using its entire body. | じめん | 物理 | 95 | 95% | 12 | 0 |
| あなをほる 1st turn: Burrow 2nd turn: Attack | じめん | 物理 | 80 | 100% | 12 | 0 |
| だいちのちから The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. | じめん | 特殊 | 90 | 100% | 12 | 0 |
| じわれ A ground-type, one-hit KO attack. | じめん | 物理 | — | 30% | 8 | 0 |
| じならし The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | じめん | 物理 | 60 | 100% | 20 | 0 |
| マッドショット Hurls mud at the foe and reduces SPEED. | じめん | 特殊 | 55 | 95% | 16 | 0 |
| すなじごく Traps and hurts the foe in quicksand for 2 to 5 turns. | じめん | 物理 | 35 | 85% | 16 | 0 |
| じだんだ Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | じめん | 物理 | 75 | 100% | 12 | 0 |
| じしん Tough but useless vs. flying foes. | じめん | 物理 | 100 | 100% | 12 | 0 |
| どろかけ Reduces the foe's accuracy. | じめん | 特殊 | 20 | 100% | 12 | 0 |
| どろばくだん The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy. | じめん | 特殊 | 65 | 85% | 10 | 0 |
| どろあそび Covers the user in mud to raise electrical resistance. | じめん | 変化 | — | — | 15 | 0 |
| つつく Jabs the foe with a beak, etc. | ひこう | 物理 | 35 | 100% | 35 | 0 |
| リフレクター Raises DEFENSE with a barrier. | エスパー | 変化 | — | — | 20 | 0 |
| ドわすれ Sharply raises the user's SPCL.DEF. | エスパー | 変化 | — | — | 20 | 0 |
| ひかりのかべ Ups SPCL.DEF with a wall of light. | エスパー | 変化 | — | — | 20 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| れんぞくぎり Successive hits raise power. | むし | 物理 | 40 | 95% | 20 | 0 |
| うちおとす The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | いわ | 物理 | 50 | 100% | 16 | 0 |
| ロックブラスト Hurls boulders at the foe 2 to 5 times in a row. | いわ | 物理 | 25 | 90% | 12 | 0 |
| すなあらし Inflicts damage every turn. | いわ | 変化 | — | — | 8 | 0 |
| ステルスロック The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | いわ | 変化 | — | — | 20 | 0 |
| いわなだれ An attack that may cause flinching. | いわ | 物理 | 75 | 90% | 12 | 0 |
| ストーンエッジ The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | いわ | 物理 | 100 | 80% | 8 | 0 |
| がんせきふうじ Stops the foe from moving with rocks and cuts SPEED. | いわ | 物理 | 60 | 95% | 16 | 0 |
| げんしのちから An attack that may raise all stats. | いわ | 特殊 | 60 | 100% | 8 | 0 |
| のろい Works differently for ghost-types. | ゴースト | 変化 | — | — | 12 | 0 |
| かみつく An attack that may cause flinching. | あく | 物理 | 60 | 100% | 20 | 0 |
| じごくづき The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | あく | 物理 | 80 | 100% | 16 | 0 |
| はたきおとす Knocks down the foe’s held item to prevent its use. | あく | 物理 | 65 | 100% | 20 | 0 |
| アイアンヘッド The foe slams the target with its steel-hard head. It may also make the target flinch. | はがね | 物理 | 80 | 100% | 16 | 0 |
| ハードプレス The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. | はがね | 物理 | 1 | 100% | 12 | 0 |
| ヘビーボンバー The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | はがね | 物理 | — | 100% | 12 | 0 |
| あまえる Sharply lowers the foe's ATTACK. | フェアリー | 変化 | — | 100% | 20 | 0 |