| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| こわいかお Sharply reduces the foe's SPEED. | ノーマル | 変化 | — | 100% | 12 | 0 |
| かいりき A powerful physi cal attack. | ノーマル | 物理 | 80 | 100% | 15 | 0 |
| かげぶんしん Heightens evasive ness. | ノーマル | 変化 | — | — | 16 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| きあいだめ Raises the criti cal hit ratio. | ノーマル | 変化 | — | — | 20 | 0 |
| しっぽをふる Lowers the foe's DEFENSE. | ノーマル | 変化 | — | 100% | 30 | 0 |
| あばれる Works 2-3 turns and confuses user. | ノーマル | 物理 | 120 | 100% | 12 | 0 |
| かぎわける Negates the foe’s efforts to heighten evasiveness. | ノーマル | 変化 | — | — | 40 | 0 |
| のしかかり An attack that may cause paralysis. | ノーマル | 物理 | 85 | 100% | 16 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| てだすけ Boosts the power of the recipient’s moves. | ノーマル | 変化 | — | — | 20 | 5 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| とっしん A tackle that also hurts the user. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| たいあたり A full-body charge attack. | ノーマル | 物理 | 40 | 100% | 35 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| ふるいたてる The user is roused, and its Attack and Sp. Atk stats increase. | ノーマル | 変化 | — | — | 30 | 0 |
| とおせんぼう Blocks the foe’s way to prevent escape. | ノーマル | 変化 | — | — | 8 | 0 |
| ひみつのちから An attack with effects that vary by location. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ないしょばなし The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ノーマル | 変化 | — | — | 20 | 0 |
| いばる Causes confusion and raises ATTACK. | ノーマル | 変化 | — | 85% | 16 | 0 |
| エコーボイス The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | ノーマル | 特殊 | 40 | 100% | 15 | 0 |
| ほえる Scares wild foes to end battle. | ノーマル | 変化 | — | — | 20 | -6 |
| まるくなる Heightens the user's DEFENSE. | ノーマル | 変化 | — | — | 40 | 0 |
| おんがえし A full-power attack that grows more powerful the more the user likes its Trainer. | ノーマル | 物理 | — | 100% | 20 | 0 |
| すてみタックル A tackle that also hurts the user. | ノーマル | 物理 | 120 | 100% | 16 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| めざめるパワー The power varies with the POKéMON. | ノーマル | 特殊 | 60 | 100% | 15 | 0 |
| がむしゃら Gains power if the user’s HP is lower than the foe’s HP. | ノーマル | 物理 | — | 100% | 8 | 0 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| ほしがる Cutely begs to obtain an item held by the foe. | ノーマル | 物理 | 60 | 100% | 20 | 0 |
| テラバースト If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | ノーマル | 特殊 | 80 | 100% | 10 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| あくび Lulls the foe into yawning, then sleeping next turn. | ノーマル | 変化 | — | — | 12 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| やつあたり An attack based on lack of loyalty. | ノーマル | 物理 | — | 100% | 20 | 0 |
| ニトロチャージ The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat. | ほのお | 物理 | 50 | 100% | 20 | 0 |
| おにび Inflicts a burn on the foe with intense fire. | ほのお | 変化 | — | 85% | 16 | 0 |
| ひのこ An attack that may inflict a burn. | ほのお | 特殊 | 40 | 100% | 25 | 0 |
| ほのおのちかい A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. | ほのお | 特殊 | 80 | 100% | 10 | 0 |
| ほのおのパンチ A fiery punch. May cause a burn. | ほのお | 物理 | 75 | 100% | 16 | 0 |
| だいもんじ An attack that may cause a burn. | ほのお | 特殊 | 110 | 85% | 8 | 0 |
| もえつきる To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. | ほのお | 特殊 | 130 | 100% | 8 | 0 |
| やきつくす The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | ほのお | 特殊 | 60 | 100% | 15 | 0 |
| ブラストバーン Powerful, but leaves the user immobile the next turn. | ほのお | 特殊 | 150 | 90% | 8 | 0 |
| やけっぱち Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. | ほのお | 物理 | 75 | 100% | 12 | 0 |
| ねっぷう Exhales a hot breath on the foe. May inflict a burn. | ほのお | 特殊 | 95 | 90% | 12 | 0 |
| オーバーヒート Allows a full-power attack, but sharply lowers SP. ATK. | ほのお | 特殊 | 130 | 90% | 8 | 0 |
| にほんばれ Boosts fire-type moves for 5 turns. | ほのお | 変化 | — | — | 8 | 0 |
| フレアドライブ The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. | ほのお | 物理 | 120 | 100% | 16 | 0 |
| かえんほうしゃ An attack that may inflict a burn. | ほのお | 特殊 | 90 | 100% | 16 | 0 |
| ほのおのうず Traps foe in fire for 2-5 turns. | ほのお | 特殊 | 35 | 85% | 16 | 0 |
| ヒートスタンプ The user slams its target with its flame- covered body. The more the user outweighs the target, the greater the damage. | ほのお | 物理 | 1 | 100% | 12 | 0 |
| ねっとう The user shoots boiling hot water at its target. It may also leave the target with a burn. | みず | 特殊 | 80 | 100% | 16 | 0 |
| かみなりパンチ An electrified punch that may paralyze the foe. | でんき | 物理 | 75 | 100% | 16 | 0 |
| ワイルドボルト The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | でんき | 物理 | 90 | 100% | 16 | 0 |
| くさわけ The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | くさ | 物理 | 50 | 100% | 20 | 0 |
| ソーラーブレード In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. | くさ | 物理 | 125 | 100% | 12 | 0 |
| ソーラービーム 1st turn: Prepare 2nd turn: Attack | くさ | 特殊 | 120 | 100% | 12 | 0 |
| くさむすび The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | くさ | 特殊 | — | 100% | 20 | 0 |
| グロウパンチ Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | かくとう | 物理 | 40 | 100% | 20 | 0 |
| きしかいせい Stronger if the user's HP is low. | かくとう | 物理 | — | 100% | 16 | 0 |
| きあいだま The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | かくとう | 特殊 | 120 | 70% | 8 | 0 |
| かわらわり Destroys barriers such as REFLECT and causes damage. | かくとう | 物理 | 75 | 100% | 16 | 0 |
| ドレインパンチ An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | かくとう | 物理 | 75 | 100% | 12 | 0 |
| ローキック The user attacks the target’s legs swiftly, reducing the target’s Speed stat. | かくとう | 物理 | 65 | 100% | 20 | 0 |
| ボディプレス The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. | かくとう | 物理 | 80 | 100% | 12 | 0 |
| いわくだき An attack that may lower DEFENSE. | かくとう | 物理 | 40 | 100% | 15 | 0 |
| ビルドアップ Bulks up the body to boost both ATTACK and DEFENSE. | かくとう | 変化 | — | — | 20 | 0 |
| つっぱり Straight-arm punches that strike the foe 2 to 5 times. | かくとう | 物理 | 15 | 100% | 20 | 0 |
| けたぐり An attack that may cause flinching. | かくとう | 物理 | — | 100% | 20 | 0 |
| アームハンマー The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | かくとう | 物理 | 100 | 90% | 12 | 0 |
| ばかぢから Boosts strength sharply, but lowers abilities. | かくとう | 物理 | 120 | 100% | 8 | 0 |
| やまあらし The user strikes the target with a fierce blow. This attack always results in a critical hit. | かくとう | 物理 | 60 | 100% | 12 | 0 |
| インファイト The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. | かくとう | 物理 | 120 | 100% | 8 | 0 |
| コーチング The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | かくとう | 変化 | — | — | 12 | 0 |
| きあいパンチ A powerful loyalty attack. The user flinches if hit. | かくとう | 物理 | 150 | 100% | 20 | -3 |
| どくづき The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | どく | 物理 | 80 | 100% | 20 | 0 |
| どくどく A poison move with increasing damage. | どく | 変化 | — | 90% | 12 | 0 |
| スモッグ An attack that may poison the foe. | どく | 特殊 | 30 | 70% | 20 | 0 |
| 10まんばりき The user fiercely attacks the target using its entire body. | じめん | 物理 | 95 | 95% | 12 | 0 |
| あなをほる 1st turn: Burrow 2nd turn: Attack | じめん | 物理 | 80 | 100% | 12 | 0 |
| じならし The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | じめん | 物理 | 60 | 100% | 20 | 0 |
| じだんだ Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | じめん | 物理 | 75 | 100% | 12 | 0 |
| ねっさのだいち The user throws scorching sand at the target to attack. This may also leave the target with a burn. | じめん | 特殊 | 70 | 100% | 12 | 0 |
| じしん Tough but useless vs. flying foes. | じめん | 物理 | 100 | 100% | 12 | 0 |
| どろかけ Reduces the foe's accuracy. | じめん | 特殊 | 20 | 100% | 12 | 0 |
| しねんのずつき The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | エスパー | 物理 | 80 | 90% | 16 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| ころがる Attacks 5 turns with rising power. | いわ | 物理 | 30 | 90% | 20 | 0 |
| うちおとす The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. | いわ | 物理 | 50 | 100% | 16 | 0 |
| いわなだれ An attack that may cause flinching. | いわ | 物理 | 75 | 90% | 12 | 0 |
| ストーンエッジ The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | いわ | 物理 | 100 | 80% | 8 | 0 |
| がんせきふうじ Stops the foe from moving with rocks and cuts SPEED. | いわ | 物理 | 60 | 95% | 16 | 0 |
| もろはのずつき The user delivers a life-endangering head butt at full power. The user also takes terrible damage. | いわ | 物理 | 150 | 80% | 8 | 0 |
| のろい Works differently for ghost-types. | ゴースト | 変化 | — | — | 12 | 0 |
| ふいうち This move enables the user to attack first. It fails if the foe is not readying an attack, however. | あく | 物理 | 70 | 100% | 8 | 1 |
| なげつける The user flings its held item at the foe to attack. Its power and effects depend on the item. | あく | 物理 | — | 100% | 12 | 0 |
| ちょうはつ Taunts the foe into only using attack moves. | あく | 変化 | — | 100% | 20 | 0 |
| ダメおし If the foe has already taken some damage in the same turn, this attack’s power is doubled. | あく | 物理 | 60 | 100% | 12 | 0 |
| はたきおとす Knocks down the foe’s held item to prevent its use. | あく | 物理 | 65 | 100% | 20 | 0 |
| アイアンテール An attack that may reduce DEFENSE. | はがね | 物理 | 100 | 75% | 16 | 0 |
| アイアンヘッド The foe slams the target with its steel-hard head. It may also make the target flinch. | はがね | 物理 | 80 | 100% | 16 | 0 |
| ジャイロボール The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | はがね | 物理 | — | 100% | 8 | 0 |
| ハードプレス The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. | はがね | 物理 | 1 | 100% | 12 | 0 |
| ヘビーボンバー The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | はがね | 物理 | — | 100% | 12 | 0 |