| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| くろいまなざし Prevents fleeing or switching. | ノーマル | 変化 | — | — | 8 | 0 |
| こわいかお Sharply reduces the foe's SPEED. | ノーマル | 変化 | — | 100% | 12 | 0 |
| かげぶんしん Heightens evasive ness. | ノーマル | 変化 | — | — | 16 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| おさきにどうぞ The user helps the target and makes it use its move right after the user. | ノーマル | 変化 | — | — | 16 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| とおせんぼう Blocks the foe’s way to prevent escape. | ノーマル | 変化 | — | — | 8 | 0 |
| ひみつのちから An attack with effects that vary by location. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ないしょばなし The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ノーマル | 変化 | — | — | 20 | 0 |
| いばる Causes confusion and raises ATTACK. | ノーマル | 変化 | — | 85% | 16 | 0 |
| かなしばり Disables the foe's most recent move. | ノーマル | 変化 | — | 100% | 20 | 0 |
| しんぴのまもり Prevents all status problems. | ノーマル | 変化 | — | — | 20 | 0 |
| いたみわけ Adds user & foe's HPs. Shares total. | ノーマル | 変化 | — | — | 20 | 0 |
| おんがえし A full-power attack that grows more powerful the more the user likes its Trainer. | ノーマル | 物理 | — | 100% | 20 | 0 |
| じこあんじ Copies the foe's stat changes. | ノーマル | 変化 | — | — | 12 | 0 |
| じばく Powerful but makes the user faint. | ノーマル | 物理 | 200 | 100% | 8 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| めざめるパワー The power varies with the POKéMON. | ノーマル | 特殊 | 60 | 100% | 15 | 0 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| フラッシュ Blinds the foe to reduce accuracy. | ノーマル | 変化 | — | 100% | 20 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| やつあたり An attack based on lack of loyalty. | ノーマル | 物理 | — | 100% | 20 | 0 |
| おにび Inflicts a burn on the foe with intense fire. | ほのお | 変化 | — | 85% | 16 | 0 |
| あまごい Boosts water-type moves for 5 turns. | みず | 変化 | — | — | 8 | 0 |
| でんげきは A fast and unavoidable electric attack. | でんき | 特殊 | 60 | — | 20 | 0 |
| ギガドレイン Steals 1/2 of the damage inflicted. | くさ | 特殊 | 75 | 100% | 12 | 0 |
| エナジーボール The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | くさ | 特殊 | 90 | 100% | 12 | 0 |
| くさむすび The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | くさ | 特殊 | — | 100% | 20 | 0 |
| くろいきり Eliminates all stat changes. | こおり | 変化 | — | — | 20 | 0 |
| リベンジ An attack that gains power if injured by the foe. | かくとう | 物理 | 60 | 100% | 10 | -4 |
| ボディプレス The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. | かくとう | 物理 | 80 | 100% | 12 | 0 |
| どくびし The user lays a trap of poison spikes at the foe’s feet. They poison foes that switch into battle. | どく | 変化 | — | — | 20 | 0 |
| どくどく A poison move with increasing damage. | どく | 変化 | — | 90% | 12 | 0 |
| ガードシェア The user employs its psychic power to average its Defense and Sp. Def stats with those of its target’s. | エスパー | 変化 | — | — | 12 | 0 |
| ガードスワップ The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. | エスパー | 変化 | — | — | 12 | 0 |
| ゆめくい Steals HP from a sleeping victim. | エスパー | 特殊 | 100 | 100% | 15 | 0 |
| マジックコート Reflects special effects back to the attacker. | エスパー | 変化 | — | — | 15 | 4 |
| めいそう Raises SP. ATK and SP. DEF by focusing the mind. | エスパー | 変化 | — | — | 20 | 0 |
| ふういん Prevents foes from using moves known by the user. | エスパー | 変化 | — | — | 12 | 0 |
| しねんのずつき The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | エスパー | 物理 | 80 | 90% | 16 | 0 |
| サイドチェンジ The user teleports using a strange power and switches its place with one of its allies. | エスパー | 変化 | — | — | 16 | 2 |
| サイコキネシス An attack that may lower SPCL.DEF. | エスパー | 特殊 | 90 | 100% | 12 | 0 |
| スキルスワップ The user swaps special abilities with the target. | エスパー | 変化 | — | — | 12 | 0 |
| なりきり Mimics the target and copies its special ability. | エスパー | 変化 | — | — | 12 | 0 |
| ワンダールーム The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | エスパー | 変化 | — | — | 12 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| テレキネシス The user makes the target float with its psychic power. The target is easier to hit for three turns. | エスパー | 変化 | — | — | 15 | 0 |
| トリック Tricks the foe into trading held items. | エスパー | 変化 | — | 100% | 12 | 0 |
| トリックルーム The user creates a bizarre area in which slower Pokémon get to move first for five turns. | エスパー | 変化 | — | — | 8 | -7 |
| パワーシェア The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target’s. | エスパー | 変化 | — | — | 12 | 0 |
| パワースワップ The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe. | エスパー | 変化 | — | — | 12 | 0 |
| まとわりつく The target is infested and attacked for four to five turns. The target can’t flee during this time. | むし | 特殊 | 20 | 100% | 20 | 0 |
| ゴーストダイブ The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | ゴースト | 物理 | 90 | 100% | 12 | 0 |
| あやしいかぜ The user creates a gust of repulsive wind. It may also raise all the user’s stats at once. | ゴースト | 特殊 | 60 | 100% | 5 | 0 |
| みちづれ The foe faints if the user does. | ゴースト | 変化 | — | — | 8 | 0 |
| ナイトヘッド The user's level equals damage HP. | ゴースト | 特殊 | — | 100% | 16 | 0 |
| おどろかす An attack that may shock the foe into flinching. | ゴースト | 物理 | 30 | 100% | 15 | 0 |
| たたりめ This relentless attack does massive damage to a target affected by status problems. | ゴースト | 特殊 | 65 | 100% | 12 | 0 |
| シャドーボール An attack that may lower SPCL.DEF. | ゴースト | 特殊 | 80 | 100% | 16 | 0 |
| シャドークロー The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | ゴースト | 物理 | 70 | 100% | 16 | 0 |
| シャドーパンチ An unavoidable punch that is thrown from shadows. | ゴースト | 物理 | 60 | — | 20 | 0 |
| おんねん If the user faints, deletes the PP of the final move. | ゴースト | 変化 | — | — | 5 | 0 |
| うらみ Cuts the PP of the foe's last move. | ゴースト | 変化 | — | 100% | 12 | 0 |
| あやしいひかり A move that causes confusion. | ゴースト | 変化 | — | 100% | 12 | 0 |
| のろい Works differently for ghost-types. | ゴースト | 変化 | — | — | 12 | 0 |
| ポルターガイスト The user attacks the target by controlling the target’s item. The move fails if the target doesn’t have an item. | ゴースト | 物理 | 110 | 90% | 8 | 0 |
| よこどり Steals the effects of the move the foe uses next. | あく | 変化 | — | — | 10 | 4 |
| うそなき Feigns crying to sharply lower the foe’s SP. DEF. | あく | 変化 | — | 100% | 20 | 0 |
| さしおさえ It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | あく | 変化 | — | 100% | 15 | 0 |
| わるだくみ The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. | あく | 変化 | — | — | 20 | 0 |
| どろぼう An attack that may steal a held item. | あく | 物理 | 60 | 100% | 20 | 0 |
| しっぺがえし If the user can use this attack after the foe attacks, its power is doubled. | あく | 物理 | 50 | 100% | 12 | 0 |
| あくのはどう The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | あく | 特殊 | 80 | 100% | 16 | 0 |
| おきみやげ The user faints and lowers the foe’s abilities. | あく | 変化 | — | 100% | 12 | 0 |
| はたきおとす Knocks down the foe’s held item to prevent its use. | あく | 物理 | 65 | 100% | 20 | 0 |
| てっぺき Hardens the body’s surface to sharply raise DEFENSE. | はがね | 変化 | — | — | 16 | 0 |
| トリックガード The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. | フェアリー | 変化 | — | — | 10 | 3 |