| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| かいりき A powerful physi cal attack. | ノーマル | 物理 | 80 | 100% | 15 | 0 |
| かげぶんしん Heightens evasive ness. | ノーマル | 変化 | — | — | 16 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| のしかかり An attack that may cause paralysis. | ノーマル | 物理 | 85 | 100% | 16 | 0 |
| おさきにどうぞ The user helps the target and makes it use its move right after the user. | ノーマル | 変化 | — | — | 16 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| だいばくはつ Very powerful but makes user faint. | ノーマル | 物理 | 250 | 100% | 8 | 0 |
| てだすけ Boosts the power of the recipient’s moves. | ノーマル | 変化 | — | — | 20 | 5 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| メガトンパンチ A powerful punch thrown very hard. | ノーマル | 物理 | 80 | 85% | 20 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| ひみつのちから An attack with effects that vary by location. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ないしょばなし The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ノーマル | 変化 | — | — | 20 | 0 |
| いばる Causes confusion and raises ATTACK. | ノーマル | 変化 | — | 85% | 16 | 0 |
| スピードスター An attack that never misses. | ノーマル | 特殊 | 60 | — | 20 | 0 |
| しんぴのまもり Prevents all status problems. | ノーマル | 変化 | — | — | 20 | 0 |
| いたみわけ Adds user & foe's HPs. Shares total. | ノーマル | 変化 | — | — | 20 | 0 |
| アンコール Makes the foe re peat 2-6 times. | ノーマル | 変化 | — | 100% | 8 | 0 |
| とぎすます The user concentrates intensely. The attack on the next turn always results in a critical hit. | ノーマル | 変化 | — | — | 30 | 0 |
| おんがえし A full-power attack that grows more powerful the more the user likes its Trainer. | ノーマル | 物理 | — | 100% | 20 | 0 |
| じこあんじ Copies the foe's stat changes. | ノーマル | 変化 | — | — | 12 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| めざめるパワー The power varies with the POKéMON. | ノーマル | 特殊 | 60 | 100% | 15 | 0 |
| ピヨピヨパンチ An attack that may cause confusion. | ノーマル | 物理 | 70 | 100% | 10 | 0 |
| がむしゃら Gains power if the user’s HP is lower than the foe’s HP. | ノーマル | 物理 | — | 100% | 8 | 0 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| テラバースト If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | ノーマル | 特殊 | 80 | 100% | 10 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| フラッシュ Blinds the foe to reduce accuracy. | ノーマル | 変化 | — | 100% | 20 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| やつあたり An attack based on lack of loyalty. | ノーマル | 物理 | — | 100% | 20 | 0 |
| じこさいせい Restores HP by 1/2 the max HP. | ノーマル | 変化 | — | — | 8 | 0 |
| ほのおのパンチ A fiery punch. May cause a burn. | ほのお | 物理 | 75 | 100% | 16 | 0 |
| にほんばれ Boosts fire-type moves for 5 turns. | ほのお | 変化 | — | — | 8 | 0 |
| あまごい Boosts water-type moves for 5 turns. | みず | 変化 | — | — | 8 | 0 |
| かみなり An attack that may cause paralysis. | でんき | 特殊 | 110 | 70% | 12 | 0 |
| かみなりパンチ An electrified punch that may paralyze the foe. | でんき | 物理 | 75 | 100% | 16 | 0 |
| でんげきは A fast and unavoidable electric attack. | でんき | 特殊 | 60 | — | 20 | 0 |
| でんじは A move that may cause paralysis. | でんき | 変化 | — | 90% | 20 | 0 |
| エナジーボール The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | くさ | 特殊 | 90 | 100% | 12 | 0 |
| くさむすび The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | くさ | 特殊 | — | 100% | 20 | 0 |
| れいとうパンチ An icy punch. May cause freezing. | こおり | 物理 | 75 | 100% | 16 | 0 |
| グロウパンチ Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | かくとう | 物理 | 40 | 100% | 20 | 0 |
| きあいだま The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | かくとう | 特殊 | 120 | 70% | 8 | 0 |
| ドレインパンチ An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | かくとう | 物理 | 75 | 100% | 12 | 0 |
| いわくだき An attack that may lower DEFENSE. | かくとう | 物理 | 40 | 100% | 15 | 0 |
| アームハンマー The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | かくとう | 物理 | 100 | 90% | 12 | 0 |
| ばかぢから Boosts strength sharply, but lowers abilities. | かくとう | 物理 | 120 | 100% | 8 | 0 |
| きあいパンチ A powerful loyalty attack. The user flinches if hit. | かくとう | 物理 | 150 | 100% | 20 | -3 |
| とける Liquifies the user’s body to sharply raise DEFENSE. | どく | 変化 | — | — | 20 | 0 |
| どくどく A poison move with increasing damage. | どく | 変化 | — | 90% | 12 | 0 |
| ガードスワップ The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. | エスパー | 変化 | — | — | 12 | 0 |
| ゆめくい Steals HP from a sleeping victim. | エスパー | 特殊 | 100 | 100% | 15 | 0 |
| リフレクター Raises DEFENSE with a barrier. | エスパー | 変化 | — | — | 20 | 0 |
| マジックコート Reflects special effects back to the attacker. | エスパー | 変化 | — | — | 15 | 4 |
| めいそう Raises SP. ATK and SP. DEF by focusing the mind. | エスパー | 変化 | — | — | 20 | 0 |
| みらいよち An attack that hits on 3rd turn. | エスパー | 特殊 | 120 | 100% | 12 | 0 |
| ふういん Prevents foes from using moves known by the user. | エスパー | 変化 | — | — | 12 | 0 |
| ひかりのかべ Ups SPCL.DEF with a wall of light. | エスパー | 変化 | — | — | 20 | 0 |
| しねんのずつき The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | エスパー | 物理 | 80 | 90% | 16 | 0 |
| サイドチェンジ The user teleports using a strange power and switches its place with one of its allies. | エスパー | 変化 | — | — | 16 | 2 |
| サイコノイズ The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. | エスパー | 特殊 | 75 | 100% | 12 | 0 |
| サイコショック The user materializes an odd psychic wave to attack the target. This attack does physical damage. | エスパー | 特殊 | 80 | 100% | 12 | 0 |
| サイコウェーブ An attack with variable power. | エスパー | 特殊 | — | 100% | 15 | 0 |
| サイコキネシス An attack that may lower SPCL.DEF. | エスパー | 特殊 | 90 | 100% | 12 | 0 |
| サイコフィールド This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | エスパー | 変化 | — | — | 12 | 0 |
| スキルスワップ The user swaps special abilities with the target. | エスパー | 変化 | — | — | 12 | 0 |
| アシストパワー The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage. | エスパー | 特殊 | 20 | 100% | 12 | 0 |
| なりきり Mimics the target and copies its special ability. | エスパー | 変化 | — | — | 12 | 0 |
| ねんりき A psychic attack that may cause confusion. | エスパー | 特殊 | 50 | 100% | 25 | 0 |
| ワイドフォース The user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain. | エスパー | 特殊 | 80 | 100% | 12 | 0 |
| ワンダールーム The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | エスパー | 変化 | — | — | 12 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| じゅうりょく Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | エスパー | 変化 | — | — | 8 | 0 |
| テレキネシス The user makes the target float with its psychic power. The target is easier to hit for three turns. | エスパー | 変化 | — | — | 15 | 0 |
| トリック Tricks the foe into trading held items. | エスパー | 変化 | — | 100% | 12 | 0 |
| トリックルーム The user creates a bizarre area in which slower Pokémon get to move first for five turns. | エスパー | 変化 | — | — | 8 | -7 |
| パワースワップ The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe. | エスパー | 変化 | — | — | 12 | 0 |
| サイケこうせん An attack that may confuse the foe. | エスパー | 特殊 | 65 | 100% | 20 | 0 |
| かいふくふうじ The user prevents the foe from using any HP-recovery moves for five turns. | エスパー | 変化 | — | 100% | 15 | 0 |
| シグナルビーム A strange beam attack that may confuse the foe. | むし | 特殊 | 75 | 100% | 15 | 0 |
| まとわりつく The target is infested and attacked for four to five turns. The target can’t flee during this time. | むし | 特殊 | 20 | 100% | 20 | 0 |
| ころがる Attacks 5 turns with rising power. | いわ | 物理 | 30 | 90% | 20 | 0 |
| いわなだれ An attack that may cause flinching. | いわ | 物理 | 75 | 90% | 12 | 0 |
| がんせきふうじ Stops the foe from moving with rocks and cuts SPEED. | いわ | 物理 | 60 | 95% | 16 | 0 |
| ナイトヘッド The user's level equals damage HP. | ゴースト | 特殊 | — | 100% | 16 | 0 |
| おどろかす An attack that may shock the foe into flinching. | ゴースト | 物理 | 30 | 100% | 15 | 0 |
| シャドーボール An attack that may lower SPCL.DEF. | ゴースト | 特殊 | 80 | 100% | 16 | 0 |
| あやしいひかり A move that causes confusion. | ゴースト | 変化 | — | 100% | 12 | 0 |
| よこどり Steals the effects of the move the foe uses next. | あく | 変化 | — | — | 10 | 4 |
| さしおさえ It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | あく | 変化 | — | 100% | 15 | 0 |
| なげつける The user flings its held item at the foe to attack. Its power and effects depend on the item. | あく | 物理 | — | 100% | 12 | 0 |
| はたきおとす Knocks down the foe’s held item to prevent its use. | あく | 物理 | 65 | 100% | 20 | 0 |
| ラスターカノン The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat. | はがね | 特殊 | 80 | 100% | 12 | 0 |
| アイアンローラー The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain. | はがね | 物理 | 130 | 100% | 8 | 0 |
| ジャイロボール The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | はがね | 物理 | — | 100% | 8 | 0 |
| てっぺき Hardens the body’s surface to sharply raise DEFENSE. | はがね | 変化 | — | — | 16 | 0 |
| あまえる Sharply lowers the foe's ATTACK. | フェアリー | 変化 | — | 100% | 20 | 0 |