| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| こわいかお Sharply reduces the foe's SPEED. | ノーマル | 変化 | — | 100% | 12 | 0 |
| かいりき A powerful physi cal attack. | ノーマル | 物理 | 80 | 100% | 15 | 0 |
| かげぶんしん Heightens evasive ness. | ノーマル | 変化 | — | — | 16 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| きあいだめ Raises the criti cal hit ratio. | ノーマル | 変化 | — | — | 20 | 0 |
| のしかかり An attack that may cause paralysis. | ノーマル | 物理 | 85 | 100% | 16 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| てだすけ Boosts the power of the recipient’s moves. | ノーマル | 変化 | — | — | 20 | 5 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| なかまづくり The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. | ノーマル | 変化 | — | 100% | 16 | 0 |
| メガトンキック A powerful kicking attack. | ノーマル | 物理 | 120 | 75% | 8 | 0 |
| メガトンパンチ A powerful punch thrown very hard. | ノーマル | 物理 | 80 | 85% | 20 | 0 |
| たいあたり A full-body charge attack. | ノーマル | 物理 | 40 | 100% | 35 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| きりさく Has a high criti cal hit ratio. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ふるいたてる The user is roused, and its Attack and Sp. Atk stats increase. | ノーマル | 変化 | — | — | 30 | 0 |
| とおせんぼう Blocks the foe’s way to prevent escape. | ノーマル | 変化 | — | — | 8 | 0 |
| ひみつのちから An attack with effects that vary by location. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ないしょばなし The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | ノーマル | 変化 | — | — | 20 | 0 |
| いばる Causes confusion and raises ATTACK. | ノーマル | 変化 | — | 85% | 16 | 0 |
| さわぐ Causes an uproar for 2 to 5 turns and prevents sleep. | ノーマル | 特殊 | 90 | 100% | 12 | 0 |
| エコーボイス The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | ノーマル | 特殊 | 40 | 100% | 15 | 0 |
| れんぞくパンチ Repeatedly punches 2-5 times. | ノーマル | 物理 | 18 | 85% | 15 | 0 |
| とぎすます The user concentrates intensely. The attack on the next turn always results in a critical hit. | ノーマル | 変化 | — | — | 30 | 0 |
| ほえる Scares wild foes to end battle. | ノーマル | 変化 | — | — | 20 | -6 |
| かたきうち The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. | ノーマル | 物理 | 70 | 100% | 5 | 0 |
| おんがえし A full-power attack that grows more powerful the more the user likes its Trainer. | ノーマル | 物理 | — | 100% | 20 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| めざめるパワー The power varies with the POKéMON. | ノーマル | 特殊 | 60 | 100% | 15 | 0 |
| がむしゃら Gains power if the user’s HP is lower than the foe’s HP. | ノーマル | 物理 | — | 100% | 8 | 0 |
| にらみつける Reduces the foe's DEFENSE. | ノーマル | 変化 | — | 100% | 30 | 0 |
| みねうち Leaves the foe with at least 1HP. | ノーマル | 物理 | 40 | 100% | 40 | 0 |
| つるぎのまい A dance that in creases ATTACK. | ノーマル | 変化 | — | — | 20 | 0 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| ほしがる Cutely begs to obtain an item held by the foe. | ノーマル | 物理 | 60 | 100% | 20 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| いあいぎり A basic attack. It can be used to cut down thin trees and grass. | ノーマル | 物理 | 50 | 95% | 30 | 0 |
| ハイパーボイス A loud attack that uses sound waves to injure. | ノーマル | 特殊 | 90 | 100% | 12 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| やつあたり An attack based on lack of loyalty. | ノーマル | 物理 | — | 100% | 20 | 0 |
| ほのおのパンチ A fiery punch. May cause a burn. | ほのお | 物理 | 75 | 100% | 16 | 0 |
| にほんばれ Boosts fire-type moves for 5 turns. | ほのお | 変化 | — | — | 8 | 0 |
| あまごい Boosts water-type moves for 5 turns. | みず | 変化 | — | — | 8 | 0 |
| なみのり A strong water- type attack. | みず | 特殊 | 90 | 100% | 16 | 0 |
| かみなりパンチ An electrified punch that may paralyze the foe. | でんき | 物理 | 75 | 100% | 16 | 0 |
| くさむすび The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | くさ | 特殊 | — | 100% | 20 | 0 |
| れいとうパンチ An icy punch. May cause freezing. | こおり | 物理 | 75 | 100% | 16 | 0 |
| グロウパンチ Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. | かくとう | 物理 | 40 | 100% | 20 | 0 |
| きしかいせい Stronger if the user's HP is low. | かくとう | 物理 | — | 100% | 16 | 0 |
| きあいだま The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | かくとう | 特殊 | 120 | 70% | 8 | 0 |
| かわらわり Destroys barriers such as REFLECT and causes damage. | かくとう | 物理 | 75 | 100% | 16 | 0 |
| ドレインパンチ An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | かくとう | 物理 | 75 | 100% | 12 | 0 |
| ローキック The user attacks the target’s legs swiftly, reducing the target’s Speed stat. | かくとう | 物理 | 65 | 100% | 20 | 0 |
| リベンジ An attack that gains power if injured by the foe. | かくとう | 物理 | 60 | 100% | 10 | -4 |
| いわくだき An attack that may lower DEFENSE. | かくとう | 物理 | 40 | 100% | 15 | 0 |
| あてみなげ A 2nd-strike move that never misses. | かくとう | 物理 | 70 | — | 10 | -1 |
| ともえなげ The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends. | かくとう | 物理 | 60 | 90% | 12 | -6 |
| ビルドアップ Bulks up the body to boost both ATTACK and DEFENSE. | かくとう | 変化 | — | — | 20 | 0 |
| つっぱり Straight-arm punches that strike the foe 2 to 5 times. | かくとう | 物理 | 15 | 100% | 20 | 0 |
| スカイアッパー An uppercut thrown as if leaping into the sky. | かくとう | 物理 | 85 | 90% | 15 | 0 |
| けたぐり An attack that may cause flinching. | かくとう | 物理 | — | 100% | 20 | 0 |
| アームハンマー The user swings and hits with its strong and heavy fist. It lowers the user’s Speed, however. | かくとう | 物理 | 100 | 90% | 12 | 0 |
| ばかぢから Boosts strength sharply, but lowers abilities. | かくとう | 物理 | 120 | 100% | 8 | 0 |
| やまあらし The user strikes the target with a fierce blow. This attack always results in a critical hit. | かくとう | 物理 | 60 | 100% | 12 | 0 |
| インファイト The user fights the foe in close without guarding itself. It also cuts the user’s Defense and Sp. Def. | かくとう | 物理 | 120 | 100% | 8 | 0 |
| ちきゅうなげ The user's level equals damage HP. | かくとう | 物理 | — | 100% | 20 | 0 |
| コーチング The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | かくとう | 変化 | — | — | 12 | 0 |
| からてチョップ Has a high criti cal hit ratio. | かくとう | 物理 | 50 | 100% | 25 | 0 |
| みきり Evades attack that turn. It may fail. | かくとう | 変化 | — | — | 8 | 4 |
| ファストガード The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. | かくとう | 変化 | — | — | 16 | 3 |
| きあいパンチ A powerful loyalty attack. The user flinches if hit. | かくとう | 物理 | 150 | 100% | 20 | -3 |
| ダストシュート The user shoots filthy garbage at the foe to attack. It may also poison the target. | どく | 物理 | 120 | 80% | 8 | 0 |
| どくづき The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | どく | 物理 | 80 | 100% | 20 | 0 |
| どくどく A poison move with increasing damage. | どく | 変化 | — | 90% | 12 | 0 |
| ヘドロばくだん An attack that may poison the foe. | どく | 特殊 | 90 | 100% | 12 | 0 |
| あなをほる 1st turn: Burrow 2nd turn: Attack | じめん | 物理 | 80 | 100% | 12 | 0 |
| ぶちかまし The user smashes into the target in a full-body tackle. This also lowers the user’s defensive stats. | じめん | 物理 | 120 | 100% | 8 | 0 |
| じならし The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | じめん | 物理 | 60 | 100% | 20 | 0 |
| じだんだ Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | じめん | 物理 | 75 | 100% | 12 | 0 |
| じしん Tough but useless vs. flying foes. | じめん | 物理 | 100 | 100% | 12 | 0 |
| つばめがえし An extremely speedy and unavoidable attack. | ひこう | 物理 | 60 | — | 20 | 0 |
| しねんのずつき The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | エスパー | 物理 | 80 | 90% | 16 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| シザークロス The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | むし | 物理 | 80 | 100% | 16 | 0 |
| まとわりつく The target is infested and attacked for four to five turns. The target can’t flee during this time. | むし | 特殊 | 20 | 100% | 20 | 0 |
| いわなだれ An attack that may cause flinching. | いわ | 物理 | 75 | 90% | 12 | 0 |
| ストーンエッジ The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | いわ | 物理 | 100 | 80% | 8 | 0 |
| がんせきふうじ Stops the foe from moving with rocks and cuts SPEED. | いわ | 物理 | 60 | 95% | 16 | 0 |
| シャドークロー The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | ゴースト | 物理 | 70 | 100% | 16 | 0 |
| うらみ Cuts the PP of the foe's last move. | ゴースト | 変化 | — | 100% | 12 | 0 |
| ダブルチョップ The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | ドラゴン | 物理 | 40 | 90% | 15 | 0 |
| ドラゴンクロー Slashes the foe with sharp claws. | ドラゴン | 物理 | 80 | 100% | 16 | 0 |
| げきりん Works 2-3 turns and confuses user. | ドラゴン | 物理 | 120 | 100% | 12 | 0 |
| よこどり Steals the effects of the move the foe uses next. | あく | 変化 | — | — | 10 | 4 |
| さしおさえ It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | あく | 変化 | — | 100% | 15 | 0 |
| つけあがる The user boasts its strength and attacks the target. The more the user’s stats are raised, the greater the move’s power. | あく | 物理 | 20 | 100% | 12 | 0 |
| つじぎり The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio. | あく | 物理 | 70 | 100% | 20 | 0 |
| かみくだく An attack that may lower SPCL.DEF. | あく | 物理 | 80 | 100% | 16 | 0 |
| なげつける The user flings its held item at the foe to attack. Its power and effects depend on the item. | あく | 物理 | — | 100% | 12 | 0 |
| どろぼう An attack that may steal a held item. | あく | 物理 | 60 | 100% | 20 | 0 |
| ちょうはつ Taunts the foe into only using attack moves. | あく | 変化 | — | 100% | 20 | 0 |
| すてゼリフ With a parting threat, the user lowers the target’s Attack and Sp. Atk stats. Then it switches with a party Pokémon. | あく | 変化 | — | 100% | 20 | 0 |
| バークアウト The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease. | あく | 特殊 | 55 | 95% | 16 | 0 |
| しっぺがえし If the user can use this attack after the foe attacks, its power is doubled. | あく | 物理 | 50 | 100% | 12 | 0 |
| うっぷんばらし The user lashes out to vent its frustration toward the target. If the user’s stats were lowered during this turn, the power of this move is doubled. | あく | 物理 | 75 | 100% | 8 | 0 |
| ぶんまわす The user swings its body around violently to inflict damage on everything in its vicinity. | あく | 物理 | 60 | 100% | 20 | 0 |
| イカサマ The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage. | あく | 物理 | 95 | 100% | 16 | 0 |
| つめとぎ The user sharpens its claws to boost its Attack stat and accuracy. | あく | 変化 | — | — | 15 | 0 |
| さきおくり The user suppresses the target and makes its move go last. | あく | 変化 | — | 100% | 16 | 0 |
| あくのはどう The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | あく | 特殊 | 80 | 100% | 16 | 0 |
| ほうふく The user retaliates with much greater force against the opponent that last inflicted damage on it. | あく | 物理 | 1 | 100% | 12 | 0 |
| じごくづき The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. | あく | 物理 | 80 | 100% | 16 | 0 |
| ふくろだたき Party POKéMON join in the attack. | あく | 物理 | — | 100% | 12 | 0 |
| はたきおとす Knocks down the foe’s held item to prevent its use. | あく | 物理 | 65 | 100% | 20 | 0 |
| いちゃもん Torments the foe and stops successive use of a move. | あく | 変化 | — | 100% | 16 | 0 |
| DDラリアット The user swings both arms and hits the target. The target’s stat changes don’t affect this attack’s damage. | あく | 物理 | 85 | 100% | 12 | 0 |
| バレットパンチ The user strikes with a tough punch as fast as a bullet. This move always goes first. | はがね | 物理 | 40 | 100% | 20 | 1 |
| アイアンヘッド The foe slams the target with its steel-hard head. It may also make the target flinch. | はがね | 物理 | 80 | 100% | 16 | 0 |