| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 優先度 |
|---|---|---|---|---|---|---|
| からげんき Boosts ATTACK when burned, paralyzed, or poisoned. | ノーマル | 物理 | 70 | 100% | 20 | 0 |
| ギガインパクト The user charges at the foe using every bit of its power. The user must rest on the next turn. | ノーマル | 物理 | 150 | 90% | 8 | 0 |
| のしかかり An attack that may cause paralysis. | ノーマル | 物理 | 85 | 100% | 16 | 0 |
| あまいかおり Allures the foe to reduce evasiveness. | ノーマル | 変化 | — | 100% | 20 | 0 |
| みがわり Makes a decoy with 1/4 user's max HP. | ノーマル | 変化 | — | — | 12 | 0 |
| てだすけ Boosts the power of the recipient’s moves. | ノーマル | 変化 | — | — | 20 | 5 |
| りんしょう The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | ノーマル | 特殊 | 60 | 100% | 16 | 0 |
| とっしん A tackle that also hurts the user. | ノーマル | 物理 | 90 | 85% | 20 | 0 |
| リサイクル Recycles a used item for one more use. | ノーマル | 変化 | — | — | 12 | 0 |
| ずつき An attack that may make foe flinch. | ノーマル | 物理 | 70 | 100% | 15 | 0 |
| まもる Foils attack that turn. It may fail. | ノーマル | 変化 | — | — | 8 | 4 |
| こらえる Always leaves at least 1HP. | ノーマル | 変化 | — | — | 12 | 4 |
| せいちょう Raises the SPCL. ATK rating. | ノーマル | 変化 | — | — | 20 | 0 |
| しんぴのまもり Prevents all status problems. | ノーマル | 変化 | — | — | 20 | 0 |
| ねごと Randomly attacks while asleep. | ノーマル | 変化 | — | — | 12 | 0 |
| ふみつけ An attack that may cause flinching. | ノーマル | 物理 | 65 | 100% | 20 | 0 |
| いびき An attack useable only while asleep. | ノーマル | 特殊 | 50 | 100% | 16 | 0 |
| テラバースト If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | ノーマル | 特殊 | 80 | 100% | 10 | 0 |
| はかいこうせん 1st turn: Attack 2nd turn: Rest | ノーマル | 特殊 | 150 | 90% | 8 | 0 |
| メロメロ Makes the opposite gender infatuated. | ノーマル | 変化 | — | 100% | 16 | 0 |
| じこさいせい Restores HP by 1/2 the max HP. | ノーマル | 変化 | — | — | 8 | 0 |
| にほんばれ Boosts fire-type moves for 5 turns. | ほのお | 変化 | — | — | 8 | 0 |
| からにこもる Heightens the user's DEFENSE. | みず | 変化 | — | — | 40 | 0 |
| あまごい Boosts water-type moves for 5 turns. | みず | 変化 | — | — | 8 | 0 |
| くさわけ The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | くさ | 物理 | 50 | 100% | 20 | 0 |
| グラススライダー Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | くさ | 物理 | 55 | 100% | 20 | 0 |
| グラスフィールド The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. | くさ | 変化 | — | — | 12 | 0 |
| ギガドレイン Steals 1/2 of the damage inflicted. | くさ | 特殊 | 75 | 100% | 12 | 0 |
| リーフストーム A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | くさ | 特殊 | 130 | 90% | 8 | 0 |
| マジカルリーフ Attacks with a strange leaf that cannot be evaded. | くさ | 特殊 | 60 | — | 20 | 0 |
| りんごさん The user attacks the target with an acidic liquid created from tart apples. This also lowers the target’s Sp. Def stat. | くさ | 特殊 | 90 | 100% | 12 | 0 |
| ソーラービーム 1st turn: Prepare 2nd turn: Attack | くさ | 特殊 | 120 | 100% | 12 | 0 |
| タネマシンガン Shoots 2 to 5 seeds in a row to strike the foe. | くさ | 物理 | 25 | 100% | 20 | 0 |
| やどりぎのタネ Steals HP from the foe on every turn. | くさ | 変化 | — | 90% | 12 | 0 |
| タネばくだん The user slams a barrage of hard- shelled seeds down on the foe from above. | くさ | 物理 | 80 | 100% | 16 | 0 |
| エナジーボール The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | くさ | 特殊 | 90 | 100% | 12 | 0 |
| くさむすび The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | くさ | 特殊 | — | 100% | 20 | 0 |
| ボディプレス The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. | かくとう | 物理 | 80 | 100% | 12 | 0 |
| ばかぢから Boosts strength sharply, but lowers abilities. | かくとう | 物理 | 120 | 100% | 8 | 0 |
| 10まんばりき The user fiercely attacks the target using its entire body. | じめん | 物理 | 95 | 95% | 12 | 0 |
| じならし The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. | じめん | 物理 | 60 | 100% | 20 | 0 |
| じだんだ Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | じめん | 物理 | 75 | 100% | 12 | 0 |
| じしん Tough but useless vs. flying foes. | じめん | 物理 | 100 | 100% | 12 | 0 |
| リフレクター Raises DEFENSE with a barrier. | エスパー | 変化 | — | — | 20 | 0 |
| ドわすれ Sharply raises the user's SPCL.DEF. | エスパー | 変化 | — | — | 20 | 0 |
| ひかりのかべ Ups SPCL.DEF with a wall of light. | エスパー | 変化 | — | — | 20 | 0 |
| しねんのずつき The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | エスパー | 物理 | 80 | 90% | 16 | 0 |
| ねむる Sleep for 2 turns to fully recover. | エスパー | 変化 | — | — | 8 | 0 |
| とびつく The user attacks by pouncing on the target. This also lowers the target's Speed stat. | むし | 物理 | 50 | 100% | 20 | 0 |
| おどろかす An attack that may shock the foe into flinching. | ゴースト | 物理 | 30 | 100% | 15 | 0 |
| のろい Works differently for ghost-types. | ゴースト | 変化 | — | — | 12 | 0 |
| ドラゴンテール The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. | ドラゴン | 物理 | 60 | 90% | 12 | -6 |
| げきりん Works 2-3 turns and confuses user. | ドラゴン | 物理 | 120 | 100% | 12 | 0 |
| りゅうせいぐん Comets are summoned down from the sky. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | ドラゴン | 特殊 | 130 | 90% | 8 | 0 |
| りゅうのはどう The foe is attacked with a shock wave generated by the user’s gaping mouth. | ドラゴン | 特殊 | 85 | 100% | 12 | 0 |
| ふいうち This move enables the user to attack first. It fails if the foe is not readying an attack, however. | あく | 物理 | 70 | 100% | 8 | 1 |
| しっぺがえし If the user can use this attack after the foe attacks, its power is doubled. | あく | 物理 | 50 | 100% | 12 | 0 |
| アイアンヘッド The foe slams the target with its steel-hard head. It may also make the target flinch. | はがね | 物理 | 80 | 100% | 16 | 0 |
| ジャイロボール The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | はがね | 物理 | — | 100% | 8 | 0 |
| てっぺき Hardens the body’s surface to sharply raise DEFENSE. | はがね | 変化 | — | — | 16 | 0 |
| ヘビーボンバー The user slams into the target with its heavy body. The more the user outweighs the target, the greater its damage. | はがね | 物理 | — | 100% | 12 | 0 |