| Nome | Tipo | Categoria | Poder | Precisão | PP | Prioridade |
|---|---|---|---|---|---|---|
| Tickle Makes the foe laugh to lower ATTACK and DEFENSE. | Normal | Status | — | 100% | 20 | 0 |
| Facade Boosts ATTACK when burned, paralyzed, or poisoned. | Normal | Físico | 70 | 100% | 20 | 0 |
| Slack Off Slacks off and restores half the maximum HP. | Normal | Status | — | — | 8 | 0 |
| Rapid Spin A high-speed spinning attack. | Normal | Físico | 50 | 100% | 20 | 0 |
| Giga Impact The user charges at the foe using every bit of its power. The user must rest on the next turn. | Normal | Físico | 150 | 90% | 8 | 0 |
| Body Slam An attack that may cause paralysis. | Normal | Físico | 85 | 100% | 16 | 0 |
| After You The user helps the target and makes it use its move right after the user. | Normal | Status | — | — | 16 | 0 |
| Substitute Makes a decoy with 1/4 user's max HP. | Normal | Status | — | — | 12 | 0 |
| Helping Hand Boosts the power of the recipient’s moves. | Normal | Status | — | — | 20 | 5 |
| Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Normal | Especial | 60 | 100% | 16 | 0 |
| Recycle Recycles a used item for one more use. | Normal | Status | — | — | 12 | 0 |
| Pound Pounds with fore legs or tail. | Normal | Físico | 40 | 100% | 20 | 0 |
| Mega Kick A powerful kicking attack. | Normal | Físico | 120 | 75% | 8 | 0 |
| Mega Punch A powerful punch thrown very hard. | Normal | Físico | 80 | 85% | 20 | 0 |
| Protect Foils attack that turn. It may fail. | Normal | Status | — | — | 8 | 4 |
| Baton Pass Switches while keeping effects. | Normal | Status | — | — | 20 | 0 |
| Endure Always leaves at least 1HP. | Normal | Status | — | — | 12 | 4 |
| Block Blocks the foe’s way to prevent escape. | Normal | Status | — | — | 8 | 0 |
| Swagger Causes confusion and raises ATTACK. | Normal | Status | — | 85% | 16 | 0 |
| Uproar Causes an uproar for 2 to 5 turns and prevents sleep. | Normal | Especial | 90 | 100% | 12 | 0 |
| Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Físico | 40 | 100% | 12 | 3 |
| Metronome Randomly uses any POKéMON move. | Normal | Status | — | — | 10 | 0 |
| Safeguard Prevents all status problems. | Normal | Status | — | — | 20 | 0 |
| Screech Sharply reduces the foe's DEFENSE. | Normal | Status | — | 85% | 20 | 0 |
| Encore Makes the foe re peat 2-6 times. | Normal | Status | — | 100% | 8 | 0 |
| Sleep Talk Randomly attacks while asleep. | Normal | Status | — | — | 12 | 0 |
| Snore An attack useable only while asleep. | Normal | Especial | 50 | 100% | 16 | 0 |
| Hyper Beam 1st turn: Attack 2nd turn: Rest | Normal | Especial | 150 | 90% | 8 | 0 |
| Attract Makes the opposite gender infatuated. | Normal | Status | — | 100% | 16 | 0 |
| Mimic Copies a move used by the foe. | Normal | Status | — | — | 10 | 0 |
| Copycat The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Normal | Status | — | — | 20 | 0 |
| Teeter Dance Confuses all POKéMON on the scene. | Normal | Status | — | 100% | 20 | 0 |
| Sunny Day Boosts fire-type moves for 5 turns. | Fire | Status | — | — | 8 | 0 |
| Rain Dance Boosts water-type moves for 5 turns. | Water | Status | — | — | 8 | 0 |
| Chilling Water The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | Water | Especial | 50 | 100% | 20 | 0 |
| Thunderbolt An attack that may cause paralysis. | Electric | Especial | 90 | 100% | 16 | 0 |
| Thunder An attack that may cause paralysis. | Electric | Especial | 110 | 70% | 12 | 0 |
| Thunder Wave A move that may cause paralysis. | Electric | Status | — | 90% | 20 | 0 |
| Solar Beam 1st turn: Prepare 2nd turn: Attack | Grass | Especial | 120 | 100% | 12 | 0 |
| Energy Ball The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | Grass | Especial | 90 | 100% | 12 | 0 |
| Grass Knot The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | Grass | Especial | — | 100% | 20 | 0 |
| Icicle Spear Attacks the foe by firing 2 to 5 icicles in a row. | Ice | Físico | 25 | 100% | 20 | 0 |
| Ice Beam An attack that may freeze the foe. | Ice | Especial | 90 | 100% | 12 | 0 |
| Ice Punch An icy punch. May cause freezing. | Ice | Físico | 75 | 100% | 16 | 0 |
| Blizzard An attack that may freeze the foe. | Ice | Especial | 110 | 70% | 8 | 0 |
| Avalanche An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | Ice | Físico | 60 | 100% | 12 | -4 |
| Snowscape The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | Ice | Status | — | — | 8 | 0 |
| Hail Summons a hailstorm that strikes every turn. | Ice | Status | — | — | 10 | 0 |
| Ice Spinner The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. | Ice | Físico | 80 | 100% | 16 | 0 |
| Icy Wind An icy attack that lowers SPEED. | Ice | Especial | 55 | 95% | 16 | 0 |
| Ice Shard The user flash freezes chunks of ice and hurls them. This move always goes first. | Ice | Físico | 40 | 100% | 20 | 1 |
| Frost Breath The user blows a cold breath on the target. This attack always results in a critical hit. | Ice | Especial | 60 | 90% | 12 | 0 |
| Sheer Cold A chilling attack that causes fainting if it hits. | Ice | Especial | — | 30% | 8 | 0 |
| Triple Axel A consecutive three-kick attack that becomes more powerful with each successful hit. | Ice | Físico | 20 | 90% | 12 | 0 |
| Freeze-Dry The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | Ice | Especial | 70 | 100% | 20 | 0 |
| Haze Eliminates all stat changes. | Ice | Status | — | — | 20 | 0 |
| Focus Blast The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. | Fighting | Especial | 120 | 70% | 8 | 0 |
| Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Físico | 75 | 100% | 16 | 0 |
| Double Kick A double kicking attack. | Fighting | Físico | 30 | 100% | 30 | 0 |
| Drain Punch An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | Fighting | Físico | 75 | 100% | 12 | 0 |
| Stomping Tantrum Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | Ground | Físico | 75 | 100% | 12 | 0 |
| Guard Swap The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe. | Psychic | Status | — | — | 12 | 0 |
| Reflect Raises DEFENSE with a barrier. | Psychic | Status | — | — | 20 | 0 |
| Magic Room The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. | Psychic | Status | — | — | 12 | 0 |
| Calm Mind Raises SP. ATK and SP. DEF by focusing the mind. | Psychic | Status | — | — | 20 | 0 |
| Future Sight An attack that hits on 3rd turn. | Psychic | Especial | 120 | 100% | 12 | 0 |
| Mirror Coat Counters a SPCL. ATK. move double. | Psychic | Especial | — | 100% | 20 | -5 |
| Light Screen Ups SPCL.DEF with a wall of light. | Psychic | Status | — | — | 20 | 0 |
| Zen Headbutt The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | Psychic | Físico | 80 | 90% | 16 | 0 |
| Ally Switch The user teleports using a strange power and switches its place with one of its allies. | Psychic | Status | — | — | 16 | 2 |
| Psyshock The user materializes an odd psychic wave to attack the target. This attack does physical damage. | Psychic | Especial | 80 | 100% | 12 | 0 |
| Psychic An attack that may lower SPCL.DEF. | Psychic | Especial | 90 | 100% | 12 | 0 |
| Psychic Terrain This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. | Psychic | Status | — | — | 12 | 0 |
| Skill Swap The user swaps special abilities with the target. | Psychic | Status | — | — | 12 | 0 |
| Stored Power The user attacks the target with stored power. The more the user’s stats are raised, the greater the damage. | Psychic | Especial | 20 | 100% | 12 | 0 |
| Role Play Mimics the target and copies its special ability. | Psychic | Status | — | — | 12 | 0 |
| Confusion A psychic attack that may cause confusion. | Psychic | Especial | 50 | 100% | 25 | 0 |
| Expanding Force The user attacks the target with its psychic power. This move’s power goes up and damages all opposing Pokémon on Psychic Terrain. | Psychic | Especial | 80 | 100% | 12 | 0 |
| Wonder Room The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | Psychic | Status | — | — | 12 | 0 |
| Rest Sleep for 2 turns to fully recover. | Psychic | Status | — | — | 8 | 0 |
| Hypnosis May put the foe to sleep. | Psychic | Status | — | 60% | 20 | 0 |
| Trick Tricks the foe into trading held items. | Psychic | Status | — | 100% | 12 | 0 |
| Trick Room The user creates a bizarre area in which slower Pokémon get to move first for five turns. | Psychic | Status | — | — | 8 | -7 |
| Power Split The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target’s. | Psychic | Status | — | — | 12 | 0 |
| Power Swap The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe. | Psychic | Status | — | — | 12 | 0 |
| Psybeam An attack that may confuse the foe. | Psychic | Especial | 65 | 100% | 20 | 0 |
| Shadow Ball An attack that may lower SPCL.DEF. | Ghost | Especial | 80 | 100% | 16 | 0 |
| Confuse Ray A move that causes confusion. | Ghost | Status | — | 100% | 12 | 0 |
| Fake Tears Feigns crying to sharply lower the foe’s SP. DEF. | Dark | Status | — | 100% | 20 | 0 |
| Sucker Punch This move enables the user to attack first. It fails if the foe is not readying an attack, however. | Dark | Físico | 70 | 100% | 8 | 1 |
| Nasty Plot The user stimulates its brain by thinking bad thoughts. It sharply raises the user’s Sp. Atk. | Dark | Status | — | — | 20 | 0 |
| Fling The user flings its held item at the foe to attack. Its power and effects depend on the item. | Dark | Físico | — | 100% | 12 | 0 |
| Thief An attack that may steal a held item. | Dark | Físico | 60 | 100% | 20 | 0 |
| Taunt Taunts the foe into only using attack moves. | Dark | Status | — | 100% | 20 | 0 |
| Payback If the user can use this attack after the foe attacks, its power is doubled. | Dark | Físico | 50 | 100% | 12 | 0 |
| Foul Play The user turns the target’s power against it. The higher the target’s Attack stat, the greater the damage. | Dark | Físico | 95 | 100% | 16 | 0 |
| Torment Torments the foe and stops successive use of a move. | Dark | Status | — | 100% | 16 | 0 |
| Iron Defense Hardens the body’s surface to sharply raise DEFENSE. | Steel | Status | — | — | 16 | 0 |
| Dazzling Gleam The user damages opposing Pokémon by emitting a powerful flash. | Fairy | Especial | 80 | 100% | 12 | 0 |
| Misty Terrain The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions. | Fairy | Status | — | — | 12 | 0 |
| Charm Sharply lowers the foe's ATTACK. | Fairy | Status | — | 100% | 20 | 0 |